New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 46
  1. - Top - End - #1
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default the village burning black knights

    just give your suggestion for an evil knight party
    which include:
    a leader
    3 fighters (one has granade weapons as specilty and one is quick with ropes and stuff)
    a cleric
    a mage (sorcerer or wizard)

    thay all ride on a beast of some sort, but not a horse.
    can you make them?
    Last edited by super dark33; 2010-07-12 at 05:12 PM.
    Despite everything, its still me.

  2. - Top - End - #2
    Halfling in the Playground
     
    NecromancerGuy

    Join Date
    Apr 2007

    Default Re: the village burning black knights

    can you give us any more information on your setting?

  3. - Top - End - #3
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    thay suppose to be evil and each of them has his own pros and cons,
    thay work togheter to win and burn stuff
    Last edited by super dark33; 2010-07-12 at 05:14 PM.
    Despite everything, its still me.

  4. - Top - End - #4
    Ettin in the Playground
     
    Another_Poet's Avatar

    Join Date
    Apr 2007
    Location
    New Orleans and abroad
    Gender
    Male

    Default Re: the village burning black knights

    Also, if you're looking for builds, we need to know what level you want.

    Or just google "d20 npc wiki" and grab whichever stats you want.
    I just published my first novella, Lúnasa Days, a modern fantasy with a subtle, uncertain magic.

    You can grab it on Kindle or paperback.

    Proud to GM two Warhammer Adventures:


    Plays as Ulrich, Student of Law

  5. - Top - End - #5
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    As skeletor said, we need more information. Unless the title makes a RPG unknown to me obvious, we need to know what game you are playing and what material is allowed. Based on your requirements I am guessing it is either 3.X or 4.0 D&D, but I could be wrong.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  6. - Top - End - #6
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    thay are level 10+
    all have at least one level as the knight prestige class
    the 3.5 edition
    Last edited by super dark33; 2010-07-12 at 05:17 PM.
    Despite everything, its still me.

  7. - Top - End - #7
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Leader could be Bard 1 / Knight 1 / Warblade 8 using white raven song. Requires ToB, but can mostly be accessed online.

    Quick with ropes fighter could be crusader 9 / Knight 1 using spiked chain and thicket of blades (requires ToB). Grenadier fighter could be an artificer (requires ECS/EPH) and the third one could be, well anything. Say iron heart focused warblade.

    Cleric could go bone knight. Cleric 4 / Knight 1 / Bone knight 5. Requires Five nations.

    Mage could be a dwarf using that prestige class to cast in heavy armour, but the name escapes me right now.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  8. - Top - End - #8
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    well its 3.5 and im not quite sure if warblade or cruseder are 4.0 edition or not

    oh and i think i forgot the bows guy, a fighter expert with bows
    Last edited by super dark33; 2010-07-12 at 05:28 PM.
    Despite everything, its still me.

  9. - Top - End - #9
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Quote Originally Posted by super dark33 View Post
    well its 3.5 and im not quite sure if warblade or cruseder are 4.0 edition or not
    Both are 3.5.

    Quote Originally Posted by super dark33 View Post
    oh and i think i forgot the bows guy, a fighter expert with bows
    Swift hunter could be used for this, but you will need savnok's tooth if you want the knight to wear heavy armour.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  10. - Top - End - #10
    Orc in the Playground
    Join Date
    Dec 2009

    Default Re: the village burning black knights

    Quote Originally Posted by super dark33 View Post
    well its 3.5 and im not quite sure if warblade or cruseder are 4.0 edition or not

    oh and i think i forgot the bows guy, a fighter expert with bows
    warblade is 3.5, compared to a fighter, he's much stronger, but he has little-to-no access to ranged combat.

    But what's the party you're sending them against, because of the way you don't seem you to know what they are, I assume it's not very optimized.
    Hey people, I can see you signed your name. You don't need to do this. I can see it on the side, right above your avatar.

