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2010-06-15, 10:27 PM (ISO 8601)
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- Oct 2008
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Who wants to help me make an epic assassin?
No I don't mean the class.
So I was watching Hellboy, and I got the idea for a warforged assassin. So I started looking for classes, and advice about those online.
This was the most useful thing I could find. All I got from it was that I'd like three levels of Swashbuckler.
So here it is, my challenge to the playground. Help me build the best warforged assassin. He should be stealthy, but also dangerous in combat.
A few rules, or removals of. No multiclass penalties, I'm not a fan of ToB (nothing against it, just don't like to bother with it), so none of that please. I'd prefer to stay magic light with this build, he should just be naturally skilled, for the most part. Anything I decide is a rule later will be edited in here.
Level 25, using this epic destiny, and this prc.
Here is the sheet, I have already decided on the stats based on a 36 point buy.
Avatar by Dogmantra
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2010-06-15, 10:30 PM (ISO 8601)
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- Oct 2008
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Re: Who wants to help me make an epic assassin?
Oh, and I'm thinking dual wield Bastard Swords a lot.
Avatar by Dogmantra
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2010-06-15, 10:41 PM (ISO 8601)
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- Jan 2010
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Re: Who wants to help me make an epic assassin?
... in the movie, they were clearly short swords. For stealth, tone down the warforged body feats (mithril, not adamantine, or maybe even no body feats), but I'd definitely take duel-weapon fighting, and some sneak attack abilities. The assassin class is really something good for that, as he essentially teleported behind stuff and sneak attacked it to death. However, I'd say to take fighter levels, as you could get the deflect arrows feat, 2-weapon defense, greater 2-weapon defense, and the almighty weapon specialization.
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2010-06-15, 10:46 PM (ISO 8601)
- Join Date
- Jul 2005
- Location
- South Korea
- Gender
Re: Who wants to help me make an epic assassin?
Body feats are irrelevant, the epic destiny replaces them.
“Sometimes, immersed in his books, there would come to him
the awareness of all that he did not know, of all that he had not read;
and the serenity for which he labored was shattered as he realized the
little time he had in life to read so much, to learn what he had to know.”
~Stoner, John Williams~
My Homebrew (Most Recent) | Forum Rules
/veɪnoɚ/
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2010-06-15, 11:46 PM (ISO 8601)
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- Oct 2008
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Re: Who wants to help me make an epic assassin?
Avatar by Dogmantra
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2010-06-16, 12:02 AM (ISO 8601)
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- Jan 2010
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Re: Who wants to help me make an epic assassin?
I thought it was that you were making a level 1 character growing into that.
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2010-06-16, 12:03 AM (ISO 8601)
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- Oct 2008
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Re: Who wants to help me make an epic assassin?
Avatar by Dogmantra
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2010-06-16, 12:25 AM (ISO 8601)
- Join Date
- Nov 2008
- Location
- Minnesota
- Gender
Re: Who wants to help me make an epic assassin?
Last edited by Temotei; 2010-06-16 at 12:26 AM.
Homebrew
Please feel free to PM me any thoughts on my homebrew (or comment in the thread if it's not too old).
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2010-06-16, 01:53 AM (ISO 8601)
- Join Date
- Sep 2009
Re: Who wants to help me make an epic assassin?
I don't know anything about warforged, but I might be able to give you some ideas for "assassin style".
What I'd consider the best build (going at level 25) for an assassin is:
10 rogue, 5 wizard, 2 epic hero (you said you want to use it anyway, and it'll be a big help), 1 archmage (taking spell power; if you can't get an orange ioun stone you'll need to replace one of the arcane trickster levels with archmage), and 7 arcane trickster. For epic hero, you'll want epic prowess and epic magic.
For your rogue ability at level 10, get crippling strike. Also get the feats deadly precision (gives roughly 12% more damage on your sneak attacks on average), extend spell, persistent spell, and the 3 2-weapon fighting feats, and the epic feats lingering damage and epic spell capacity.
Your primary strategy for assassination will essentially go: Go in under cover of persisted improved invisibility, hit the target with 7 attacks with a pair of +5 brilliant energy weapons (attack bonuses of +26/+26/+21+/21/+16/+16/+11 plus ability and feat bonuses vs. flat-footed touch AC plus natural armor) for a total of 17d6 damage each (9d6 this round, 8d6 next round), which (thanks to rerolling 1s on sneak attack dice) actually comes out to 67+2/3 damage (and 4 STR damage) per attack that hits.
After your full attack, a contingent teleport (that's what the archmage level was for, to get you up to the needed CL 15) takes you out of there. :)
In a straight-out combat, you'd mainly rely on sneak attack, preferably with either improved invisibility, blink, or flanking (or maybe a grapple by summons) to make sure you hit properly (flanking is a bit inferior, as that means it's not vs. flatfooted).
As a variant, if the DM either allows you to make multiple spell touch attacks a round or to release them with trip attempts (and you have the necessary feats), you can trade 2 arcane trickster levels for another archmage and one more epic hero (taking epic warrior), cast a silent chill touch, and use that instead of the brilliant weapons. Not only is it cheaper in terms of equipment, but it ignores natural armor.
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2010-06-16, 01:57 AM (ISO 8601)
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- Oct 2008
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Re: Who wants to help me make an epic assassin?
Avatar by Dogmantra
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2010-06-16, 09:53 AM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Cancun
- Gender
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2010-06-16, 10:00 AM (ISO 8601)
- Join Date
- Jan 2010
- Gender
Re: Who wants to help me make an epic assassin?
Hellboy. It's an awesome movie. Hellboy 1 only, though.
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2010-06-18, 09:23 PM (ISO 8601)
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- Oct 2008
- Gender
Re: Who wants to help me make an epic assassin?
So I'm going to bump this.
Now vith german accent:
Zo I'm going to bump zis.
eh, needs work.
Avatar by Dogmantra