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  1. - Top - End - #1
    Barbarian in the Playground
     
    Scarey Nerd's Avatar

    Join Date
    Apr 2010
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    England
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    Default Opinions on Synads [3.5]

    As the title says, what do you guys think of Synads from CPsi?
    Credit to Bradakhan for the amazing avatar.

  2. - Top - End - #2
    Troll in the Playground
     
    OldWizardGuy

    Join Date
    Jul 2009
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    Michigan
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    Default Re: Opinions on Synads [3.5]

    Their pseudo extra swift actions are kind of nice. Other than that, I can't recall anything else about them.
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    Seriously, can we kill this misconception now? A wizard is never late, nor is he early. He shops for precisely what he means to.


    Winner of Junkyard Wars 31.

  3. - Top - End - #3
    Ogre in the Playground
    Join Date
    Jun 2009

    Default Re: Opinions on Synads [3.5]

    Three extra powers/day at first level does a fair bit for your endurance, too.

  4. - Top - End - #4
    Ogre in the Playground
     
    FMArthur's Avatar

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    Mar 2008

    Default Re: Opinions on Synads [3.5]

    The main draw, Multitask, is only available once per day, or twice with a feat. I don't really think it's worth it. I wouldn't choose a race for abilities that see use that infrequently.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

  5. - Top - End - #5
    Titan in the Playground
     
    Thurbane's Avatar

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    Jul 2007
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    Terra Australis
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    Default Re: Opinions on Synads [3.5]

    I miss the old 1E Snyads.

    Snyads (also called pesties) live in small passages adjoining dungeon corridors. The entrances to these tunnels are small and usually well concealed behind piles of loose stone, making them very difficult to detect.
    The snyad is a cousin of the mite (q.v.) and often cooperate with them to trap prey. The trap making skills of the mite combined with the speed of the pestie make for quite a formidable team.
    Snyads appear as small 2-foot tall humanoids, brown in color. They have long pointed ears and large bulbous noses. Their arms are long and spindly.
    Snyads do not speak, but seem to be able to understand each other through use of body language.

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