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  1. - Top - End - #1
    Bugbear in the Playground
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    Default D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    I'm looking for level 1-3 wizard spells that appear in official WotC books. I need spells that kill, incapacitate or severely inconvenience opponents that have 6 HD on average, mostly no SR. In other words "save-or-suck" spells, though it's even better if the spell doesn't allow a save.

    Examples: Grease, Ray of Enfeeblement, Ray of Exhaustion...

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    Snake-Aes's Avatar

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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    Quote Originally Posted by Kensen View Post
    I'm looking for level 1-3 wizard spells that appear in official WotC books. I need spells that kill, incapacitate or severely inconvenience opponents that have 6 HD on average, mostly no SR. In other words "save-or-suck" spells, though it's even better if the spell doesn't allow a save.

    Examples: Grease, Ray of Enfeeblement, Ray of Exhaustion...
    I barely recommend save or die spells... but on the earliest range, prismatic spray and sleep are killers. I found a much much better experience playing a wizard with tactical controls and buffs/debuffs instead of save-die spells. Nothing like a summon monster III and a wall spell can't do \o/

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    Barbarian in the Playground
     
    Deca's Avatar

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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    I'll probably be ninja'd before I say this but Sleep is pretty powerful at low levels.
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    Bugbear in the Playground
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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    Thanks for the replies.

    @Snake-Aes: Depends on the situation, I guess. But I'm specifically looking for save or sucks right now.

    Sleep and Color spray, unfortunately, don't work well against creatures with 6 HD. Some creatures the wizard will face are henchmen with fewer than six HD, but I'm not so worried about them.

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    Orc in the Playground
     
    Scorpions__'s Avatar

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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    I think Rigor Mortis from Libris Mortis might be what you're looking for....





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    Troll in the Playground
     
    Chimera

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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    1st lv - sleep, colour spray, grease,

    2nd lv - web, glitterdust, cloud of bewilderment(SC)

    3rd lv - stinking cloud, slow, steel bands(SC), any of the 2nd lv spells modified by sculpt spell.

  7. - Top - End - #7
    Colossus in the Playground
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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    Core has most of the really good ones. Sleep and Color Spray are good, as mentioned, and then there's:
    - Grease (as you stated)
    - Wall of Smoke [SpC] (just one turn Nausea though)

    - Glitterdust
    - Web
    - Pyrotechnics
    - Cloud of Bewilderment [SpC]

    - Slow
    - Stinking Cloud
    - Deep Slumber
    - Ray of Exhaustion (no save)
    - Bands of Steel [SpC]
    - Unluck [SpC]
    - Phantasmal Strangler [CM]
    - Grasping Wall [CS]


    Then there's Ray of Stupidity [SpC], Ray of Clumsiness [SpC], and there's always Shivering Touch [Frost]. Off the top of my head.
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    Pixie in the Playground
     
    OldWizardGuy

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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    Glitterdust is a great battlefield control and when it is sculpted its 4x better
    Last edited by eldon18; 2010-06-16 at 07:46 AM.

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    Orc in the Playground
     
    Kobold

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    Default Re: D&D 3.5: Best "save-or-suck" spells for low-level wizards?

    Quote Originally Posted by Kensen View Post
    Sleep and Color spray, unfortunately, don't work well against creatures with 6 HD.
    Color Spray actually remains useful. A 1-round (small) AoE save or-be-screwed (stunned) is pretty nifty for a 1st level spell. The downside is rather the short range.

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