  11. - Top - End - #11
    Bugbear in the Playground
    Join Date
    Mar 2010

    Default Re: the village burning black knights

    Why does this sound to me like he's trying to make the Rhino Rough Riders from the Avatar tv show?

    If so, your sorcerer is a blaster type who specailizes in fire. There are lots of ways to increase your CL with fire spells, such as Bloodline of Fire (Player's Guide to Faerun) and Elemental Spellcasting (Planar Handbook). Then go to town with Fire Evocations and/or the Orb of Fire line, with various metamagic to fill all your slots.

    If not- this is rather sub-optimal, so dont do any of that :P

  12. - Top - End - #12
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    bullseye!
    thats EXECLTY what i meant!
    the rhino riders but better!
    Last edited by super dark33; 2010-07-12 at 05:49 PM.
    Despite everything, its still me.

  13. - Top - End - #13
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Quote Originally Posted by super dark33 View Post
    bullseye!
    thats EXECLTY what i meant!
    the rhino riders but better!
    Do you want the leader to actually provide a mechanical benefit to his troops, or do you just want him to give the orders and fight alongside his men?
    Do you want the mage to specialize in fire? I ask because you can burn villages with just torches.

    Also, what is their function? To cause terror amougst the enemy and destroy potential supply dumps for rebels?
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  14. - Top - End - #14
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    yeah pretty much. the leader helps in fighting but he also support his troops, giving orders and lowers the morale of the enemy by taunting at it
    the mage specializes in fire and protection buffs for his allies

    thay are the evil raiders who kill the protagonists loved one (black ravens ehm ehm)
    and raid the villages by the evil kings command, thay attack refugee camps and rabels who oppose the king.
    Last edited by super dark33; 2010-07-12 at 06:06 PM.
    Despite everything, its still me.

  15. - Top - End - #15
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Okay, so you need to decide whether or not their monuts are a class feature. This is probably unneeded, so then you just need to decide what their mount is. Warbeast rhino sounds like a good bet.

    Leader: debuffing is hard against non-adjacent targets, but there are some abilities that allow you to force enemies to make a willsave or be shacken whenever you charge. Crystalkeep has a regional feat that does just that I believe.

    Cleric: Stright cleric can work, possible using DMM persist, or bone knight if you want some undead flavour.

    "Quick with ropes" fighter: Is a spiked chain an acceptable level weapon for this one? Do you want them to go battle field control route?

    Grenadier: Is the artificer an acceptable class for this one?

    Archer: Is swift hunter (scout/ranger) accetable for this one?

    Mage: Do you want them to wear heavy armour? If so, then dwarf / dwarven prestige class. If not, just go straight mage, haste at beginning of enounter, followed by empoered fireball, then some orb of fire spells.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  16. - Top - End - #16
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    cleric is no necromancer or even use animate dead,hes a healer (that he is and evil cleric doesnt mean he like undead!)
    the mage can wear mithreal and have some fighter levels for the armor
    spiked chains,whip with normal damage,all the better.
    granadeer can be an one with some fighter levels
    the archer is a fighter-ranger

    all of tham have some fighter levels
    Last edited by super dark33; 2010-07-12 at 06:24 PM.
    Despite everything, its still me.

  17. - Top - End - #17
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Quote Originally Posted by super dark33 View Post
    cleric is no necromancer or even use animate dead,hes a healer
    If you do not mind wavering diety and alignment requirements, radient servant of pelor fits this.

    Quote Originally Posted by super dark33 View Post
    the mage can wear mithreal and have some fighter levels for the armor
    No need for fighter, since knight also grants armour use. Go wizard 9 to still get 9th level spells.

    Quote Originally Posted by super dark33 View Post
    spiked chains,whip with normal damage,all the better.
    Okay, Battle field control works best for spiked chain, along with willing deformity (tall) to grant 20ft reach.

    Quote Originally Posted by super dark33 View Post
    granadeer can be an one with some fighter levels
    This is a bit harder, since mundane granding is hard to do well. SA is usually required to boost damage, which could be done via SA fighter levels.

