Support the GITP forums on Patreon
Help support GITP's forums (and ongoing server maintenance) via Patreon
Results 1 to 13 of 13
  1. - Top - End - #1
    Halfling in the Playground
     
    BlackDragon

    Join Date
    Jun 2008

    Default [3.5] A warrior's prowess only goes so far

    So playgrounders, I come to you once again seeking help. I'm playing a fighter in a sandbox/survival/nature game... This is my character...

    Spoiler
    Show
    Race: Human
    Hair: Bald
    Eyes: Grey
    Gender: Male
    Height: 7' 6"
    Weight: 258lb
    Size: Medium (Powerful Build)
    Class: Fighter


    Str; 16
    Dex; 14
    Con; 14
    Int; 13
    Wis; 8
    Cha; 9

    BAB; +1
    Fort/Ref/Will
    +4 /+2 /-1

    When using Shield, tower
    AC; 20
    Touch; 12
    Flat-footed; 18

    When using Shield, heavy steel
    AC; 18
    Touch; 12
    Flat-footed; 16

    Racial Traits; Powerful Build

    Languages Spoken;
    - Common
    - Elven
    - Dwarfish

    Feats;
    - (Human); Jotunbrud
    - (Base); Combat Expertise
    - (Fighter); Improved Trip

    Skills;
    Climb; 3
    Handle Animal; 2
    Ride; 3
    Swim; 4
    Intimidate; 2

    Light Load Medium Load Heavy Load
    76 lb. or less 77-153 lb. 154-230 lb
    Lift over Head Lift off Ground Push or drag
    154-230 308-460 770-1150

    Arms and Armour; 107lb; 172gp
    Scale mail 50gp; 25lb
    Shield, heavy steel 20gp; 15lb
    Shield, tower 30gp; 45
    Chain, spiked 25gp; 10
    Large longsword 15gp; 4lb
    Shortbow; 30gp; 2lb
    Arrows (40); 2; 6lb

    Adventuring; 41gp 1sp; 64.5lb
    Backpack; 2lb
    Belt pouch; 1/2lb
    Bedroll; 5lb
    Flint and Steel; -
    Hempen rope; 10lb
    3x Torches; 3lb
    Trail Rations (10 days); 10lb
    Waterskin; 4lb
    Explorer's outfit; 10gp
    Crowbar; 2gp; 5lb
    Fishhook; 1sp
    Fishing net; 4gp; 5lb
    Tent; 10gp
    ----

    Animals; 12gp 50cp
    Donkey; 8gp
    saddle bags; 4gp
    10 Days feed; 50cp

    14gp left


    The DM agrees that Jotunbrud becomes Powerful build, so thats sorted. Next level I will grab Knockdown (via second level of fighter). Then 3rd is, Combat Reflexes. Too the questions! First off, 3rd level. What class should I look at? I don't want to multiclass hilariously, so no builds where I'm dipping 5 billion times (I know you guys). But where should I go from here? Perhaps Ranger? I want to remain deadly/scary and yet helpful for as long as possible.

    Thanks once again, any questions you have I'll be sure to answer quickly. :) The mule is called Walter before any of you ask. >>
    Last edited by KatfishKaos; 2010-06-05 at 01:01 AM. Reason: I didn't add a title >.<

  2. - Top - End - #2
    Ettin in the Playground
     
    Godskook's Avatar

    Join Date
    Oct 2008

    Default Re: [3.5] A warrior's prowess only goes so far

    What do you want to be at high levels? A charger, a tripper? What? What is your party role that you're filling?
    Avatar by Assassin89
    I started my first campaign around a campfire, having pancakes. They were blueberry.
    My homebrew(updated 6/17):

  3. - Top - End - #3
    Halfling in the Playground
     
    BlackDragon

    Join Date
    Jun 2008

    Default Re: [3.5] A warrior's prowess only goes so far

    This may sound silly, but I want to be epic. I want to be able to stand up and yell a challenge at an army and laugh as their pitiful blades try to break my defense, as my weap- Getting ahead of myself.

    Tripping seemed pretty good, but I still want to be a front line fighter. The role I'll be filling? Tank/DPS I guess. I'll get the Mage Slayer feat and potentially Exotic Weapon Proficiency (Chain). Oh, I forgot to mention. Its pretty much core, with anything out of core I need to get it checked with the DM. The reason I was asking about Ranger, is that it would give me a few more skills/skill points to play with and has a full BAB progression...

