New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 12 of 12
  1. - Top - End - #1
    Dwarf in the Playground
     
    bartman's Avatar

    Join Date
    Jun 2009
    Location
    Canada Eh!
    Gender
    Male

    Default [3.0 to PF] Rogue Build

    So we are starting a pathfinder game soon, and our DM has opened up any 3.0 or 3.5 books, so long as she can approve our builds first. I really like the pathfinder rogue, so I am planning on using that as my base, dipping a couple of levels of swordsage for some maneuvers and of course Assassins stance.

    we are starting out at 10th level, and I was thinking 7 levels of PF Rogue, then dipping SS for 2 levels. I have 1 level left, and was wondering if I get back to rogue, take another SS level, or try going for a prestige class.

    My feats are not set in stone yet, but I will likely be going with 2 weapon fighting using rapiers (so O-S TWF and imp TWF), using Master of Poisons from DotU, craven (duh), theres a feat from Alderac called Superior finesse (DEX to damage) so I can completely dump STR, and I was also considering mage slayer and pierce magical concealment. I am hoping she is going to allow flaws, so that I can do it all, but if not, well, got some things to look foreward to when I level.

    What do you guys think, what would you change, and hat would you do for that 10th level?
    Awesome avatar done by Ravens_Wing

    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
    Albert Einstein
    US (German-born) physicist (1879 - 1955)

  2. - Top - End - #2
    Troll in the Playground
     
    Ernir's Avatar

    Join Date
    Jan 2009
    Location
    Iceland
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    What are you using as the base system? You know, with respect to Tumble DCs, the existence of the Concentration skill, etc.
    Halfling healer avatar by Akrim.elf.

    My sarcasm is never blue.

    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
    CharOp: Lists of Necessary Magic Items
    Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.

  3. - Top - End - #3
    Ogre in the Playground
     
    Kaiyanwang's Avatar

    Join Date
    Jul 2008
    Location
    Italy
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    Quote Originally Posted by bartman View Post
    .
    My feats are not set in stone yet, but I will likely be going with 2 weapon fighting using rapiers (so O-S TWF and imp TWF), using Master of Poisons from DotU, craven (duh), theres a feat from Alderac called Superior finesse (DEX to damage) so I can completely dump STR, and I was also considering mage slayer and pierce magical concealment. I am hoping she is going to allow flaws, so that I can do it all, but if not, well, got some things to look foreward to when I level.
    I guess you will take Combat Trick and Finesse Rogue as rogue talents, since you are feat starved.

    Ideas for the last one? Why not Surprise Attack, to start a chain of flat-footedness with Shadow Hand?
    Last edited by Kaiyanwang; 2010-06-20 at 03:17 PM.
    Warning: my time zone and internet acces may lead to strange/late post answers.
    Spoiler
    Show

    Quote Originally Posted by Kurald Galain View Post
    The rogue isn't really using charisma in melee, the rogue is applying Ability Score #6 to his Type-One attacks.
    Quote Originally Posted by ken-do-nim View Post
    DMing is how you turn D&D from a game into a hobby.
    Quote Originally Posted by Maroon View Post
    Players can see a story where there isn't one.
    Quote Originally Posted by Eldariel View Post
    For 4.0? I expect them to whine to the DM until he makes the big bad boogeyman go away.

  4. - Top - End - #4
    Bugbear in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2009
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    Quote Originally Posted by bartman View Post

    we are starting out at 10th level, and I was thinking 7 levels of PF Rogue, then dipping SS for 2 levels. I have 1 level left, and was wondering if I get back to rogue, take another SS level, or try going for a prestige class.
    Unless you really want a different class in the 10th level, I'd recommend taking 8 levels of rogue before dipping swordsage. As a Rogue 7/SS 1, your initiator level is only 4; as a Rogue 8/SS 1, it's 5, meaning that the maneuvers you get from your first level of swordsage can all be of 3rd level (or lower). That's a nice boost, since you get so many at level 1.

    If your DM ignores the restriction that your first stance has to be 1st level, then taking eight levels of rogue first will also allow you to get a 3rd level stance right off the bat (two, actually, since you're taking two levels of swordsage). Assassin's Stance is nice.
    Spoiler
    Show
    Quote Originally Posted by JaronK
    Why on earth would there be superstition in a world where you can just ask the gods stuff? "Hey, I hear throwing salt over your shoulder prevents bad luck." "Oh yeah? I'll ask the god of luck, brb."
    Quote Originally Posted by Tyndmyr
    Hey, it could be worse. It could be monks. One day, someone will start a thread titled "4E monks, more morally justified than 3.5 wizards!", and the world will end.
    Quote Originally Posted by Zaq
    Now, of course, what is a ninja? (A miserable little pile of shuriken!)

  5. - Top - End - #5
    Ettin in the Playground
     
    Another_Poet's Avatar

    Join Date
    Apr 2007
    Location
    New Orleans and abroad
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    I second another level of Rogue.

    However, I think a level of Beguiler would also be fun. Sure it's low-level spells but they are the kind that can really help a rogue, and you can cast in your light roguish armour. I don't know that it's the optimised choice but it sure is a fun one.
    Last edited by Another_Poet; 2010-06-20 at 05:54 PM.
    I just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.

    You can grab it on Kindle or paperback.

    Proud to GM two Warhammer Adventures:


    Plays as Ulrich, Student of Law

  6. - Top - End - #6
    Dwarf in the Playground
     
    bartman's Avatar

    Join Date
    Jun 2009
    Location
    Canada Eh!
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    What are you using as the base system
    Pathfinder, 3.5 and 3.0 are open for feats, but we are using the Pathfinder ruled for skills, feats, DCs and everything else.
    I guess you will take Combat Trick and Finesse Rogue as rogue talents, since you are feat starved.

    Ideas for the last one? Why not Surprise Attack, to start a chain of flat-footedness with Shadow Hand?
    Absolutely on the 2 rogue talents. Where would I find Surprise Attack?(<In Head> Look before you type) And can you elaborate on the "chain of flat-footedness"
    Unless you really want a different class in the 10th level, I'd recommend taking 8 levels of rogue before dipping swordsage. As a Rogue 7/SS 1, your initiator level is only 4; as a Rogue 8/SS 1, it's 5, meaning that the maneuvers you get from your first level of swordsage can all be of 3rd level (or lower). That's a nice boost, since you get so many at level 1.
    Obviously didnt think that through enough, you have a very good point. I think this is the way to go, unless there is a kick @$$ prestige class someone else points out.
    If your DM ignores the restriction that your first stance has to be 1st level, then taking eight levels of rogue first will also allow you to get a 3rd level stance right off the bat (two, actually, since you're taking two levels of swordsage). Assassin's Stance is nice.
    I'm not gonna say anything if you don't
    Last edited by bartman; 2010-06-20 at 10:39 PM.
    Awesome avatar done by Ravens_Wing

    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
    Albert Einstein
    US (German-born) physicist (1879 - 1955)

  7. - Top - End - #7
    Bugbear in the Playground
     
    OrcBarbarianGuy

    Join Date
    Jan 2009
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    Quote Originally Posted by Another_Poet View Post
    I second another level of Rogue.

    However, I think a level of Beguiler would also be fun. Sure it's low-level spells but they are the kind that can really help a rogue, and you can cast in your light roguish armour. I don't know that it's the optimised choice but it sure is a fun one.
    Beguiler is an awesome class, but I wouldn't take it, as a rogue. Low level spells are easily replicated with the amazingness that is UMD (or, at least, the low level spells you really really want as a rogue).
    Spoiler
    Show
    Quote Originally Posted by JaronK
    Why on earth would there be superstition in a world where you can just ask the gods stuff? "Hey, I hear throwing salt over your shoulder prevents bad luck." "Oh yeah? I'll ask the god of luck, brb."
    Quote Originally Posted by Tyndmyr
    Hey, it could be worse. It could be monks. One day, someone will start a thread titled "4E monks, more morally justified than 3.5 wizards!", and the world will end.
    Quote Originally Posted by Zaq
    Now, of course, what is a ninja? (A miserable little pile of shuriken!)

  8. - Top - End - #8
    Ogre in the Playground
     
    Kaiyanwang's Avatar

    Join Date
    Jul 2008
    Location
    Italy
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    Quote Originally Posted by bartman View Post
    And can you elaborate on the "chain of flat-footedness"
    I was thinking to shadow hand maneuvers that make the target flat footed.. like shadow garrote.. adding in skill tricks to quickdraw a weapon and make the enemy flat footed, you could increase the chanche of deliver Sneak Attacks..
    Warning: my time zone and internet acces may lead to strange/late post answers.
    Spoiler
    Show

    Quote Originally Posted by Kurald Galain View Post
    The rogue isn't really using charisma in melee, the rogue is applying Ability Score #6 to his Type-One attacks.
    Quote Originally Posted by ken-do-nim View Post
    DMing is how you turn D&D from a game into a hobby.
    Quote Originally Posted by Maroon View Post
    Players can see a story where there isn't one.
    Quote Originally Posted by Eldariel View Post
    For 4.0? I expect them to whine to the DM until he makes the big bad boogeyman go away.

  9. - Top - End - #9
    Firbolg in the Playground
     
    Person_Man's Avatar

    Join Date
    Feb 2006
    Location
    Washington, DC
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    My suggestion is strait Pathfinder Rogue 10. That will give you plenty of feats and an Advanced Talent (Crippling Strike or Dispelling Attack), and the lack of multi-classing will seem less abusive, which should allow you to get away with more abusive feats. Suggestions:

    If you're willing to be a dragonblooded race (dragonborn, variant kobold, etc) you can take the Dragon Tail (Races of the Dragon) and Prehensile Tail (Serpent Kingdoms) feats to effectively get three arms. This qualifies you Multiweapon Fighting, which is vastly superior to the TWF tree.

    Savvy Rogue: Lets you use Crippling Strike against enemies who are immune to ability damage. Comp Scoundrel

    Maiming Strike: Replaces Sneak Attack with Cha damage on a 2d6 for 1 basis. Some enemies (animals, aberrations, magical beasts) have piss poor Cha. And if they have high Cha, they often depend on it to cast. Exemplars of Evil.

    Staggering Strike: When you Sneak Attack an enemy with a melee attack, they must Save or be Staggered for one round, limiting them to a single Move or Standard action. (Preventing a full attack and some spells). Comp Adventurer.

    Craven: +1 Sneak Attack damage per character level. Champions of Ruin.

    Undo Resistance: Sneak Attacks lower Spell Resistance. Great for high level characters. Fiendish Codex II.

    Darkstalker: Lets you Hide, even if your enemy has scent, tremorsense, see invisibility, etc. Great for builds that can pick up Hide in Plain Sight. Lords of Madness.

    Dragonfire Strike: Turns your Sneak Attack damage into energy damage, bypassing Precision Damage immunity, assuming your DM is nice about it (some argue that you must first deal the Sneak Attack damage before it becomes energy damage). Also adds +1d6 damage, which is nifty. Dragon Magic.

    Also, what exactly are your attributes? It's not worth taking X to Y feats (Weapon Finesse et al) unless there is a large chasm between them. For example, if your attributes are 14, 18, 14, 14, 10, 10, then you're only getting a +2 to hit and damage. If your stats are something like 10, 18, 14, 18, 10, 10, I would just move the 18 from Int into Str. Either way, there are tons of better feats out there.

  10. - Top - End - #10
    Dwarf in the Playground
     
    bartman's Avatar

    Join Date
    Jun 2009
    Location
    Canada Eh!
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    Also, what exactly are your attributes? It's not worth taking X to Y feats (Weapon Finesse et al) unless there is a large chasm between them. For example, if your attributes are 14, 18, 14, 14, 10, 10, then you're only getting a +2 to hit and damage. If your stats are something like 10, 18, 14, 18, 10, 10, I would just move the 18 from Int into Str. Either way, there are tons of better feats out there.
    I have not yet rolled my attributes, so if I end up with godlike numbers, then i can save myself 3 feats(weapon finesse, combat expertise(prereq), and superior finesse), I simply had them in there in case I needed to dump STR.
    If you're willing to be a dragonblooded race (dragonborn, variant kobold, etc) you can take the Dragon Tail (Races of the Dragon) and Prehensile Tail (Serpent Kingdoms) feats to effectively get three arms. This qualifies you Multiweapon Fighting, which is vastly superior to the TWF tree.
    If I know my GM(my wife) then I can guarantee this will be banned, but it is interesting.
    Savvy Rogue...Dragonfire Strike
    These are all pretty cool, I am of course taking Craven, because, well, duh...
    I will have to look up Maiming Strike. What happens when CHA is reduced to 0?

    Excellent ideas, thanks for the insight, and if you have more, hey all the better
    Awesome avatar done by Ravens_Wing

    I know not with what weapons World War III will be fought, but World War IV will be fought with sticks and stones.
    Albert Einstein
    US (German-born) physicist (1879 - 1955)

  11. - Top - End - #11
    Firbolg in the Playground
     
    Person_Man's Avatar

    Join Date
    Feb 2006
    Location
    Washington, DC
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    Quote Originally Posted by bartman View Post
    I will have to look up Maiming Strike. What happens when CHA is reduced to 0?
    You become catatonic and helpless. Using Crippling Strike and Maiming Strike together with Wounding weapons is utterly deadly against all non-immune enemies, and Savvy Rogue let's you use Crippling Strike against immune enemies.

  12. - Top - End - #12
    Troll in the Playground
     
    Ernir's Avatar

    Join Date
    Jan 2009
    Location
    Iceland
    Gender
    Male

    Default Re: [3.0 to PF] Rogue Build

    Quote Originally Posted by bartman View Post
    What happens when CHA is reduced to 0?
    Unconsciousness.

    Which is one of the conditions you really really want your opponents to have.

    EDIT: Rogue'd.
    Last edited by Ernir; 2010-06-21 at 11:22 AM.
    Halfling healer avatar by Akrim.elf.

    My sarcasm is never blue.

    Personal stuff: The Diablo 2 game (DMing), BBCode syntax highlighter for KDE
    CharOp: Lists of Necessary Magic Items
    Homebrew: My proudest achievement, a translation of vancian spellcasting to psionic mechanics. Other brew can be found in my Homebrewer's Extended Signature.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •