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  1. - Top - End - #1
    Barbarian in the Playground
     
    NecromancerGuy

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    Default (3.5) Optimization...at level 1

    Can a level 1 character be optimized? I do not think this is possible, but then again, I didn't think things like Pun-Pun were possible either.

    I am challenging the Playground to build an optimized level 1 character.

    • Must be ECL 1(so no LA)
    • 0 xp

    • 300 gp

    • no homebrew
    • All sourcebooks allowed, but please note which ones you used

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    Ogre in the Playground
     
    Imp

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    Default Re: (3.5) Optimization...at level 1

    In before Druid 1.
    Quote Originally Posted by The Giant
    I want tools to use in the game, not a blank check to do what I want. I can already do what I want.

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    Colossus in the Playground
     
    Flickerdart's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Optimized to do what, exactly? Even at 1st level, there is a great deal of shenanigans (Phrenic Incarnate Warforged Wizard, for instance) that can accomplish many different things.
    Quote Originally Posted by Inevitability View Post
    Greater
    \ˈgrā-tər \
    comparative adjective
    1. Describing basically the exact same monster but with twice the RHD.
    Quote Originally Posted by Artanis View Post
    I'm going to be honest, "the Welsh became a Great Power and conquered Germany" is almost exactly the opposite of the explanation I was expecting

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    Default Re: (3.5) Optimization...at level 1

    Take a look at the Arena Tournament in the Play by Post forums. Lots of neato L1 character builds. One of the most recent winners is a 20-ft reach tentacle-grappling commoner.

    They don't stack up to most Optimized builds at higher levels and will usually have a PvP focus (although there isn't much difference between Fighter1 and a CR1 monster), but the Arena folks come up with fun combos from time to time.
    Last edited by AlterForm; 2010-06-19 at 05:45 PM.

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    Bugbear in the Playground
     
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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Ilmryn View Post
    Can a level 1 character be optimized? I do not think this is possible, but then again, I didn't think things like Pun-Pun were possible either.
    Funny you should mention Pun-Pun...
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    Quote Originally Posted by Optimystik View Post
    'Adding up numbers' is completely independent of roleplay. What you're saying makes as much sense as "peeling a banana is not a good way to drive."


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    Default Re: (3.5) Optimization...at level 1

    Old Dragonwrought Kobold Paladin 1
    Int 20
    4 ranks Knowledge (Religion)
    Skill Focus (Knowledge (Religion))
    Masterwork tome of Knowledge (Religion)
    Absent-minded trait
    Last edited by Heliomance; 2010-06-19 at 05:52 PM.
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

    Avatar by Rain Dragon

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    Snake-Aes's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Ilmryn View Post
    Can a level 1 character be optimized? I do not think this is possible, but then again, I didn't think things like Pun-Pun were possible either.

    I am challenging the Playground to build an optimized level 1 character.

    • Must be ECL 1(so no LA)
    • 0 xp

    • 300 gp

    • no homebrew
    • All sourcebooks allowed, but please note which ones you used
    Optimization stands for making the best possible use of tools at your disposal. It is possible to optimize within any boundaries that give you options. Semantics show that yes, you can optimize level 1 characters =P A sun elf wizard with 20 int is more optimized than a half orc wizard that dumped int!

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    Greenish's Avatar

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    Default Re: (3.5) Optimization...at level 1

    The Terminator.

    Warforged Barbarian 1, spirit lion totem, whirling frenzy.
    Adamantine Body, Toughness, Troll Blooded*.

    *Only prerequisites for Troll Blooded (according to my sources, don't have the dragon mag at hand) are Toughness and the right region. It doesn't say you have to actually have blood.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Firbolg in the Playground
     
    Kobold

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    Default Re: (3.5) Optimization...at level 1

    Half elf Bard with a CHA score of 18, 4 ranks in diplomacy, a masterwork diplomacy tool, the two traits that would grant a bonus to diplomacy, skill focus diplomacy as a feat and the ACF that swaps Countersong with Soothing voice.

    Start singing with soothing voice then diplomance the **** out of them with your +15 modifier at level 1.
    **** Photobucket ; RIP avatars

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    Default Re: (3.5) Optimization...at level 1

    Yeah, there is a lot you can do. If I want I could make a warblade who can do 25 damage on a single hit, that's optimizing damage. I could optimize HP and AC with a fighter to make a defensive wall (completely worthless for anyone at a higher level, but AC actually matters at level 1). I could optimize a wizard by taking sleep, color spray, grease, and similar instead of magic missile so as to be able to take down encounters on my own. Etc. etc.

