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Thread: Magic Item Compendium Generator
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2010-06-21, 04:53 PM (ISO 8601)
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- Aug 2009
Magic Item Compendium Generator
I made an online item generator based on the tables in Magic Item Compendium. I still want to do a bit more with it, like generate weapon/armor/shields, and attach a price to the items. I plan on working on it this coming week, but other than that it works fine.
Here is a link.
Aside from that, in the MIC, there is no chart for gems. If I wanted to attach a name to these gems, what would be the best method? Equal chance for the listed types?
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2010-06-21, 04:55 PM (ISO 8601)
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- Oct 2008
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Re: Magic Item Compendium Generator
The DMG from Advanced Dungeons & Dragons has some awesome gem charts. You can't copy them verbatim, for obvious reasons, but they have a sizeable list of gems and precious stones (complete with descriptions and values).
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2010-06-21, 05:01 PM (ISO 8601)
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- Jul 2005
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- South Korea
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Re: Magic Item Compendium Generator
Would it be possible to have it save your preferences when you hit the "Back to generator" button?
Very good though, much easier than dealing with those tables.“Sometimes, immersed in his books, there would come to him
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2010-06-21, 05:02 PM (ISO 8601)
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- May 2010
Re: Magic Item Compendium Generator
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2010-06-21, 05:07 PM (ISO 8601)
- Join Date
- Feb 2007
Re: Magic Item Compendium Generator
Because the Magic Item Compendium merges gems and jewelry though (on page 268) it can (if you interpret it that way) allow for more expensive gems than you get in the DMG.
So, (given the price of 4d4 x 1000 gp) you could have a 16000 gp stone.
Maybe this could be something unusually large or rare. A 1 carat flawless blood-red diamond, for example.Last edited by hamishspence; 2010-06-21 at 05:08 PM.
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2010-06-21, 05:11 PM (ISO 8601)
- Join Date
- Dec 2006
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- London, England.
Re: Magic Item Compendium Generator
Ooh, nice. Very useful!
I'd suggest equal chance for the listed types of gems/art. Maybe pull some other gem and art names from other sources, e.g. the aforementioned AD&D DMG.
One thing that I think would improve it: add in the sell value for the magic items, and include that in the total value. Sell value is more useful than buy value because most random items get sold (and the sell value is typically how you count an item for treasure distribution).I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2010-06-21, 06:51 PM (ISO 8601)
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- Aug 2009
Re: Magic Item Compendium Generator
Originally Posted by hamishspence
I do agree that sell value is arguably more important than market value, but are there rules for it? Just 50% sell back? If you can, give me a page citation. Also, there should be a sell back rate for gems as well. In any case, I would end up adding another column with a sell back total.
As far as saving cookies, thats low-ish priority, but I'll keep it in mind.
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2010-06-21, 07:14 PM (ISO 8601)
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- May 2006
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- Sunnydale
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2010-06-21, 07:14 PM (ISO 8601)
- Join Date
- Dec 2006
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- London, England.
Re: Magic Item Compendium Generator
Here's the citation for sell price, from the SRD:
Wealth and Money:
Selling Loot
In general, a character can sell something for half its listed price.
Trade goods are the exception to the half-price rule. A trade good, in this sense, is a valuable good that can be easily exchanged almost as if it were cash itself.I'm the author of the Alex Verus series of urban fantasy novels. Fated is the first, and the final book in the series, Risen, is out as of December 2021. For updates, check my blog!
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2010-06-21, 07:17 PM (ISO 8601)
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- May 2006
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- Sunnydale
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2010-06-22, 01:53 PM (ISO 8601)
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- Aug 2009
Re: Magic Item Compendium Generator
Well, my goal is to stay as close to RAW as possible, so in the "approximate" sell back column, items will be listed at 50% of their market price, with coins and goods unchanged.
This is largely inspired by Don Juan's item generator, so I aspire to add in the ability to generate individual weapons/armor/shields. If you guys were to actually use this, what kind of functionality would you want to see beyond that?
Off topic:
SpoilerThat being said, I do agree that art and even gems should be subject to some kind of sell back rate. When I DM, I decide a base percentage (say, 20%, depending on the PC's current wealth situation), and then have one PC roll a diplomacy/intimidate/bluff check, and add the check result to the base percentage. I let them buff themselves however they want for the check... I hear this method is similar to skill challenges in 4E.
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2010-06-22, 01:58 PM (ISO 8601)
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- Jun 2010
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- in the playground.
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Re: Magic Item Compendium Generator
That is quite sick, my friend.
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2010-06-22, 02:00 PM (ISO 8601)
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- Nov 2009
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Re: Magic Item Compendium Generator
I could have sworn I saw that gems and art objects sold for full price somewhere. Turns out I was right but it was in the 4th ed PHB.
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2010-06-22, 02:19 PM (ISO 8601)
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- May 2010
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Re: Magic Item Compendium Generator
Congratulations, you're my newest bookmark. Nice work.
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2010-06-22, 02:39 PM (ISO 8601)
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- Jul 2007
Re: Magic Item Compendium Generator
Bookmark !
I love you man this will make loot generation much easier thank you very much.Latest homebrew: The Avatars of Magic, powerful monster each dedicated to ne school of magic.
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2010-06-22, 06:05 PM (ISO 8601)
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- Apr 2010
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- The Land of the Cats
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Re: Magic Item Compendium Generator
Items/Equipment... 50%
Artwork/Books... 65%
Gems/Jewelry... 80%
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2010-06-24, 10:52 PM (ISO 8601)
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- Aug 2009
Re: Magic Item Compendium Generator
Made some updates. I now properly name goods, some item prices have been added. Next update should have the "approximate" sell back value column.
More comments, suggestions, and requests are welcome.
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2010-06-25, 09:03 AM (ISO 8601)
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- Mar 2010
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- Rio de Janeiro, Brazil
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Re: Magic Item Compendium Generator
Wow, excellent! Good work!
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2010-07-14, 03:44 PM (ISO 8601)
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- Apr 2005
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- UK
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Re: Magic Item Compendium Generator
I hope this isn't seen as thread necromancy, but my query is directly related to the specific subject at hand.
I've used your generator a few times as a REALLY good and quick way to generate loot for my group, but it appears to be dead
Originally Posted by WebBrowser
Is it down forever? Or just for the time being?Last edited by Sc00by; 2010-07-14 at 03:45 PM.
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2010-07-14, 04:57 PM (ISO 8601)
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- Nov 2009
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Re: Magic Item Compendium Generator
As far as I can tell the link in Navigator's signature is still active.
SpoilerGaborn in Into the Third Age
Geist in Thershadeth
Kinkal in Voyage of the Iron Maiden
Jubilus Bellum in To Steal the Sun...On Earth as it is in Heaven
Frahraek in The Secret Society [Take That 4th Wall]
Thuk in A Brave New Frontier
David Narless (Daeclan) in Age of Worms
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2010-07-14, 05:14 PM (ISO 8601)
- Join Date
- Mar 2007
Re: Magic Item Compendium Generator
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2010-07-14, 06:57 PM (ISO 8601)
- Join Date
- Apr 2005
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- UK
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Re: Magic Item Compendium Generator
I have no access to Excel and my wireless connection (stupid laptop) won't stand up to having open office installed/copied across it :( I'm going to have to plug it in in the attic/loft I guess...
The online one was great, hope it returns. Are they one and the same thing? I.e. is the spreadsheet basically the source for the web page? Actually if you say it's good I'll believe you and sort out making it work. Cheers.Last edited by Sc00by; 2010-07-14 at 06:57 PM.
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2010-07-14, 10:13 PM (ISO 8601)
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- Mar 2007
Re: Magic Item Compendium Generator
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2010-07-17, 06:12 PM (ISO 8601)
- Join Date
- Aug 2009
Re: Magic Item Compendium Generator
Unfortunately, I use my school's server as a host for the generator, so it will go down from time to time without my knowing. At any rate, it should be up very shortly after this post.
I haven't given up on updating this project, but not being able to get all the prices without manual entry is kind of disheartening. So, don't give up hope. While I really like doing this stuff, my ultimate goal is to sort of make a portfolio of things I'm capable of doing, so I will come back to this later if not sooner
Edit: Oddly enough, it seems that the server is currently undergoing maintenance.Last edited by Navigator; 2010-07-17 at 06:18 PM.
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2010-07-17, 07:06 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: Magic Item Compendium Generator
If you need a more permanent server, send me a PM. I have a ton of server space I barely use, and it's quite stable, being commercially hosted.
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2010-07-17, 07:06 PM (ISO 8601)
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2010-07-17, 07:16 PM (ISO 8601)
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