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    Ogre in the Playground
     
    BlackDragon

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    Default The Traditional Fighter Resource Thread [3.5]

    Just a disclaimer here in the start. This thread is not for ToB. This thread is for gathering resources while avoiding ToB. Now, don't get me wrong, I love ToB. It's awesome, but it's just not the point of this thread.
    The point of this thread is to find homebrews for the traditional fighter classes, and bring them here. Fighters, Rangers, Paladins, they all tend to have a habit of being forced into one of the same cookie cutter builds around if they are to be effective. Core has a grand total of one (1) worthwhile Fighter/Ranger prestige class (Horizon Walker). Blackguard doesn't really count, because it's for.. fallen paladins. Now, splat does bring more options to the table, but more often than not, these options suck. Furthermore, even in the PRC department, casters tend to get more love. Also, while a sucky fighter prc just goes into the trashcan, a caster prc can be 8/10 with bad features without being crippling. Casters are already powerful, so they have more options to "lose power for flavor" to borrow words from the maker of one of the most flavorful classes ever, Lightning Warrior.
    Now that I've got the Wall of text over with, let's get the compendium started. Not everyone wants to play a warblade after all.
    Nifty Thread for Archers.
    D20Rebirth by Fax Celestis contains a lot of nice things.

    Base Classes
    Destroyer Supernatural Warrior [Frog Dragon]
    Barbarian "Fix" The usual [Frog Dragon]
    Bears with Lasers' Fighter A staple
    Radiant Monk It's a monk.. that radiates... I think [Temotei]
    Earthshaker A truly earthshaking option! [Temotei]
    Paladin Option [Temotei]
    Fighter fix Again [Frozen_Feet]
    Soldier Intended fighter replacement [Nero24200]
    Various Variants [Rin_Hunter]
    Another Fighter [Realms of Chaos]
    Sentinel [Copperflood]

    Feats
    One-Two Punch Punch people better [Temotei]
    Feats&Fixes [Frozen_Feet]
    Sniper's Patience: Why waste an arrow if you are just going to miss? [DracoDei]
    Gemini Strike: For hit and run flanking and other such synchronized attacks [DracoDei]
    Blocker: Increases your ability to screen the squishy types [DracoDei]
    Brawn over Brain (AKA Physical Training Focus) [DracoDei]
    Ignore Opponent [DracoDei]


    Prestige Classes
    Darken Sword No visibility is no problem at all. [Frog Dragon]
    Bloodseeker Ooh, crazy murderer [Temotei]
    Hollow Edge Ooh, soulless murderer [Temotei]
    Chaos Warrior Devotee to chaos [Frog Dragon]
    Nemesis [Frozen_Feet]
    Leap Dragoon [DracoDei]
    Society Member Blink Dog riding dual crossbow wielding gnomes [DracoDei]
    Snake-Blade [DracoDei]


    Other
    Earth-Themed Items [Temotei]
    Vampiric Tempest A sword [Temotei]
    Total Defense and Steeling the Will: "I clutch my hands to my temple and yell 'Stay out of my head you!'. " [DracoDei]
    Fighter Class Features Inspired by spells, WIP [Rowanomicon]

    Warseer
    "That was a fairly obvious turn of events."
    A warseer is a warrior who has come to expect anything. A warseer is never surprised and always ready. They have a tendency of knowing what will happen next. They possess keen insights and intelligence, seeing deception from a mile away. They are clever tacticians, but their insight does not come from a book. It comes from years of experience.

    Requirements
    BAB: +5
    Feats: Combat Expertise
    Skills: Sense Motive 4 ranks

    HD: d10

    WARSEER
    {table=head]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special

    1st|
    +1
    |
    +2
    |
    +0
    |
    +1
    |Savvy Adventurer, Ready

    2nd|
    +2
    |
    +3
    |
    +0
    |
    +1
    |Solution: Skill

    3rd|
    +3
    |
    +3
    |
    +1
    |
    +2
    |Bonus Feat

    4th|
    +4
    |
    +4
    |
    +1
    |
    +2
    |Solution: Battle

    5th|
    +5
    |
    +4
    |
    +1
    |
    +3
    |Never Surprised[/table]

    Skill Points: A warseer gains 4+Int modifier skill points per level
    Class Skills: The class skills (and the key ability for each skill) for a warser are as follows: Craft (Int), Jump (Str), Knowledge: All skills, taken individually (Int) Listen (Wis), Profession (Wis), Search (Int), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex)

    Weapon and Armor Proficiencies: A darken sword gains no new weapon or armor proficiencies.

    Savvy Adventurer (Ex)
    A warseer knows what he's doing and can usually tell if something is dangerous to do. The warseer may use an effect equal to the spell augury times per day equal to his class level with a caster level equal to his character level as a full round action.

    Ready
    The warseer gains a bonus equal to his class level to all initiative rolls.

    Solution
    The warseer represents an epitome of adventuring experience. Therefore, he has a tendency to know how things are done.
    Skill
    Times per day equal to his class level, the Warseer may gain a bonus to a skill check equal to his class level+int modifier. In addition when using this ability, the Warseer is treated as being trained in all skills.
    Battle
    Times per day equal to his class level, the Warseer may gain a bonus to an attack or damage roll equal to his class level+int modifier.

    Never Surprised
    The warseer can always act on the surprise round

    Bonus Feat
    The warseer gains a bonus fighter feat.
    Last edited by Frog Dragon; 2010-08-01 at 02:39 PM.
    Frog in the playground.

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    Wall of text attacks! CRITS!

  2. - Top - End - #2
    Firbolg in the Playground
     
    Temotei's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    The radiant monk, earthshaker, bloodseeker, and hollow edge are classes of mine that might work here.

    Here's One-Two Punch, an unarmed feat.

    Ground Pound and Meteor Hammer might work, too, but I didn't really give those much thought, honestly, so beware of adding those.

    Here's an earth equipment thread that might work in the "Other" section, and here's a weapon I dreamed up (literally).

    Improved divine grace is here, though the name and concept was perhaps too quick to come.
    Last edited by Temotei; 2010-07-09 at 05:59 AM.
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    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Thanks, added most of those.
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

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    Ettin in the Playground
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    Default Re: The Traditional Fighter Resource Thread [3.5]

    These might be of remote interest to you:

    http://www.giantitp.com/forums/showthread.php?t=130610
    http://www.giantitp.com/forums/showthread.php?t=149527
    http://www.giantitp.com/forums/showthread.php?t=154811 - I'll be continuing this one, sooner or later. Right now, I'm just too distracted by other things too much.
    "It's the fate of all things under the sky,
    to grow old and wither and die."

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    Barbarian in the Playground
     
    Nero24200's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Although called the soldier it's intended as a fighter replacement.

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    Titan in the Playground
     
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    Default Re: The Traditional Fighter Resource Thread [3.5]

    There was another thread pretty much just like this a few weeks/months back. I remember posting links to "Blocker" and "True Haste" and a bunch of other stuff. EDIT: Here we are "The Fighter Manifesto" http://www.giantitp.com/forums/printthread.php?t=149854 . Never-the-less I am going to info-dump. I think it also included an aspect of "What do we think a fighter should be ANYWAY?" to that thread toward the end, and I may be forgetting some aspects.
    Spoiler
    Show

    Feats:
    Sniper's Patience: Why waste an arrow if you are just going to miss?

    Gemini Strike: For hit and run flanking and other such synchronized attacks.

    Blocker: Increases your ability to screen the squishy types. Good by itself, even better with the Dwarven Defender PrC.

    Brawn over Brain (AKA Physical Training Focus): For Dumb As A Post Monks, Rogues, Fighters, and Barbarians, who still are highly athletic.

    Ignore Opponent: So the (Tucker's) kobold with no class levels can't cause you to count as flanked for the 5th level kobold rogue.




    House Rules:

    Total Defense and Steeling the Will: "I clutch my hands to my temple and yell 'Stay out of my head you!'. "


    Spells:
    True Haste (turns out this doesn't have its own post anywhere, let alone its own thread... find that other thread I mentioned, or check the post for my wing dragons... it is 3rd level, and single target.)


    Prestige Classes:
    Leap Dragoon: ((Yes, I know this requires bard, cleric and/or rogue dips and gives some spellcasting... it is still a fighter at heart I think.)) Based on Freya Crescent from Final Fantasy IX. Leaps to other planes to gain a moment to focus, then returns with re-doubled momentum. Originally a contest entry it now resides in the first two posts (I have to split it, due to size) of its own thread. As for the contest my entry is first tentatively mentioned in the chat thread HERE. The part of the discussion thread relevant to that overall contest starts HERE.

    Snake-Blade: Straightforward meleeists focused on the use of poison. Who says only cowardly skulkers use toxins?

    MEMBER OF THE MILITANT ARM OF THE RIGHT-HONORABLE, BOTH IN BATTLEFIELD CONDUCT AND IN MORE EVERYDAY CIVILITY, GNOMISH SOCIETY FOR THE STUDY AND THE PRACTICAL APPLICATION OF THE STORAGE OF ENERGIES OF MOTION IN WOODEN AND METAL ARMATURES AND THE RAPID RELEASE AND RESTORATION AFTER RELEASE OF THOSE ENERGIES FOR THE PURPOSE OF PROJECTING, WITH PRECISION, PROJECTILES, USUALLY OF A POINTED NATURE, FOR THE PURPOSE OF CAUSE HARM, FREQUENTLY TO POINT OF DEATH, AND IN RARE INSTANCES MEASURES BEYOND DEATH TO THOSE THAT GARL GLITTERGOLD WHOSE PRANKS ARE ALWAYS BOTH AMUSING AND INSTRUCTIVE, AGREES WITH OUR OWN HEARTS ON THE POINT THAT THE WORLD IS DECIDEDLY AND STRONGLY LIKELY TO BE A BETTER PLACE WITHOUT BEING IN SUCH CONDITIONS AS MAY FROM TIME TO TIME ALLOW THEM TO PROJECT FORCE UPON OTHERS BY MEANS OF MARTIAL ENDEAVOR.: Blink-dog riding, Semi-automatic repeater crossbow dual wielding gnomes! Voting thread (closed).
    Last edited by DracoDei; 2010-07-09 at 01:41 PM.
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  7. - Top - End - #7
    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    DracoDei's stuff added (except the true haste spell, because I'm not sure where to look) and made a PRC. PEACH?
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

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    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Quote Originally Posted by Frog Dragon View Post
    DracoDei's stuff added (except the true haste spell, because I'm not sure where to look) and made a PRC. PEACH?
    My extended Sig. (many people have this... for me it is the last link in my sig).
    Wing Dragon entry.
    Scroll...

    Or just use your Google-fu:
    site:www.giantitp.com "True Haste"

    That having been stated for the future benefit of all, here you go:
    True Haste
    Target: One Creature Touched
    Range: Touch

    As per Haste(Including which level it is for which classes) except that no bonus to base movement rate is given, but if the creature forgoes the extra attack granted, or does not attack in a given round it gains an additional move action (which may ONLY be used for movement).

    Also, for anyone who missed my edit above:
    Here we are "The Fighter Manifesto" http://www.giantitp.com/forums/printthread.php?t=149854
    Last edited by DracoDei; 2010-07-25 at 05:04 PM.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
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    Dwarf in the Playground
     
    NecromancerGirl

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    There is a Fighter variant in my Varient Systems thread, if that's what you are looking for.

    It's pretty much done but I'm always trying to think of more Fighting Styles to expand that.
    I return!

    Currently working on my own game heavily influenced by D&D 3.5 and PF. All of it is OGL material. The finished version will be released on PDF at some point.

    Looking for people to add random fluff to my setting. PM me if you are interested.

  10. - Top - End - #10
    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Added. Anything else?
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

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    Barbarian in the Playground
     
    IcarusWings's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Realms of Chaos did a really nice fighter fix here

    and Fax Celestis' d20r system has some nice things for martial characters. The Dreadnaught, basically an unstoppable brawler; The Fencer, a stylish warrior of finesse; The Warlord, a leader marshal-type class; The Hunter, basically a revamped scout; and then his d20r versions of The Monk, The Paladin, The Ranger and The Rogue.
    He also created a mechanic called Prowess, which was designed to boost melee characters. It was used in Investing Feats, and Style Feats (basically tactical feats where you buy each manoeuvre with prowess) including Beserk Sandworm, Leader's Obligation, and Brave Fencer. He really should make more of those, they were pretty cool .

    In case you hadn't noticed... I like d20r
    You gotta' let me know, are we human,
    Or are we dancers?
    My signs are vital, my hands are cold,
    And I'm on my knees, begging for the answer,
    Are we human, or are we dancers?

    - Human, The Killers


  12. - Top - End - #12
    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Added the Realms of Chaos fix and added a link to FaxWiki
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

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    Bugbear in the Playground
     
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    Default Re: The Traditional Fighter Resource Thread [3.5]

    I'm currently working on creating a list of Class Features for Fighter themed characters.
    I will turn it into a full class (with a table and everything!) when I'm done compiling the list.
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    Dwarf in the Playground
     
    cooperflood's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Here is a "fighter" base class I created called the Sentinel.

    http://brilliantgameologists.com/boa...p?topic=7831.0

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    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Added. I'd still like an EACHing for the Warseer. Currently I feel it's a bit weak, especially when using fixes, but not sure what to do about it.
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

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    Firbolg in the Playground
     
    Temotei's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Earthshaker, not eartshaker.
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  17. - Top - End - #17
    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Ergh. That typo just slipped by me.
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

  18. - Top - End - #18
    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    I added two abilities to the Warseer to make it a bit more useful. PEACH?
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

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    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Is the Augury thing at will? If so, that seems a little strong.

    I always tend to prefer bonuses that go up in the smallest increments possible, rather than jumping around. IE if you have a +2 to something and then a +4 more than 1 level later, I like to see a +3 in between. Since WotC does not share this view, take this as you will.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
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  20. - Top - End - #20
    Ogre in the Playground
     
    BlackDragon

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Savvy Adventurer (Ex)
    A warseer knows what he's doing and can usually tell if something is dangerous to do. The warseer may use an effect equal to the spell augury times per day equal to his class level with a caster level equal to his character level as a full round action.
    Emphasis Mine. Also, I adjusted the Ready ability.
    Last edited by Frog Dragon; 2010-07-26 at 09:25 AM.
    Frog in the playground.

    My homebrewer's extended signature.

    I have Str 5!

    Quote Originally Posted by BobVosh View Post
    Wall of text attacks! CRITS!

  21. - Top - End - #21
    Titan in the Playground
     
    DracoDei's Avatar

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    Sorry, I thought that was the case originally, but your non-standard word caused me to miss it when I went back to double check.
    [Public Service Announcement]P.E.A.C.H stands for Please Examine And Critique Honestly[/Public Service Announcement]
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    My Homebrew is meant to be used, but, if you do, PLEASE tell me how it goes.

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    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    I came up with this alternate fighter a few months ago:

    The Badass Fighter Of Destiny


    In retrospect there are a few small things I would change about the class to reduce the need for DM adjudication, but for the most part I think it's a pretty solid recreation of a pulp barbarian hero.

  23. - Top - End - #23
    Titan in the Playground
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    Default Re: The Traditional Fighter Resource Thread [3.5]

    This post from my TDD project (that no one liked) has two warrior PrCs. The Lord has some balance issues, so you can ignore it, but the Pit Fighter is pretty much exactly what you're looking for here.

    I don't have much else though, sorry.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Ogre in the Playground
     
    HalfOrcPirate

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    Default Re: The Traditional Fighter Resource Thread [3.5]

    I also made this small bullfighter prestige class. In exchange for using the total defense action you gain a bonus to attack and damage the following round. So essentially you only attack every other round with the class.

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    Firbolg in the Playground
     
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    Default Re: The Traditional Fighter Resource Thread [3.5]

    It's also radiant monk, not radiating monk.
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