    For a little bit of character background, I left my tribe (in the foothills of a great mountain range) to find my calling (I was amazingly drunk, they thought it'd be funny to see what I could come up with). Thus the not so in depth background. But, yeah. Thats the basic idea. Hope it helps.
    Last edited by KatfishKaos; 2010-06-05 at 01:12 AM.

  4. - Top - End - #4
    Ettin in the Playground
     
    Godskook's Avatar

    Join Date
    Oct 2008

    Default Re: [3.5] A warrior's prowess only goes so far

    Read up on Saph's Horizon Tripper, and see how that works for you.
    Avatar by Assassin89
    I started my first campaign around a campfire, having pancakes. They were blueberry.
    My homebrew(updated 6/17):

  5. - Top - End - #5
    Firbolg in the Playground
     
    Draz74's Avatar

    Join Date
    Aug 2006
    Location
    Utah
    Gender
    Male

    Default Re: [3.5] A warrior's prowess only goes so far

    To wit: here.
    You can call me Draz.
    Trophies:
    Spoiler
    Show

    Also of note:

    I have a number of ongoing projects that I manically jump between to spend my free time ... so don't be surprised when I post a lot about something for a few days, then burn out and abandon it.

  6. - Top - End - #6
    Dwarf in the Playground
     
    WolfInSheepsClothing

    Join Date
    May 2009

    Default Re: [3.5] A warrior's prowess only goes so far

    Shock Trooper + Knock Back + Dungeon Crasher Variant + Trip from 2 levels of Wolf Totem Barbarian. Charge, attack, knockback, run opponent into each other, trip both, knockback both into other people, etc. Alternatively, Charge at someone and run them into a Wall as many times as possible for a huge amount of damage

  7. - Top - End - #7
    Halfling in the Playground
     
    BlackDragon

    Join Date
    Jun 2008

    Default Re: [3.5] A warrior's prowess only goes so far

    Quote Originally Posted by Azernak0 View Post
    Shock Trooper + Knock Back + Dungeon Crasher Variant + Trip from 2 levels of Wolf Totem Barbarian. Charge, attack, knockback, run opponent into each other, trip both, knockback both into other people, etc. Alternatively, Charge at someone and run them into a Wall as many times as possible for a huge amount of damage
    I'm not sure you actually read the thread. :\

    Anyways, thanks for all ya help! The Horizon Tripper WILL do nicely :)

  8. - Top - End - #8
    Ettin in the Playground
     
    gallagher's Avatar

    Join Date
    Sep 2009
    Location
    Some corn field
    Gender
    Male

    Default Re: [3.5] A warrior's prowess only goes so far

    jotunbrud is a waste. get strongarm bracers. a good fighting class is going to be feat dependant to be the most effective, and strongarm bracers are only 3000 gp, so you will have to wait to be able to buy them, but all in all are better than using a feat
    Spoiler
    Show

    Quote Originally Posted by 3SecondCultist View Post
    ...

    You're just going to start randomly setting things on fire, aren't you?
    Quote Originally Posted by TechnoScrabble View Post
    ...

    This entire campaign's going to become nothing but partying in a long forgotten world, isn't it?
    At present I am playing Sir Theo Roost, who rides Ardaionn the Giant Eagle and wields the newly improved Sword of Tariel

    Avatar by Szilard

  9. - Top - End - #9
    Bugbear in the Playground
     
    dspeyer's Avatar

    Join Date
    Mar 2008

    Default Re: [3.5] A warrior's prowess only goes so far

    Quote Originally Posted by KatfishKaos View Post
    This may sound silly, but I want to be epic. I want to be able to stand up and yell a challenge at an army and laugh as their pitiful blades try to break my defense, as my weap- Getting ahead of myself.
    This sounds like a barbarian to me. Take intimidating rage to yell challenges. If your DM allows it, take Thick Skinned to boost you DR until you can laugh at ordinary weapons. How you justify multiclassing into barbarian I don't know -- maybe you just got really mad.

