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Thread: Slaad [3.5]

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    Default Slaad [3.5]

    Are there any sources other than the Monster Manual and Manual of the Planes that go into any kind of depth on this chaotic race of murderous extraplanar toads? (Even if they're third party, an article in Dragon Magazine or from a different edition)
    Last edited by Tanuki Tales; 2010-06-27 at 06:02 PM.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by Bendraesar View Post
    Are there any sources other than the Monster Manual and Manual of the Planes that go into any kind of depth on this chaotic race of murderous extraplanar toads? (Even if they're third party, an article in Dragon Magazine or from a different edition)
    Well I wikipedia'd it and found this

    "Another new slaad lord, Bazim-Gorag the Firebringer, first appeared in Dungeon #101 (August 2003). Bazim-Gorag later appeared in the Forgotten Realms book, Champions of Ruin (2005)."

    Also you may want to look in a epic level book with monsters, they may appear there as well
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    Default Re: Slaad [3.5]

    Quote Originally Posted by Aeromyre View Post
    Also you may want to look in a epic level book with monsters, they may appear there as well
    White and black, they should be in the srd

    Fiend Folio has the Mud Slaad

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    Default Re: Slaad [3.5]

    http://www.giantitp.com/forums/showthread.php?t=92837

    The only source for them I've found useful myself.
    Having trouble writing up hard stat blocks but I'm doing a lot of sharing ideas and soft mechanics lately.

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    Default Re: Slaad [3.5]

    Would be difficult to get, but:

    Planescape Monstrous Compendium and Planes of Chaos. Also, the books on fiends are partially written by Xanxost the Slaad, one of the greatest authors and investigators to ever live.
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    Default Re: Slaad [3.5]

    AD&D has much more detail about the Slaadi than 3.5 ever did. For example, it details the Slaad Lords (Ygorl, Lord of Entropy; Ssendam, Lord of Madness; Chorst, Lord of Randomness; and Renbuu, Lord of Colors). Bazim-Gorag is the idiot bastard of the Lords, and the other four are so much more awesome. Renbuu is the best, being awesome and everything.

    XANXOST THE SLAAD IS AWESOME, BTWS.
    Last edited by arguskos; 2010-06-27 at 06:40 PM.

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    Default Re: Slaad [3.5]

    Battletoads

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    Default Re: Slaad [3.5]

    Quote Originally Posted by HunterOfJello View Post
    Battletoads
    What? (Stupid 10 word minimum.)

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    Default Re: Slaad [3.5]

    You don't know about battletoads!?

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    Default Re: Slaad [3.5]

    Quote Originally Posted by Lhurgyof View Post
    You don't know about battletoads!?
    It's a multi-system game that has nothing to do with this topic.

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    Default Re: Slaad [3.5]

    Of all the outsiders, I've never really known how to approach slaadi. I get the sense that they are just generically dangerous, but could you do a roleplaying encounter with them? How would they act? I guess demons and eladrin have the guidance of good and evil to give some drive and substance to their chaos, but slaadi just have chaos. It seems an innately dangerous and violent kind of chaos, though. The modrons and inevitables can be dangerous if certain laws are broken, but it's as if slaadi don't need a reason to be violent. Do they have reasons to do anything at all?

    I guess I just have trouble wrapping my head around what a being of pure chaos would even do if it encountered mortals. Would it even care? Would it care one second, stop caring the next, then recite an epic poem, then invite everyone to a party, then elect itself president of the kingdom of Zoompimple, then eat one of your kidneys, then lomp on the fyornwran figwitz?

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    Default Re: Slaad [3.5]

    Slaadi are not pure chaos... There is clearly a strong reproductive urge, based on the abilities of the race.

    Slaadi are, apparently, like a cancer upon life. They convert what they can and subborn or destroy the rest.

    Kind of like chaos-Borg.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by The Mentalist View Post
    http://www.giantitp.com/forums/showthread.php?t=92837

    The only source for them I've found useful myself.
    Sorry, had to wait so I wouldn't be double posting and I didn't feel like just shoe horning you into another post.

    Thank you greatly for linking to that.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by arguskos View Post
    afroakuma has much more detail about the Slaadi than AD&D ever did.
    You are correct, sir!
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    Default Re: Slaad [3.5]

    Quote Originally Posted by CockroachTeaParty View Post
    Of all the outsiders, I've never really known how to approach slaadi. I get the sense that they are just generically dangerous, but could you do a roleplaying encounter with them? How would they act? I guess demons and eladrin have the guidance of good and evil to give some drive and substance to their chaos, but slaadi just have chaos. It seems an innately dangerous and violent kind of chaos, though. The modrons and inevitables can be dangerous if certain laws are broken, but it's as if slaadi don't need a reason to be violent. Do they have reasons to do anything at all?

    I guess I just have trouble wrapping my head around what a being of pure chaos would even do if it encountered mortals. Would it even care? Would it care one second, stop caring the next, then recite an epic poem, then invite everyone to a party, then elect itself president of the kingdom of Zoompimple, then eat one of your kidneys, then lomp on the fyornwran figwitz?
    I've said before, I think Slaad are absolutely the worst-conceived outsiders in the game. It partly comes from their origin - the 1st edition Fiend Folio, which was a collection of amateur-created monsters that was totally hit an miss, and the Slaad were obviously created to be just more monsters to kill by someone who equated chaos with bad guy - no thought seemed to be given as to their place in the cosmology, even though they were the prime residents of the plane of Chaos.

    Lots of attempts were made later to shoehorn the slaad into the DnD mulitverse, but none of it ever seemed convincing to me - they always just came off as evil, and the more powerful ones were outright labeled evil. Why should chaotic creatures become evil as they grow in power? Where are the slaad who lean towards good? Residents of Limbo shouldn't be any more dangerous or malevolent than the modrons, when you get down to it.

    Rant, rant, pant pant.


    edit: Ranting aside, Afrokuama's definitely done the best job I've seen at turning the slaad into something appropriate for a race spawned from Limbo.
    Last edited by JonestheSpy; 2010-06-27 at 08:56 PM.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by JonestheSpy View Post
    I've said before, I think Slaad are absolutely the worst-conceived outsiders in the game. It partly comes from their origin - the 1st edition Fiend Folio, which was a collection of amateur-created monsters that was totally hit an miss, and the Slaad were obviously created to be just more monsters to kill by someone who equated chaos with bad guy - no thought seemed to be given as to their place in the cosmology, even though they were the prime residents of the plane of Chaos.

    Lots of attempts were made later to shoehorn the slaad into the DnD mulitverse, but none of it ever seemed convincing to me - they always just came off as evil, and the more powerful ones were outright labeled evil. Why should chaotic creatures become evil as they grow in power? Where are the slaad who lean towards good? Residents of Limbo shouldn't be any more dangerous or malevolent than the modrons, when you get down to it.

    Rant, rant, pant pant.

    edit: Ranting aside, Afrokuama's definitely done the best job I've seen at turning the slaad into something appropriate for a race spawned from Limbo.
    Um... Giant Frog.

    That is all.

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    Default Re: Slaad [3.5]

    I made a Slaad build once using the prestige class from Savage Species!

    Mrygrl the Brooding:
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    CN Red Slaad RHD 7/LA 5/Warblade 1/Slaad Brooder 7 (LA buyoff: 1 at 18th)

    32 PB:
    Str: 26
    Dex: 16
    Con: 20
    Int: 12
    Wis: 6
    Cha: 6

    Racial mods: Str +10, Dex +4, Con +6, Int -4, Wis -4, Cha -2

    Racial abilities: Pounce, implant, stunning croak, summon slaad, fast healing 5, darkvision 60ft, immunity to sonic, resist others 5, +8 NA, large, Bite 2d8 and 2 claws 1d4

    Feats:
    1: Multiattack
    3: Improved Multiattack
    6: Improved Toughness
    9: Rapidstrike
    12: Improved Rapidstrike
    15: Improved Critical (Claws)
    Handbooks: (Hosted on the new MixMax forums)
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    [3.5] (New) Master of Shrouds Handbook
    [3.5 Base Class] Healer's Handbook

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    Default Re: Slaad [3.5]

    Tome of Horrors from Necromancer Games has Slaad Lord: Lord of Entropy (CR 32) and Lord of the Insane (CR 30). Have fun!

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    Default Re: Slaad [3.5]

    Quote Originally Posted by Akal Saris View Post
    I made a Slaad build once using the prestige class from Savage Species!

    Mrygrl the Brooding:
    Spoiler
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    CN Red Slaad RHD 7/LA 5/Warblade 1/Slaad Brooder 7 (LA buyoff: 1 at 18th)

    32 PB:
    Str: 26
    Dex: 16
    Con: 20
    Int: 12
    Wis: 6
    Cha: 6

    Racial mods: Str +10, Dex +4, Con +6, Int -4, Wis -4, Cha -2

    Racial abilities: Pounce, implant, stunning croak, summon slaad, fast healing 5, darkvision 60ft, immunity to sonic, resist others 5, +8 NA, large, Bite 2d8 and 2 claws 1d4

    Feats:
    1: Multiattack
    3: Improved Multiattack
    6: Improved Toughness
    9: Rapidstrike
    12: Improved Rapidstrike
    15: Improved Critical (Claws)
    How do you pay off LA? I've seen it somewhere before, but can't remember how to do it/how it works.

