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2010-07-06, 12:12 AM (ISO 8601)
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[3.5e/Pathfinder] Unlimited lvl 0 spell casts
I noticed that in Pathfinder, the spellcasting classes can cast an unlimited number of 0 level spells per day. I thought this was a cool idea and am considering implementing it in my 3.5e game.
Along with the change I would remove the level 0 Repair, Cure and Inflict spells.
Has anyone else used this method in a 3.5e game and are there any other spells I should restrict or things I should watch out for?
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2010-07-06, 12:15 AM (ISO 8601)
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- Mar 2004
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- In eternity.
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
With cure minor at will, we can heal to full between fights given ample time. When each party member requires 5+ minutes to heal, other healing sources become more appealing.
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2010-07-06, 12:15 AM (ISO 8601)
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- Apr 2010
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Create Water?
Originally Posted by Dead Levels
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2010-07-06, 12:18 AM (ISO 8601)
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- Mar 2009
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
I'd arcane mark everything.
BEEP.
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2010-07-06, 12:42 AM (ISO 8601)
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- Nov 2007
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
In my group you simply don't have to prepare 0 level spells they aren't unlimited but considered of such minor importance it doesn't matter.
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2010-07-06, 12:50 AM (ISO 8601)
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- Sep 2008
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Detect magic at will can up WBL.
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2010-07-06, 01:13 AM (ISO 8601)
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- Apr 2007
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- New Orleans and abroad
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Not anymore, I believe that was just in the beta. Though my group still does it anyway as a house rule.
I would remove the level 0 Repair, Cure and Inflict spells.
Has anyone else used this method in a 3.5e game and are there any other spells I should restrict or things I should watch out for?
1) Ongoing Detect Magic requires concentration, and even if concentrating, only alerts to the presence or absence of auras in the first round that you come into range of an aura. Your players will probably want to abuse constant Detect Magic but it's actually pretty tame.
2) I suggest that magic traps do not give off magic auras because they are intentionally hidden. So unlimited detect magic does not replace the rogue.
3) When the party decides to stand back while the wizard uses unlimited acid splash to remove a locked door or other feature, just remember.... objects apply their hardness against acid. 1d3 cannot damage most objects.
apI just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.
You can grab it on Kindle or paperback.
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2010-07-06, 01:40 AM (ISO 8601)
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- Oct 2009
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- Central California, USA
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
I would cast Resistance every minute while walking. See, you're only taking one move action a round while walking or you would be hustling and become tired.
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Have you ever wondered How to Succeed in Evil?
Thanks licoot for the awesome Pip avatar!
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2010-07-06, 02:00 AM (ISO 8601)
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- Jun 2009
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Pathfinder already changed the cure and inflict cantrips for balance. Cure minor now only stabilizes a dying character (no hp is restored). Inflict makes a stabilized character at 0 hp or lower start bleeding to death again. Not really abusable in that form.
You can cast Resistance over and over as IonDragon suggested for a (almost) permanent +1 to saves, but remember the bonus does not stack with Cloaks of resistance and casters will usually rather have something else prepared. (light, prestidigitate, detect magic, mage hand, etc)
I think the infinite cantrips thing was a good move overall, always hated keeping track of 0 level mostly flavor stuff.
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2010-07-06, 02:36 AM (ISO 8601)
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- Nov 2005
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- Worcestershire, UK
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Last edited by Altair_the_Vexed; 2010-07-06 at 02:37 AM.
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2010-07-06, 05:13 AM (ISO 8601)
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- Oct 2008
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- Freljord
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Homebrewer's Signature | Avatar by Strawberries
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2010-07-06, 05:31 AM (ISO 8601)
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- Oct 2006
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- Greece
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
We haven't kept track of cantrips in our games for years. Often it was just ignored, other times we house-ruled it.
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2010-07-06, 12:05 PM (ISO 8601)
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- Jun 2010
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Detect magic can also be fooled with a magic aura spell.
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2010-07-06, 12:39 PM (ISO 8601)
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- Dec 2009
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Infinite cantrips are useful, but once you take Sanctum Spell, you get infinite 1st level spells too. Possibly even higher ones with Arcane Thesis, and Incantatrix.
Personally, if one of my players did this I'd commend them, and then throw out a Dragon with the same trick.Just because I'm paranoid doesn't mean they aren't out to get me.
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2010-07-06, 12:43 PM (ISO 8601)
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- Jul 2008
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
There was a change between the beta and the published version; in the beta, cantrips were considered spell-like abilities instead of spells with infinite uses per day. The difference there is that spell-like abilities don't have components, so you could use Ghost Sound, Mage Hand or Prestidigitation without giving away that you were casting a spell. I miss that; I perenially play arcane thief types (Arcane Trickster, Unseen Seer, Beguiler, Spellthief) so that was really interesting.