    Give the forum a few level 1 goals to make as powerful as possible, and it will prove that level 1 optimization is doable.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

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    Dwarf in the Playground
     
    MindFlayer

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    Default Re: (3.5) Optimization...at level 1

    Another Example (non caster I know)

    Dwarf Kensai (alternate fighter class)
    Hit Dice: [1d10+8] (18 hp)
    Initiative: +2
    Speed: 20ft (4 squares)
    Armor Class: 18 (+2 Dex, Chain Shirt +4, Large Shield +2)
    Touch AC: 12
    Flat-footed AC: 16
    Attack: Kusari-Gama 1d20+4 melee 1d6+3 (20/x2)
    Space/Reach: 5 ft./10 ft.
    Special Qualities: Damage Reduction 4/-, Darkvision 60ft
    Saves: Fortitude +7, Reflexes +2, Will -1
    Abilities: Strength 14, Constitution 20, Dexterity 14, Intelligence 8, Wisdom 8, Charisma 6
    Skills: Balance [4] +6
    Flaws/ Feats: Fussy, Shaky/Toughness, Roll With It (x2)
    Gear: Kusari-Gama, Large Shield, Chain Shirt

    Kensai trades martial weapon proficiencies and a bonus feat for 1 weapon martial/exotic proficiency and +1attack/damage

    Sources Used:
    PHB: Dwarf, Fighter, Toughness, Large Shield, Chain Shirt
    DMG: Kusari-Gama
    Savage Species: Roll With It
    Dragon #328: Fussy Flaw
    Dragon #310: Kensai
    Last edited by OldTrees; 2010-06-19 at 06:06 PM.
    "The fool is marked by ignoring the wisdom of the wise. The wise are marked by their eagerness to heed the wisdom of the fool."

  12. - Top - End - #12
    Barbarian in the Playground
     
    Beholder

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    Default Re: (3.5) Optimization...at level 1

    What the hell is a "Masterwork diplomacy tool?"

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    Titan in the Playground
     
    Greenish's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Knaight View Post
    Give the forum a few level 1 goals to make as powerful as possible, and it will prove that level 1 optimization is doable.
    Well, "as powerful as possible" is a bit tricky, because that's Pun-Pun.
    Quote Originally Posted by Hague View Post
    What the hell is a "Masterwork diplomacy tool?"
    Soap on a rope.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Dusk Eclipse's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Hague View Post
    What the hell is a "Masterwork diplomacy tool?"
    GP and extra characters
    Just call me Dusk
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    Bugbear in the Playground
     
    Critical's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Desert Half-Orc Wizard with the highest base weight possible. First turn of battle he sends his raven familiar over the opponents head and casts Enlarge Person on himself. Then he casts Benign Transposition on him and the familiar and deals 20d6 damage.

    Neat, huh?
    Last edited by Critical; 2010-06-19 at 06:07 PM.
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    Heliomance's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Hague View Post
    What the hell is a "Masterwork diplomacy tool?"
    Appropriate, good quality clothing? A gift? Could be allsorts.
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    Quote Originally Posted by Kalirren View Post
    The only person in the past two pages who has known what (s)he has been talking about is Heliomance.
    Quote Originally Posted by golentan View Post
    I just don't want to have long romantic conversations or any sort of drama with my computer, okay? It knows what kind of porn I watch. I don't want to mess that up by allowing it to judge any of my choices in romance.

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    Wish building characters for D&D 3.5 was simpler? Try HeroForge Anew! An Excel-based, highly automated character builder. v7.4 now out!

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    Orc in the Playground
     
    GnomeWizardGuy

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Hague View Post
    What the hell is a "Masterwork diplomacy tool?"
    These:
    Pokemon: Shikoku Region
    OOC IC Marcus Goldwater

    Pokemon: The End Times
    OOC IC
    These are my pokemons. Let me show you them.
    Beedrill Gastly Oddish

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    Bugbear in the Playground
     
    Critical's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Sitzkrieg View Post
    These:
    That's a masterwork bluff tool.
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    Morph Bark's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Heliomance View Post
    Appropriate, good quality clothing? A gift? Could be allsorts.
    One reason I prefer Rich Burlew's remake of the Diplomacy rules into dealbreaking rather than friendmaking.
    Homebrewer's Signature | Avatar by Strawberries

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    Bugbear in the Playground
     
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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Hague View Post
    What the hell is a "Masterwork diplomacy tool?"
    Probably C-3P0.
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Mongoose87 View Post
    Probably C-3P0.
    [/thread ] you win sir
    Just call me Dusk
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    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Knaight View Post
    Yeah, there is a lot you can do. If I want I could make a warblade who can do 25 damage on a single hit, that's optimizing damage. I could optimize HP and AC with a fighter to make a defensive wall (completely worthless for anyone at a higher level, but AC actually matters at level 1). I could optimize a wizard by taking sleep, color spray, grease, and similar instead of magic missile so as to be able to take down encounters on my own. Etc. etc.

