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2010-07-05, 01:12 AM (ISO 8601)
- Join Date
- May 2010
- Location
- Springfield, Mo
- Gender
[3.5] Battlecaster Offense feat for Druid?
Good idea? Bad?
For reference, it's from Complete Mage.
Spoiler
From Complete Mage:
BATTLECASTER OFFENSE [TACTICAL]
You cunningly mix melee combat and spellcasting to increase
the potency of both.
Prerequisites: Combat Casting or warmage edge, base
attack bonus +1, Spellcraft 4 ranks.
Benefit: The Battlecaster Offense feat allows the use of
two tactical maneuvers.
Spell and Sword: If you deal damage to a foe with a spell, you
gain a +1 bonus on your first melee attack roll made against
that foe in the next round.
Sword and Spell: If you make a melee attack against a foe,
you gain a +1 bonus to the save DC of the first spell you use
against that foe in the next round. This bonus applies only
against the foe or foes you attacked, not against any other
creatures affected by the spell
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2010-07-05, 01:16 AM (ISO 8601)
- Join Date
- Mar 2008
Re: [3.5] Battlecaster Offense feat for Druid?
What spells do you plan to do damage with?
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2010-07-05, 01:37 AM (ISO 8601)
- Join Date
- Feb 2006
- Location
- Seattle, WA
- Gender
Re: [3.5] Battlecaster Offense feat for Druid?
Produce Flame would be a good one. Since you are doing damage with the spell AS you are attacking, Spell and Sword will be triggering a lot. Sword and Spell could go off when you intersperse RAWRBEARATTACKS with Call Lightning strikes or something.
Regardless, the bonus is really small, and never scales. If it was say...+1 at levels 1-5, +3 at levels 6-10, +5 at levels 11-15, and +7 at levels 16-20, it might be a bit more noticable. Maybe the DC goes up by 1, 2, 3, and 4 at the respective levels.
Then it would be good. As it stands, its just too small of a bonus.