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2010-07-06, 12:50 PM (ISO 8601)
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- Mar 2010
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- near St. Louis
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Infinite Prestidigitation...so much fun
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2010-07-06, 12:53 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
I usually have my noncasters buy a permanency prestidigitation just so I can always have appropriate wind rustling my hair when I do dynamic / dramatic entrances. Or spilling someone else's drink.
Or dye their pants.
Or making the cleric's food taste like ogre piss because he didn't heal me.
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2010-07-06, 01:55 PM (ISO 8601)
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- Oct 2008
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- Xin-Shalast
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Those would only really be useful at low levels anyway. As after that you're spending enough time healing that it's begging for any surviving enemies in the area to pull anti-rope trick tactics while the party is still out in the open.
So it only effects levels, what, 1-3, maybe just 1-2.
To avoid the sanctum spell and arcane thesis thing, it would require a simple ruling that it's actual cantrips, not things that are effectively 0th level. Or heck, just meta-magic getting anywhere near cantrips makes them take up at least a 1st level slot.
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2010-07-06, 02:02 PM (ISO 8601)
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- Aug 2009
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2010-07-06, 02:11 PM (ISO 8601)
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- Oct 2005
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- Portland
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Ohh infinite caltrops... Yawn.
Launch Bolt? So a wizard can use a crossbow bolt, for one action. Fine.
Create Water can be changed to it only makes a gallon of water per casting. You really want to spend several minutes to get several gallons, go ahead.
Neer heard of Presta, and Stick. Where are they?AVATAR by Ninjaman!
Elf ranger went a scoutin' and found a half-dragon ogre with a greataxe. I soon had a half-elf. ~ Pelfaid's first character death.
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2010-07-06, 02:13 PM (ISO 8601)
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
A wizard can launch Infinite Colossal Bolts with an action.
Just because I'm paranoid doesn't mean they aren't out to get me.
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2010-07-06, 02:21 PM (ISO 8601)
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- Aug 2009
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Except that a wizard cannot carry infinite colossal bolts. And if one goes through shenanigans involving magical gear or higher-level spells to do so, then the bolt-launching option now involves a resource expenditure, neh?
Last edited by jiriku; 2010-07-06 at 02:22 PM.
Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
Guides for 5E: Practical fiend-binding
D&D Remix for 3.x: balanced base classes and feats, all in the authentic flavor of the originals. Most popular: monk and fighter.
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2010-07-06, 02:22 PM (ISO 8601)
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- Dec 2009
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Eschew Materials.
Just because I'm paranoid doesn't mean they aren't out to get me.
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2010-07-06, 02:23 PM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Presta=shorthand for Prestidigitation.
Stick is a cantrip from Spell Compendium that does precisely what you think it does: sticks stuff to other stuff. It's like glue, the spell.
As for infinite cantrips, yeah, it's not really a balance issue. Hell, I petition every DM I every play under for that rule, since I love me some cantrips. Everyone here who hates cantrips or never uses them makes me . Cantrips are the best thing ever. I'd love to play in E6 with a custom class that just gets hordes and hordes of cantrips, including lots of custom ones. I love cantrips and reserve feats just that much.
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-07-06, 02:24 PM (ISO 8601)
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Launch Item
Target: One fine item weighing up to 10lb.
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2010-07-06, 02:24 PM (ISO 8601)
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- Aug 2009
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
And then you're launching...what exactly?
Subclasses for 5E: magus of blades, shadowcraft assassin, spellthief, void disciple
Guides for 5E: Practical fiend-binding
D&D Remix for 3.x: balanced base classes and feats, all in the authentic flavor of the originals. Most popular: monk and fighter.
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2010-07-06, 02:26 PM (ISO 8601)
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- Dec 2009
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Launch Bolt
Material Component: The crossbow
bolt to be fired (1 sp)Just because I'm paranoid doesn't mean they aren't out to get me.
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2010-07-06, 02:27 PM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-07-06, 02:27 PM (ISO 8601)
- Join Date
- Mar 2009
Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
BEEP.
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2010-07-06, 02:27 PM (ISO 8601)
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- Sep 2006
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Re: [3.5e/Pathfinder] Unlimited lvl 0 spell casts
Nothing. The only component is somatic. And it still takes a standard action to cast it. So you can't hurl "infinite colossal bolts".
you can't hurl "one colossal bolt"
nor "infinite diminutive bolts".
it's "one fine item weighing up to 10lb". And you can't eschew it, and you use a standard action to cast it.