    Give the forum a few level 1 goals to make as powerful as possible, and it will prove that level 1 optimization is doable.
    Goal #1: Beat a moster of CR 9 or higher.
    Goal #2: Be able to make it throgh adventures designed for level 5+

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    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: (3.5) Optimization...at level 1

    [QUOTE=Greenish;8740283]Well, "as powerful as possible" is a bit tricky, because that's Pun-Pun.[QUOTE]

    The only Pun-Pun build I've ever see has 5 levels and LA to boot. Can pun-pun be done at level 1 with no xp and only 300gp? If so, post the link.
    Last edited by Ilmryn; 2010-06-19 at 06:25 PM. Reason: Error in quote tag

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    Titan in the Playground
     
    Greenish's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Ilmryn View Post
    Goal #1: Beat a moster of CR 9 or higher.
    Which monster?

    [Edit]:
    Quote Originally Posted by Ilmryn View Post
    The only Pun-Pun build I've ever see has 5 levels and LA to boot. Can pun-pun be done at level 1 with no xp and only 300gp? If so, post the link.
    Pay attention.
    Quote Originally Posted by Private-Prinny View Post
    Quote Originally Posted by Heliomance View Post
    Old Dragonwrought Kobold Paladin 1
    Int 20
    4 ranks Knowledge (Religion)
    Skill Focus (Knowledge (Religion))
    Masterwork tome of Knowledge (Religion)
    Absent-minded trait
    Last edited by Greenish; 2010-06-19 at 06:24 PM.
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  25. - Top - End - #25
    Firbolg in the Playground
     
    Kobold

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Hague View Post
    What the hell is a "Masterwork diplomacy tool?"
    Cologne .

    Quote Originally Posted by Ilmryn View Post

    The only Pun-Pun build I've ever see has 5 levels and LA to boot. Can pun-pun be done at level 1 with no xp and only 300gp? If so, post the link.


    I drew this myself

    Long Story: You use this:
    Quote Originally Posted by Heliomance View Post
    Old Dragonwrought Kobold Paladin 1
    Int 20
    4 ranks Knowledge (Religion)
    Skill Focus (Knowledge (Religion))
    Masterwork tome of Knowledge (Religion)
    Absent-minded trait
    And roll a Knowlege (religion) check to find out that you can summon Pazuzu by saying his name 3 times. Pazuzu likes corrupting paladins. You wish for a LE Candle of Invocation. Then follow the flowchart.
    Last edited by Bayar; 2010-06-19 at 06:30 PM. Reason: spelling
    **** Photobucket ; RIP avatars

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    Dwarf in the Playground
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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Private-Prinny View Post
    Some of the comments written on there are hilarious.

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    Escheton's Avatar

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    Default Re: (3.5) Optimization...at level 1

    The prereq for trollblooded is actually a human from that region.

    so a human binder bound to aym for fire resist 10, fire dmg to foe when hit and improved sunder and those feats is pretty optimized. Deals double damage to objects.
    Who needs a warblade or adamantium?
    Last edited by Escheton; 2010-06-19 at 06:31 PM.
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    Greenish's Avatar

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Escheton View Post
    The prereq for trollblooded is actually a human from that region.
    Aww shucks. Are you sure?
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

  29. - Top - End - #29
    Ogre in the Playground
     
    AssassinGuy

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Greenish View Post
    Aww shucks. Are you sure?
    I thought you could qualify for feats from other regions, provided you have Knowledge (local: <region>) 2 ranks.
    Proudly without a signature for 5 years. Wait... crap.

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    Default Re: (3.5) Optimization...at level 1

    Quote Originally Posted by Greenish View Post
    Well, "as powerful as possible" is a bit tricky, because that's Pun-Pun.
    Except for Pun-Pun only achieves the goal for as powerful as possible, whereas it was "as powerful as possible" within a goal, so obviously one couldn't just betray a concept. Which is what Pun-Pun does to every concept other than 'as powerful as possible" or similar.

    Now, on the specific goals. Goal #2, is it 1 character we are trying to push through an adventure intended for level 5 plus, or a party of level 1s. Furthermore, can he/she/they level up during the adventure as normal, or are we restricting that. Lastly, pick an adventure.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

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