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2010-06-16, 07:26 AM (ISO 8601)
- Join Date
- Aug 2008
D&D 3.5: Best "save-or-suck" spells for low-level wizards?
I'm looking for level 1-3 wizard spells that appear in official WotC books. I need spells that kill, incapacitate or severely inconvenience opponents that have 6 HD on average, mostly no SR. In other words "save-or-suck" spells, though it's even better if the spell doesn't allow a save.
Examples: Grease, Ray of Enfeeblement, Ray of Exhaustion...
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2010-06-16, 07:29 AM (ISO 8601)
- Join Date
- Sep 2006
- Location
- R'lyeh
- Gender
Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?
I barely recommend save or die spells... but on the earliest range, prismatic spray and sleep are killers. I found a much much better experience playing a wizard with tactical controls and buffs/debuffs instead of save-die spells. Nothing like a summon monster III and a wall spell can't do \o/
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2010-06-16, 07:30 AM (ISO 8601)
- Join Date
- Mar 2010
- Location
- Queensland, Australia
- Gender
Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?
I'll probably be ninja'd before I say this but Sleep is pretty powerful at low levels.
It's like an old steam train, but powered on insanity and pain.
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2010-06-16, 07:41 AM (ISO 8601)
- Join Date
- Aug 2008
Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?
Thanks for the replies.
@Snake-Aes: Depends on the situation, I guess. But I'm specifically looking for save or sucks right now.
Sleep and Color spray, unfortunately, don't work well against creatures with 6 HD. Some creatures the wizard will face are henchmen with fewer than six HD, but I'm not so worried about them.
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2010-06-16, 07:43 AM (ISO 8601)
- Join Date
- Nov 2007
- Location
- Behind the screen
- Gender
Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?
I think Rigor Mortis from Libris Mortis might be what you're looking for....
DM[F]RPelor's White Flame, where the sun has been extinguished, arcana is disappearing, and the undead are taking the world for their own.
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2010-06-16, 07:43 AM (ISO 8601)
- Join Date
- Jan 2010
Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?
1st lv - sleep, colour spray, grease,
2nd lv - web, glitterdust, cloud of bewilderment(SC)
3rd lv - stinking cloud, slow, steel bands(SC), any of the 2nd lv spells modified by sculpt spell.
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2010-06-16, 07:44 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?
Core has most of the really good ones. Sleep and Color Spray are good, as mentioned, and then there's:
- Grease (as you stated)
- Wall of Smoke [SpC] (just one turn Nausea though)
- Glitterdust
- Web
- Pyrotechnics
- Cloud of Bewilderment [SpC]
- Slow
- Stinking Cloud
- Deep Slumber
- Ray of Exhaustion (no save)
- Bands of Steel [SpC]
- Unluck [SpC]
- Phantasmal Strangler [CM]
- Grasping Wall [CS]
Then there's Ray of Stupidity [SpC], Ray of Clumsiness [SpC], and there's always Shivering Touch [Frost]. Off the top of my head.Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
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2010-06-16, 07:46 AM (ISO 8601)
- Join Date
- Jun 2010
Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?
Glitterdust is a great battlefield control and when it is sculpted its 4x better
Last edited by eldon18; 2010-06-16 at 07:46 AM.
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2010-06-16, 08:56 AM (ISO 8601)
- Join Date
- Feb 2010