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  1. - Top - End - #1
    Pixie in the Playground
     
    OldWizardGuy

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    Default Planar Shepherds

    I was wondering if a druid/planar shepherd can hire a high level wizard to cast Genesis for him to create a demi-plane and then attune himself to the created demi-plane. Would you guys say this is possible?

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    Optimystik's Avatar

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    Default Re: Planar Shepherds

    It depends on whether your DM considers a "demiplane" to be equivalent to a "plane."

    Why would you want to though? There's one plane that already gives you everything you need - the Region of Dreams from MotP (pg. 201)

    - Every creature in the game
    - Fast time (10:1 rounds)
    - Mildly Neutral
    - Normal Magic
    - Subjective Gravity

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    Colossus in the Playground
     
    hamishspence's Avatar

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    Default Re: Planar Shepherds

    Dal Quor- the Eberron version of the Region of Dreams? has the Enhanced Magic trait as well (for spells of the illusion subschool- which become extended)
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    Ogre in the Playground
     
    PirateGuy

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    Default Re: Planar Shepherds

    But custom planes are even better.

    Choose divinely morphic, and you are literally God in your planar bubble.

    You can also go for the Enhanced Magic (all) trait, which means everything has metamagic automatically applied. There's also the plane of dreams trait where, spell slots used while in there return when you go out of it. And if you die, you merely wake up.

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    Ogre in the Playground
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    Default Re: Planar Shepherds

    Are you shure the spell allows you to do all that when i looked it up it didnt mention being able to do any of that.

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    Firbolg in the Playground
     
    sonofzeal's Avatar

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    Default Re: Planar Shepherds

    It also depends on what exactly can be specified by Genesis. This argument has been had many times, and I think the end result is that it's ambiguous at best whether or not planar traits are allowed. Your DM is entirely within his rights to rule that Genesis planar traits are the same as Prime Material or Astral, without letting you choose Flowing Time and all that other jazz.
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  7. - Top - End - #7
    Titan in the Playground
     
    DrowGuy

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    Default Re: Planar Shepherds

    Quote Originally Posted by sonofzeal View Post
    It also depends on what exactly can be specified by Genesis. This argument has been had many times, and I think the end result is that it's ambiguous at best whether or not planar traits are allowed. Your DM is entirely within his rights to rule that Genesis planar traits are the same as Prime Material or Astral, without letting you choose Flowing Time and all that other jazz.
    Your DM and the other players are also entierly within their rights to hit you with DMG/PH for taking the Planar Shepherd seriously.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  8. - Top - End - #8
    Firbolg in the Playground
     
    sonofzeal's Avatar

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    Default Re: Planar Shepherds

    Quote Originally Posted by Boci View Post
    Your DM and the other players are also entierly within their rights to hit you with DMG/PH for taking the Planar Shepherd seriously.
    Well yes. And attempting to use "Planar Sheppard" and "Genesis" in the same breath is probably grounds for lighting the character sheet on fire. I just wanted to clarify that the super-lenient reading a lot of people assume works is by no means certain.

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    Planar traits aren't on the specifically-allowed list, nor are they things a caster can "visualize", but it might count under "environment" (but even that is not 100% under caster control, just "mostly"). The specific prohibition against the time trait from the Psi version complicates matters though, as it implies other traits are allowed, but even that doesn't outright say it.
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    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
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  9. - Top - End - #9
    Titan in the Playground
     
    PairO'Dice Lost's Avatar

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    Default Re: Planar Shepherds

    Quote Originally Posted by 2xMachina View Post
    Choose divinely morphic, and you are literally God in your planar bubble.
    Does Not Work That Way. "Divinely morphic" means any creature with divine ranks can change it at will; if you don't have divine ranks, you can't do anything, and any creature who does have them can use your plane against you.
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  10. - Top - End - #10
    Ogre in the Playground
     
    PirateGuy

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    Default Re: Planar Shepherds

    Specific unique beings (deities or similar great powers)
    Yeah, it's a bit hard to qualify for: Similiar great powers... But it's kinda vague.

    But it's specific, so no one else can use it against you if you don't say they can.

    I like the enhanced magic the most though

    If a spell is enhanced, certain metamagic feats can be applied to it without changing the spell slot required or the casting time. Spellcasters on the plane are considered to have that feat or feats for the purpose of applying them to that spell.
    Free metamagic on all spells.

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    Default Re: Planar Shepherds

    Quote Originally Posted by sonofzeal View Post
    Attempting to use "Planar Sheppard" is grounds for lighting the character sheet on fire.
    FTFY
    (spelling not as important)

  12. - Top - End - #12
    Firbolg in the Playground
     
    sonofzeal's Avatar

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    Default Re: Planar Shepherds

    Quote Originally Posted by Optimystik View Post
    FTFY
    (spelling not as important)
    Well, I've seen someone who wanted Planar Sheppard solely so they could be a Druid who turns into cuter and more colourful things like the Senmurv. The DM still said no, and rightly so, but it was a polite no rather than setting them as an example to the next ten generations of characters that some PrCs are just that bad.
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    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  13. - Top - End - #13
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    Optimystik's Avatar

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    Default Re: Planar Shepherds

    Quote Originally Posted by sonofzeal View Post
    Well, I've seen someone who wanted Planar Sheppard solely so they could be a Druid who turns into cuter and more colourful things like the Senmurv. The DM still said no, and rightly so, but it was a polite no rather than setting them as an example to the next ten generations of characters that some PrCs are just that bad.
    Ahh, the Senmurv - the ultimate Planar Furry Gay Pride mascot.



    *Beckons to Lycanthromancer*
    Last edited by Optimystik; 2010-06-24 at 01:51 PM.

  14. - Top - End - #14
    Firbolg in the Playground
     
    sonofzeal's Avatar

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    Default Re: Planar Shepherds

    In summary to the OP - IF your DM lets you play a Planar Sheppard, AND he allows the spell Genesis, AND he allows a very abusive and not at all necessary reading of Genesis's power... THEN you can probably get away with anything, so you might as well just roll PunPun and get it all over with already, because it's all downhill from here anyway.

    For extra points, use the original Druid build for PunPun, and go Planar Sheppard on top of that for extra lulz.
    Last edited by sonofzeal; 2010-06-24 at 01:57 PM.
    Avatar by Crimmy

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    Quote Originally Posted by JadePhoenix View Post
    sonofzeal, you're like a megazord of awesome and win.
    Quote Originally Posted by Doc Roc View Post
    SonOfZeal, it is a great joy to see that your Kung-Fu remains undiminished in this, the twilight of an age. May the Great Wheel be kind to you, planeswalker.

  15. - Top - End - #15
    Titan in the Playground
     
    PairO'Dice Lost's Avatar

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    Default Re: Planar Shepherds

    Quote Originally Posted by 2xMachina View Post
    Yeah, it's a bit hard to qualify for: Similiar great powers... But it's kinda vague.

    But it's specific, so no one else can use it against you if you don't say they can.
    No, the "specific" is referring to needing to have the divine ranks (deities or other Power who use the system) as opposed to any mortal being able to control it, not individual beings that someone specifies; Kord can muck around with Baator just as well as Ysgard, and if you statted Bel or Dispater with divine ranks they could mess with Celestia, Baator, and the Abyss equally.
    Better to DM in Baator than play in Celestia
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    Quote Originally Posted by abadguy View Post
    Darn you PoDL for making me care about a bunch of NPC Commoners!
    Quote Originally Posted by Chambers View Post
    I'm pretty sure turning Waterdeep into a sheet of glass wasn't the best win condition for that fight. We lived though!
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  16. - Top - End - #16
    Titan in the Playground
     
    Greenish's Avatar

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    Default Re: Planar Shepherds

    Quote Originally Posted by sonofzeal View Post
    Well, I've seen someone who wanted Planar Sheppard solely so they could be a Druid who turns into cuter and more colourful things like the Senmurv.
    He could've just asked the DM to allow A Thousand Faces to work in wildshape. Seriously, why doesn't it work by default?
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