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  1. - Top - End - #1
    Orc in the Playground
     
    Marriclay's Avatar

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    May 2010

    Default [3.5] A few questions

    Question 1: if you were to take a warlock character, and choose practiced spellcaster, would it increase your Eldritch Blast damage as you level up in another class?

    Question 2: I'm looking to make a sneaky type character, and I was thinking of making a rogue and maxing out how many attacks I can make in a round alongside how much sneak attack damage I can do. any suggestions? I'm open to either sniping or two-weapon fighting, and I was thinking of using unseen seer to take Hunter's Eye. What does the playground suggest?
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  2. - Top - End - #2
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: [3.5] A few questions

    1) No. EB damage is a function of what would be Spellcaster Level, not Caster Level. There is a difference.

    2) Adding Natural Attacks helps, especially if those attacks don't require the use of the appendige that wield a weapon. That way you can make your full iteratives (with both main hand and offhand as applicable) then make all of your natural attacks as secondary natural attacks. MoI is really great for adding natural attacks, as is a wise race choice (Kobalds, for example, get claw/claw/bite).
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  3. - Top - End - #3
    Orc in the Playground
     
    Marriclay's Avatar

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    Default Re: [3.5] A few questions

    Quote Originally Posted by Keld Denar View Post
    2) Adding Natural Attacks helps, especially if those attacks don't require the use of the appendige that wield a weapon. That way you can make your full iteratives (with both main hand and offhand as applicable) then make all of your natural attacks as secondary natural attacks. MoI is really great for adding natural attacks, as is a wise race choice (Kobalds, for example, get claw/claw/bite).
    natural weapons, you say? so, what if my race was changeling and I took warshaper to get mutable weapons so that I could grab a giant squids 10 tentacle attacks as the natural attack I can grow?
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    This thrown DMG is not whacking you in the face. It's violently caressing you.
    Thanks to Kwarkpudding for the amazing avatar!

  4. - Top - End - #4
    Titan in the Playground
     
    Keld Denar's Avatar

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    Default Re: [3.5] A few questions

    Warshapers creating as many natural weapons of whatever size they choose is one of the most blatent abuses of Warshaper. Technically, there are no restrictions, however your DM might choose to place a restriction upon you.

    So yea...
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

  5. - Top - End - #5
    Pixie in the Playground
     
    OldWizardGuy

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    Jun 2010

    Default Re: [3.5] A few questions

    If he nerfs you I would go with a Archer build are great for number of attacks you still geet your sneak attack too and you can stay at a distance



    but if you want to go melee im personaly a fan of a bugbear two-weapon hand fighting build you wont have alot to hit but have lots of attacks compared to the challenge ratings you will be fighting
    Last edited by eldon18; 2010-06-16 at 05:30 AM.

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