New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 3 of 3
  1. - Top - End - #1
    Dwarf in the Playground
     
    NecromancerGuy

    Join Date
    Dec 2006
    Location
    Adventuring. Really!
    Gender
    Male

    Default Spells or psionics?

    Hi all,

    I am slowly building a new campaign, to play in a year or so. I am a tthe stage where you plays with ideas and I had one: to replace magic with psionics and call it magic.

    Now, the game will be E6, with pathfinder rules when overlaping srd. classes allowed where to be:

    Fighter (and possibly 10 new bonus fighter feats to make them interesting rather than boring)
    Barbarian
    Ranger (no casting but maybe a new class feature?)
    Rogue
    "Arcane" Caster (So Psion/wilder or Sorceror)
    "Healing capable" caster (Again Psion/Wilder/PsiWar or FavSoul)
    Expert-like character (maybe rogue with ACF instead of sneak attack?)

    Since I plan on a few very violent fights (ECL +2 at least every time except first level), healing is not much of a problem. I don't mind them being hurt as part of the "story".

    Using psionics let me use a few things like th psionics feats and bring a lot more balance to the table I think.

    Now: Is there a balance issue I am not seeing considering the E6 limits? Would it work? Suggestions?
    "78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature."

  2. - Top - End - #2
    Titan in the Playground
    Join Date
    Feb 2009
    Gender
    Male

    Default Re: Spells or psionics?

    Quote Originally Posted by Albonor View Post
    Now: Is there a balance issue I am not seeing considering the E6 limits? Would it work? Suggestions?
    Yes. You're mixing T5 classes like the Ranger and Fighter with any sort of magic, psionics included. I heartily approve of what you're trying to do, but a player with a Ranger just isn't going to have fun in a party with, well, anyone T3 or higher.
    In the Beginning Was the Word, and the Word Was Suck: A Guide to Truenamers

    Quote Originally Posted by Doc Roc View Post
    Gentlefolk, learn from Zaq's example, and his suffering. Remember, seven out of eleven players who use truenamer lose their ability to taste ice cream.
    My compiled Iron Chef stuff!

    ~ Gay all day, queer all year ~

  3. - Top - End - #3
    Titan in the Playground
     
    Knaight's Avatar

    Join Date
    Aug 2008

    Default Re: Spells or psionics?

    Psionics will be fine. The Psion will have a limited number of tricks, but that just helps things balance out, the Wilder will work as a properly limited sorcerer type, with some good options, and the Psychic warrior is evened out relative to the pure martial types by partial BAB.

    As to the above poster, the T5 classes gain an advantage in e6, and the psionic classes are T2 at most anyways. With the ability to learn more magic through feats slowly at level 6, they can never catch up to some scroll happy wizard.
    Last edited by Knaight; 2010-06-25 at 08:39 PM.
    I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.

    I'm not joking one bit. I would buy the hell out of that.
    -- ChubbyRain

    Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •