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2010-07-10, 06:56 PM (ISO 8601)
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[3.5] Best psionic powers not available as spells
What are the best psionic powers that aren't also available in the form of a spell? Stuff like Time Regression, which looks very useful.
And of course, what makes them great?
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2010-07-10, 07:04 PM (ISO 8601)
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- Apr 2008
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Re: [3.5] Best psionic powers not available as spells
You can have so much fun with Quintessence. I'd post examples, but anyone who can't come up with some themselves is beyond hope.
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2010-07-10, 07:08 PM (ISO 8601)
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- Jan 2005
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- Eberron
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Re: [3.5] Best psionic powers not available as spells
Form of Doom, because tentacles.
Decerebrate, because of all the save or dies to protect yourself from, who thinks of the [teleportation] one?
Brain Lock, because when you're a warforged, being able to stand around while someone that pissed you off slowly dies of dehydration is fun.Man this thing was full of outdated stuff.
Swoop Falcon
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2010-07-10, 07:12 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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Re: [3.5] Best psionic powers not available as spells
Deja Vu is a good way to keep enemies who rely on setups away from combat.
Death Urge is just hilarious.
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2010-07-10, 07:17 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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2010-07-10, 07:20 PM (ISO 8601)
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- Jan 2005
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- Eberron
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Re: [3.5] Best psionic powers not available as spells
Man this thing was full of outdated stuff.
Swoop Falcon
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2010-07-10, 07:22 PM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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Re: [3.5] Best psionic powers not available as spells
Time Hop
Forced Dream
Synchronicity
Anticipatory Strike
Perfect Riposte
Metamorphosis (unlike Polymorph, you can turn into objects.)
EDIT: Decerebrate is extremely useful for being one of the very small list of Will SoDs that isn't [Mind-Affecting].Last edited by Optimystik; 2010-07-10 at 07:23 PM.
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2010-07-10, 07:22 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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Re: [3.5] Best psionic powers not available as spells
:D It's remotion by Jean Grey or by Wolverine Claw anyway.
Oh, Personality Parasite is pretty nice to hammer on a caster. It's counterpart, Schism is also excellent.
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2010-07-10, 07:25 PM (ISO 8601)
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- Dec 2009
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Re: [3.5] Best psionic powers not available as spells
True Mind Switch and Mind Seed are awesome.
Just because I'm paranoid doesn't mean they aren't out to get me.
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2010-07-10, 07:25 PM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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Re: [3.5] Best psionic powers not available as spells
Also Astral Seed, aka Phylactery sans LA.
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2010-07-10, 07:27 PM (ISO 8601)
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- Dec 2008
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- England
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2010-07-10, 07:28 PM (ISO 8601)
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- Nov 2007
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- Indianapolis
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Re: [3.5] Best psionic powers not available as spells
Indeed! It's a shame it's a Fort save, really.
But isn't Brain Lock replicating a cantrip?
Brain Lock: Lasts for (concentration)+1 round, not HD restricted, augmentable to affect pretty much everything except monster types that are typically Mindless anyway.
So.. no.Last edited by tyckspoon; 2010-07-10 at 07:30 PM.
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2010-07-10, 07:28 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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2010-07-10, 07:36 PM (ISO 8601)
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- Dec 2008
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- England
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2010-07-10, 07:37 PM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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Re: [3.5] Best psionic powers not available as spells
Whoops, I was thinking of the other offensive [Teleportation] move, the one from CPsi. Though that one isn't exactly an SoD.
Do you mean Daze? Because they get that one too, and can break the HD limit.
EDIT:
That's because they're not in the SRD. They are in CPsi except Forced Dream, which is MoE.Last edited by Optimystik; 2010-07-10 at 07:39 PM.
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2010-07-10, 07:38 PM (ISO 8601)
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- Aug 2007
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Re: [3.5] Best psionic powers not available as spells
Thanks to Thormag for my Legion avatar.
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2010-07-10, 07:40 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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Re: [3.5] Best psionic powers not available as spells
Is there an equivalent to Psychokinetic Weapon? That little gem is a hilarious way to put more oomph on your disarm maneuvers. Gives a whole new meaning to "rip off your arm and beat you with it"
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2010-07-10, 07:40 PM (ISO 8601)
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- May 2010
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2010-07-10, 07:40 PM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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2010-07-10, 07:43 PM (ISO 8601)
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- Dec 2008
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- England
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2010-07-10, 07:45 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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2010-07-10, 08:04 PM (ISO 8601)
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- Sep 2009
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- Some corn field
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Re: [3.5] Best psionic powers not available as spells
the best part of psionics isnt really having something that arcanists dont have. its that you can take things they already have, and augment them at higher levels to perform more to your liking.
psionic expand can get you two sizes higher with enough power points, while the arcane version only gives you one. i would think up or research more, but i need to sleep (stupid projects)Spoiler
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I am soon to begin playing his heir, Dora the Destroya
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2010-07-10, 08:18 PM (ISO 8601)
- Join Date
- Oct 2009
Re: [3.5] Best psionic powers not available as spells
Vigor - share it with your psicrystal and manifest share pain with your psicrystal.. you are now a tank.
Astral Construct - Like summon monster, but better. And only takes up one powers known slot.
Hustle - Another move action? Yes please!
Skate - Always seemed cool to me.
Time Hop - Possibilities are endless.Last edited by Doodleface; 2010-07-10 at 08:18 PM.
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2010-07-10, 08:18 PM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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Re: [3.5] Best psionic powers not available as spells
Forced Dream allows you to reset one of your turns during the duration, undoing disaster, misfortune etc. This is pretty good in itself, but gets better with the Saved Game trick.
Synchronicity lets you ready a standard action without specifying a condition for it, and take it any time during the round.
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2010-07-10, 08:41 PM (ISO 8601)
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- Apr 2009
Re: [3.5] Best psionic powers not available as spells
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2010-07-10, 08:42 PM (ISO 8601)
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- Sep 2006
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- R'lyeh
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Re: [3.5] Best psionic powers not available as spells
What is the saved game trick?
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2010-07-10, 09:53 PM (ISO 8601)
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- Apr 2007
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- Tampa, FL
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Re: [3.5] Best psionic powers not available as spells
Forced Dream works by allowing you to restart one of your turns sometime during the power's duration. Because of this, someone outside of the time stream who activates it will restart their turn - even if their turn began several days ago.
Simply Time Hop the subject (generally, your psicrystal), and its turn will be put on hold until it returns to the time stream, at which point it can activate FD and return everyone to the state they were in at the beginning of the turn when you manifested Forced Dream on him. This will return your party - badly mangled or otherwise - back to that state, with full knowledge of what occurred since then.
Their are other specifics to the trick but that's the overall gist of it. To make it work properly you need a cleric, or an StP Erudite can pull it off solo.
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2010-07-10, 10:32 PM (ISO 8601)
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- Feb 2010
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- Blacksburg, VA
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Re: [3.5] Best psionic powers not available as spells
Freakin' Spell-to-Power Erudites.
I'm not aware of any real analogue to good ol' humble Energy Stun other than Wings of Flurry, which is a higher level spell but covers more area. Seriously, augmented Energy Stuns are ridiculous and toeing the line of DMG slapping, and might have something to do with the "psionics are broken" myth, because obviously the Psion blaster is better than the Wizard blaster.
(Which might be true, but if you were planning on blasting with your Wizard, you're already behind.)Intelligence is knowing that a tomato is a fruit. Wisdom is knowing not to put tomato in fruit salad. Charisma is convincing someone it's a good idea anyways.
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2010-07-10, 10:36 PM (ISO 8601)
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- Feb 2006
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- Seattle, WA
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Re: [3.5] Best psionic powers not available as spells
That really depends on which Energy Stun you use. The one in the SRD, I'm pretty sure, was a typo. CPsionic, which came out after, reprinted the power (which counts as Errata due to "most recent source") dropped it down to +1d6 damage per extra PP with +1 DC per 2 PP spent in this way.
Its still pretty good, just not DC30 at 10th level good.
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2010-07-10, 10:46 PM (ISO 8601)
- Join Date
- Feb 2008
Re: [3.5] Best psionic powers not available as spells
Last edited by Ranos; 2010-07-10 at 10:47 PM.