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    Ogre in the Playground
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    Default [3.5] Best psionic powers not available as spells

    What are the best psionic powers that aren't also available in the form of a spell? Stuff like Time Regression, which looks very useful.
    And of course, what makes them great?

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    Ettin in the Playground
     
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    Default Re: [3.5] Best psionic powers not available as spells

    You can have so much fun with Quintessence. I'd post examples, but anyone who can't come up with some themselves is beyond hope.

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    Default Re: [3.5] Best psionic powers not available as spells

    Form of Doom, because tentacles.
    Decerebrate, because of all the save or dies to protect yourself from, who thinks of the [teleportation] one?
    Brain Lock, because when you're a warforged, being able to stand around while someone that pissed you off slowly dies of dehydration is fun.
    Man this thing was full of outdated stuff.
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    Default Re: [3.5] Best psionic powers not available as spells

    Deja Vu is a good way to keep enemies who rely on setups away from combat.
    Death Urge is just hilarious.

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by NEO|Phyte View Post
    Form of Doom, because tentacles.
    Decerebrate, because of all the save or dies to protect yourself from, who thinks of the [teleportation] one?
    Brain Lock, because when you're a warforged, being able to stand around while someone that pissed you off slowly dies of dehydration is fun.
    Does that mean Dimensional Anchor makes the victim immune?

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Snake-Aes View Post
    Does that mean Dimensional Anchor makes the victim immune?
    Yep. Now ask yourself how many BBEGs will cut off their only escape route to keep from getting their brainstem removed.
    Man this thing was full of outdated stuff.
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    Default Re: [3.5] Best psionic powers not available as spells

    Time Hop
    Forced Dream
    Synchronicity
    Anticipatory Strike
    Perfect Riposte
    Metamorphosis (unlike Polymorph, you can turn into objects.)

    EDIT: Decerebrate is extremely useful for being one of the very small list of Will SoDs that isn't [Mind-Affecting].
    Last edited by Optimystik; 2010-07-10 at 07:23 PM.

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    Default Re: [3.5] Best psionic powers not available as spells

    :D It's remotion by Jean Grey or by Wolverine Claw anyway.

    Oh, Personality Parasite is pretty nice to hammer on a caster. It's counterpart, Schism is also excellent.

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    Default Re: [3.5] Best psionic powers not available as spells

    True Mind Switch and Mind Seed are awesome.
    Just because I'm paranoid doesn't mean they aren't out to get me.

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    Default Re: [3.5] Best psionic powers not available as spells

    Also Astral Seed, aka Phylactery sans LA.

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    Ogre in the Playground
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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Eurus View Post
    You can have so much fun with Quintessence. I'd post examples, but anyone who can't come up with some themselves is beyond hope.
    I'm... beyond hope.
    I don't see why it's very useful.

    Quote Originally Posted by NEO|Phyte View Post
    Form of Doom, because tentacles.
    Decerebrate, because of all the save or dies to protect yourself from, who thinks of the [teleportation] one?
    Brain Lock, because when you're a warforged, being able to stand around while someone that pissed you off slowly dies of dehydration is fun.
    Ewww, psionics are gross. Dx

    But isn't Brain Lock replicating a cantrip?

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Optimystik View Post
    EDIT: Decerebrate is extremely useful for being one of the very small list of Will SoDs that isn't [Mind-Affecting].
    Indeed! It's a shame it's a Fort save, really.

    But isn't Brain Lock replicating a cantrip?
    Daze: Lasts 1 round, affects Humanoids only, with 4 HD or less.
    Brain Lock: Lasts for (concentration)+1 round, not HD restricted, augmentable to affect pretty much everything except monster types that are typically Mindless anyway.

    So.. no.
    Last edited by tyckspoon; 2010-07-10 at 07:30 PM.

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Myou View Post
    But isn't Brain Lock replicating a cantrip?
    Do you know a cantrip that completely disables an enemy for as long as you can stay awake and well fed?

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Optimystik View Post
    Time Hop
    Forced Dream
    Synchronicity
    Anticipatory Strike
    Perfect Riposte
    Metamorphosis (unlike Polymorph, you can turn into objects.)

    EDIT: Decerebrate is extremely useful for being one of the very small list of Will SoDs that isn't [Mind-Affecting].
    Other than time hope and metamorphosis, I can't find any of those in the srd.


    Quote Originally Posted by tyckspoon View Post
    Daze: Lasts 1 round, affects Humanoids only, with 4 HD or less.
    Brain Lock: Lasts for (concentration)+1 round, not HD restricted, augmentable to affect pretty much everything except monster types that are typically Mindless anyway.

    So.. no.
    Good point. :3

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by tyckspoon View Post
    Indeed! It's a shame it's a Fort save, really.
    Whoops, I was thinking of the other offensive [Teleportation] move, the one from CPsi. Though that one isn't exactly an SoD.

    Quote Originally Posted by Myou View Post
    But isn't Brain Lock replicating a cantrip?
    Do you mean Daze? Because they get that one too, and can break the HD limit.

    EDIT:

    Quote Originally Posted by Myou View Post
    Other than time hope and metamorphosis, I can't find any of those in the srd.
    That's because they're not in the SRD. They are in CPsi except Forced Dream, which is MoE.
    Last edited by Optimystik; 2010-07-10 at 07:39 PM.

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Snake-Aes View Post
    Do you know a cantrip that completely disables an enemy for as long as you can stay awake and well fed?
    Prestidigitation?
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    Default Re: [3.5] Best psionic powers not available as spells

    Is there an equivalent to Psychokinetic Weapon? That little gem is a hilarious way to put more oomph on your disarm maneuvers. Gives a whole new meaning to "rip off your arm and beat you with it"

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Tar Palantir View Post
    Prestidigitation?
    "Once cast, a prestidigitation spell enables you to perform simple magical effects for 1 hour."

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Tar Palantir View Post
    Prestidigitation?
    "...prestidigitation lacks the power to duplicate any other spell effects."

    In any case, Psions get it too (Secrets of Sarlona.)

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    Ogre in the Playground
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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Optimystik View Post
    Forced Dream
    Synchronicity
    Anticipatory Strike
    Perfect Riposte

    That's because they're not in the SRD. They are in CPsi except Forced Dream, which is MoE.
    Ah, I don't have those books. Any chance you could briefly tell me what they do? I'm curious. ^^;

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Myou View Post
    Ah, I don't have those books. Any chance you could briefly tell me what they do? I'm curious. ^^;
    anticipatory strike lets you act earlier in a round. perfect riposte makes enemies that miss you generate AoOs.

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    Default Re: [3.5] Best psionic powers not available as spells

    the best part of psionics isnt really having something that arcanists dont have. its that you can take things they already have, and augment them at higher levels to perform more to your liking.

    psionic expand can get you two sizes higher with enough power points, while the arcane version only gives you one. i would think up or research more, but i need to sleep (stupid projects)
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    Default Re: [3.5] Best psionic powers not available as spells

    Vigor - share it with your psicrystal and manifest share pain with your psicrystal.. you are now a tank.

    Astral Construct - Like summon monster, but better. And only takes up one powers known slot.

    Hustle - Another move action? Yes please!

    Skate - Always seemed cool to me.

    Time Hop - Possibilities are endless.
    Last edited by Doodleface; 2010-07-10 at 08:18 PM.

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    Default Re: [3.5] Best psionic powers not available as spells

    Forced Dream allows you to reset one of your turns during the duration, undoing disaster, misfortune etc. This is pretty good in itself, but gets better with the Saved Game trick.

    Synchronicity lets you ready a standard action without specifying a condition for it, and take it any time during the round.

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by gallagher View Post
    the best part of psionics isnt really having something that arcanists dont have. its that you can take things they already have, and augment them at higher levels to perform more to your liking.
    If you need a really fun example of this: Psionic Dominate a vrock and a beholder for 15 days...with one use of the power.

    ...

    Man that thrallherd was fun, I wonder why the DM hated me.
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    Default Re: [3.5] Best psionic powers not available as spells

    What is the saved game trick?

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Snake-Aes View Post
    What is the saved game trick?
    Forced Dream works by allowing you to restart one of your turns sometime during the power's duration. Because of this, someone outside of the time stream who activates it will restart their turn - even if their turn began several days ago.

    Simply Time Hop the subject (generally, your psicrystal), and its turn will be put on hold until it returns to the time stream, at which point it can activate FD and return everyone to the state they were in at the beginning of the turn when you manifested Forced Dream on him. This will return your party - badly mangled or otherwise - back to that state, with full knowledge of what occurred since then.

    Their are other specifics to the trick but that's the overall gist of it. To make it work properly you need a cleric, or an StP Erudite can pull it off solo.

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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Optimystik View Post
    Their are other specifics to the trick but that's the overall gist of it. To make it work properly you need a cleric, or an StP Erudite can pull it off solo.
    Freakin' Spell-to-Power Erudites.

    I'm not aware of any real analogue to good ol' humble Energy Stun other than Wings of Flurry, which is a higher level spell but covers more area. Seriously, augmented Energy Stuns are ridiculous and toeing the line of DMG slapping, and might have something to do with the "psionics are broken" myth, because obviously the Psion blaster is better than the Wizard blaster.

    (Which might be true, but if you were planning on blasting with your Wizard, you're already behind.)
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    Default Re: [3.5] Best psionic powers not available as spells

    That really depends on which Energy Stun you use. The one in the SRD, I'm pretty sure, was a typo. CPsionic, which came out after, reprinted the power (which counts as Errata due to "most recent source") dropped it down to +1d6 damage per extra PP with +1 DC per 2 PP spent in this way.

    Its still pretty good, just not DC30 at 10th level good.
    Last edited by Keld Denar; 2010-07-10 at 10:36 PM.
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    Default Re: [3.5] Best psionic powers not available as spells

    Quote Originally Posted by Eurus View Post
    You can have so much fun with Quintessence. I'd post examples, but anyone who can't come up with some themselves is beyond hope.
    -Cryogenic pods
    -Deadly poison
    -Along with Forced dream for a lesser version of the save game trick

    That's the only three uses I can come up with. If you've got more, do tell.

    Edit : Oh yeah, and the delayed fireball thing.
    Last edited by Ranos; 2010-07-10 at 10:47 PM.

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