  10. - Top - End - #10
    Bugbear in the Playground
     
    NecromancerGuy

    Join Date
    Feb 2010

    Default Re: [3.5] A warrior's prowess only goes so far

    I'd say add 1 barbarian level, snag extra rage, then go into psywarrior if it's kosher in your game.

  11. - Top - End - #11
    Titan in the Playground
     
    Keld Denar's Avatar

    Join Date
    Feb 2006
    Location
    Seattle, WA
    Gender
    Male

    Default Re: [3.5] A warrior's prowess only goes so far

    Quote Originally Posted by gallagher View Post
    jotunbrud is a waste. get strongarm bracers. a good fighting class is going to be feat dependant to be the most effective, and strongarm bracers are only 3000 gp, so you will have to wait to be able to buy them, but all in all are better than using a feat
    Jotunbrud is actually not that bad in this case. Sure, Strongarm Bracers increase your weapon size like Jotunbrud, but Jotunbrud increases your effective size which helps with a lot of combat manuevers like trip and bullrush.

    Plus, that frees up your arm slot for Armbands of Might, which give a +2 untyped bonus to all Str based checks, including the above mentioned trip and bullrush.

    Some things are better solved that way, but this time, Jotunbrud is actually a decent investment.
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  12. - Top - End - #12
    Ogre in the Playground
     
    AssassinGuy

    Join Date
    Aug 2006
    Gender
    Male

    Default Re: [3.5] A warrior's prowess only goes so far

    Quote Originally Posted by Keld Denar View Post
    Jotunbrud is actually not that bad in this case. Sure, Strongarm Bracers increase your weapon size like Jotunbrud, but Jotunbrud increases your effective size which helps with a lot of combat manuevers like trip and bullrush.
    And lets you get Knockback, which is made of pure and unadulterated fun, even without dungeoncrasher. Which the OP definitely seems to want.
    Proudly without a signature for 5 years. Wait... crap.

  13. - Top - End - #13
    Colossus in the Playground
     
    NecromancerGuy

    Join Date
    Oct 2008
    Location
    Jorgenfist
    Gender
    Male

    Default Re: [3.5] A warrior's prowess only goes so far

    I'd say wait on using the spiked chain until you can grab proficiency with it and snag a couple of lassos(I believe they've been printed in both Dragon and Book of Exalted Deeds) if they're allowed and use a polearm + a spiked gauntlet for your reach-tripping purposes. That -4 isn't too bad on a touch attack, but it's still something that should be avoided if possible.

    And I'd skimp on the heavy shield and get a greatsword(well, 2-hander of choice, maybe a scythe? Can't remember non-reach, tripping 2-handed weapons) for your OMG, mix it up in melee without using trip-reach tact. (but that's just my bias against sword and board)

    Can't remember if it's a martial weapon, but I believe for a one-hander you'd want to use a Tiger-skull club from Frostburn if possible, as it is a disarming, tripping one-handed weapon that does both bashing and piercing IIRC. And can be used well as an anti-undead backup unless you use crystal keep or sommat to find a good 2handed martial bludgeoning weapon. You've got the trip, so use it.

    Also, a one-hander that's good for tripping is great for those instances when you'll be using the tower-shield, as I believe (might be misremembering) that tower shields inhibit one's ability to hit, so tripping them is good to help mitigate that.

    Edit 1: If you're not going to go with the horizon tripper, or are taking it more as a suggestion, a dip in Spirit Lion Totem Barbarian is good b/c of grabbing both Pounce and Rage at level 1. If you hadn't already bought both combat expertise and Imp Trip, I might've suggested a 2 level dip in Wolf Totem Barb for fast movement, rage, and improved trip without needing combat expertise.

    Edit 2: Wait... have you bought this all yet? (Well, bought/acquired in game already) Or have you yet to finalize your equipment loadout? Because if you can still acquire things as readily as at char gen, I'd definitely rethink your weapon load-out.

    Edit 3: Oh, and if you really want shields, then you NEED to keep an eye out for a MW heavy shield to keep hold of for when you're ready to afford enchanting it as a dancing shield. Also, verify whether you're going to need to appraise item quality or if they'll just be a gimme from the DM.
    Last edited by Coidzor; 2010-06-06 at 02:34 AM.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
    Homebrew
    To Do: Reboot and finish Riptide

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •