Results 1 to 9 of 9
Thread: Two Incarnum Questions
-
2010-06-28, 08:26 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Malsheem, Nessus
- Gender
Two Incarnum Questions
I was perusing MoI today, and came upon a couple things I thought I'd run by the Playground.
First, the Therapeutic Mantle soulmeld heals you extra HP equal to spell level * 2 × essentia when you're targeted by a spell that heals HP. If a spell gives fast healing (the two top picks probably being lesser vigor or incarnum vigor), would that add to every round's healing, or just add the HP once overall? One the one hand, it seems that the Mantle would add HP with each application of healing; on the other, it's all coming from one spell. Thoughts?
Second, I noticed an interesting, if strange, combo in the form of the soul boon and wrathful doom spells.
Originally Posted by Soul BoonOriginally Posted by Wrathful Doom
So would this be at all useful, do you think, or is it good for humor value and nothing else?
-
2010-06-28, 08:44 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Two Incarnum Questions
Lesser Vigor doesn't heal you. It grants you the special ability that grants fast healing.
Also, Soul Boon is Will Negates (Harmless).
Originally Posted by SRD
I'll take my chances with Phantasmal Killer or something. Its got better saves and only takes 1 action...and Phantasmal Killer isn't even that good of a kill spell.
-
2010-06-28, 08:53 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Malsheem, Nessus
- Gender
Re: Two Incarnum Questions
So fast healing wouldn't count as healing at all for Therapeutic Mantle, then?
Also, Soul Boon is Will Negates (Harmless).
So the target would be allowed a save vs it, on top of the save allowed for Wrathful Doom. So...you got 2 spells to do piddly damage with a small chance to stun.
I'll take my chances with Phantasmal Killer or something. Its got better saves and only takes 1 action...and Phantasmal Killer isn't even that good of a kill spell.
-
2010-06-28, 08:59 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Two Incarnum Questions
The spell isn't healing you, the ability is. The spell is only giving you the condition. Therefore, no.
And while amusing to consider in an abstract environment like a forum, I don't think I'd ever try it in a game. Maybe thats just me.
-
2010-06-28, 09:02 PM (ISO 8601)
- Join Date
- Aug 2007
- Location
- Imagination Land
- Gender
Re: Two Incarnum Questions
It might be worth it if you can increase the chance of a successful dazing.
-
2010-06-28, 09:17 PM (ISO 8601)
- Join Date
- Apr 2007
- Location
- Tampa, FL
- Gender
Re: Two Incarnum Questions
Keld is right - the Vigor line doesn't actually heal you itself.
I agree that it's kind of quirky and interesting, but is more of an annoyance than a true kill spell.
-
2010-06-28, 09:32 PM (ISO 8601)
- Join Date
- Dec 2008
- Location
- Malsheem, Nessus
- Gender
Re: Two Incarnum Questions
Well, darn on the fast healing. That might actually have been useful.
-
2010-06-28, 09:38 PM (ISO 8601)
- Join Date
- Apr 2008
- Gender
Re: Two Incarnum Questions
Yeah, Therapeutic Mantle + Lesser Vigor is a no-go. Darts of Life works pretty well with it, though. Or Positive Energy Aura.
-
2010-06-28, 09:42 PM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: Two Incarnum Questions
Still, either you are Quickening it (and thus blowing 2 6th level spells, one of which has the save of a 2nd level spell), or you are blowing 2 standard actions. Oh, and Soul Boon is touch range, meaning you have to get up close and personal to use it.
Contrast to Illusory Pit (Illusion6, SpC). It dazes for at least one round, possibly more if you concentrate. Oh, and it only takes 1 round to set up.
Only drawback is that it can't be used on flying creatures and its [Mind Affecting]. Still, only 1 save to prevent it, instead of 2.