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    Default Re: Slaad [3.5]

    It's an option from Unearthed Arcana. Basically there's a chart showing the LA bonus and what level you can buy off at. When you hit that level, you pay 1 level's worth of experience.

    So if I had a +2 LA, when I hit level 6, I could pay all my experience from that level and go back down to 5th level and +1 LA. Then my party would still be ECL 7, but I would be ECL 6, so I would get more experience per encounter, eventually catching up with the party in 3-4 levels.

    http://www.d20srd.org/srd/variant/ra...djustments.htm
    Handbooks: (Hosted on the new MixMax forums)
    [3.5] The Poison Handbook
    [3.5] (New) Master of Shrouds Handbook
    [3.5 Base Class] Healer's Handbook

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    Thanks to Strategos and Jumilk for the awesome Iron Chef trophies!

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    Default Re: Slaad [3.5]

    Thank you very much! Bookmarked that.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by The Cat Goddess View Post
    Slaadi are not pure chaos...
    The fact that they're all color-coded should be your first clue.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by Xuc Xac View Post
    The fact that they're all color-coded should be your first clue.
    Psuedonatural beings... creatures with no stable form... shapechangers... these are beings of Chaos.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by The Cat Goddess View Post
    Psuedonatural beings... creatures with no stable form... shapechangers... these are beings of Chaos.
    I'd lump them more in with Insanity than Chaos. Just because something is beyond the comprehension of any rational, mortal mind doesn't mean its necessarily Chaotic.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by JonestheSpy View Post
    edit: Ranting aside, Afrokuama's definitely done the best job I've seen at turning the slaad into something appropriate for a race spawned from Limbo.
    Why thank you.

    It should be noted, in fairness, that there are two significant reasons why standard slaadi act (or in truth, are) evil:

    1) They are creatures of chaos from a discordant realm. Those that interact with others in any meaningful way outside of Limbo are therefore inherently unpredictable and unreliable, so good creatures tend to ignore them. Evil creatures (such as the tanar'ri) are far more likely to employ them to spread chaos and to use as self-replenishing fodder in the Blood War.

    2) Death, white and black slaadi are evil because they are deliberate corruptions of chaos by evil. My update adds a "natural" trajectory for slaadi and shafts these aberrants completely.

    The third reason was the standard 1e/2e spirit of the game that foisted the whole parasitic reproduction thing on them. I've partially removed that from the slaadi (at the cost of squicking some people ) and made them more... naturally chaotic.

    Quote Originally Posted by The Cat Goddess View Post
    Psuedonatural beings... creatures with no stable form... shapechangers... these are beings of Chaos.
    Not necessarily. Pseudonatural beings are amoral and without ethic. "Chaotic neutral" merely best defines how to project their mentality into our morality. Many shapechangers are actually rather neutral.
    Last edited by afroakuma; 2010-06-27 at 10:53 PM.
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    Default Re: Slaad [3.5]

    Quote Originally Posted by Steveotep View Post
    Tome of Horrors from Necromancer Games has Slaad Lord: Lord of Entropy (CR 32) and Lord of the Insane (CR 30). Have fun!
    The same crew also made 3E versions of the Lord of Colors and Lord of Randomness (warning, they're 3.0, so you'll need to tweak them somewhat).
    LGBTitP

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    Default Re: Slaad [3.5]

    Quote Originally Posted by Rappy View Post
    The same crew also made 3E versions of the Lord of Colors and Lord of Randomness (warning, they're 3.0, so you'll need to tweak them somewhat).
    Thanks. (Rassum Frassum 10 word...)

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    Default Re: Slaad [3.5]

    Quote Originally Posted by *.*.*.* View Post
    White and black, they should be in the srd
    They aren't... but going by WotC's site, you're right that they should be.

    Also, a more playable "slaad" is present in Planar Handbook - the Neraphim.

    Quote Originally Posted by Bendraesar View Post
    It's a multi-system game that has nothing to do with this topic.
    Yes, but do you have it????
    Last edited by Optimystik; 2010-06-28 at 08:30 AM.

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    Default Re: Slaad [3.5]

    Quote Originally Posted by afroakuma View Post
    2) Death, white and black slaadi are evil because they are deliberate corruptions of chaos by evil.
    White and black slaadi aren't evil. (Which means that, apparently, they go through being evil when they're death slaad, and then return to being Chaotic Neutral when they move beyond it.)

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    Default Re: Slaad [3.5]

    Quote Originally Posted by Kish View Post
    White and black slaadi aren't evil. (Which means that, apparently, they go through being evil when they're death slaad, and then return to being Chaotic Neutral when they move beyond it.)
    My error; I recalled black slaadi being listed as evil, which is actually "Usually chaotic neutral, sometimes chaotic evil."
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