    Quote Originally Posted by super dark33 View Post
    the archer is a fighter-ranger
    Okay. This isn't really my area of expertise, but you might want to consider mystic ranger to get spells sooner, or just forget spells altogether in return for some bonus feats.
    Last edited by Boci; 2010-07-12 at 06:31 PM.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  18. - Top - End - #18
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    archer is archer,no magic just archer.

    the cleric is able to heal but hes evil

    maybe thay will ride hypogriffs?
    Last edited by super dark33; 2010-07-12 at 06:34 PM.
    Despite everything, its still me.

  19. - Top - End - #19
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Quote Originally Posted by super dark33 View Post
    archer is archer,no magic just archer.
    Then depending on how many levels of ranger they have you may want to swap spell casting for bonus feats as described in CC.

    Quote Originally Posted by super dark33 View Post
    the cleric is able to heal but hes evil
    If he's focused on healing the the radient servant of pelor is a good PrC, but you will need to change the aligment and diety requirements.

    Quote Originally Posted by super dark33 View Post
    maybe thay will ride hypogriffs?
    Granting them flight would make them significantly more dangerous.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  20. - Top - End - #20
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    i made a god of lawfull evil:

    domains:war,destruction,heal and evil
    favored weapon:trident
    alligment:lawfull evil
    his name is primiban
    Last edited by super dark33; 2010-07-12 at 06:40 PM.
    Despite everything, its still me.

  21. - Top - End - #21
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Quote Originally Posted by super dark33 View Post
    i made a god of lawfull evil:

    domains:war,destruction,heal and evil
    favored weapon:trident
    alligment:lawfull evil
    his name is primiban
    Okay, so you can reflavour the RSoP for this diety to boost the clerics healing ability, or just have him as a striaght cleric. Which ever way you fancy.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  22. - Top - End - #22
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: the village burning black knights

    Quote Originally Posted by Boci View Post
    No need for fighter, since knight also grants armour use. Go wizard 9 to still get 9th level spells.


    Wizard 9 will only get you 5th level spells.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  23. - Top - End - #23
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: the village burning black knights

    Quote Originally Posted by KillianHawkeye View Post


    Wizard 9 will only get you 5th level spells.
    Yeah, typo sorry. I meant 5th level. With level 10 characters a sorceror was an option as well, but if one level must be of knight then the sorceror would loose out on 5th level spells.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  24. - Top - End - #24
    Ogre in the Playground
     
    Devil

    Join Date
    Jun 2005

    Default Re: the village burning black knights

    What were you thinking of using for grenades? The bombs from p. 145 of the DMG? I don't know much about alchemical items in 3.5...

    I'd consider half-dragon warhorses if you'd like the mounts to be fairly dangerous (and impressive) in their own right. Hippgriffs should suffice if you just want to make the riders more dangerous (and impressive).

    For the leader, you maybe you could use something like a Marshal/Rogue/Blackguard. There don't seem to be as many ways to impose morale penalties as morale bonuses in 3.5, maybe because motivating your allies to perform acts of heroism is cool, but making your enemies under-perform by hurting their feelings just makes your enemies seem like sissies. Which isn't as cool as badasses fighting other badasses. Maybe you should rethink this aspect.

    Quote Originally Posted by Boci View Post
    you can reflavour the RSoP for this diety to boost the clerics healing ability
    Um, Primiban does not grant the Sun domain, and good thing too, as Sun basically doesn't work for negative energy channellers. Maybe some sort of analogous homebrew PrC could be constructed, but reflavoring and removing the alignment requirement are insufficient, as half of what the Radiant Servant of Pelor does is fundamentally incompatible with how Evil Clerics work.

    Quote Originally Posted by super dark33 View Post
    cleric is no necromancer or even use animate dead,hes a healer (that he is and evil cleric doesnt mean he like undead!)
    Well... In 3.5, Evil Clerics rebuke and command undead and spontaneously cast inflict spells that heal the undead rather than cure spells that heal the living. So they are set up, by default, to use undead minions. They can be played against type, of course.

    the mage can wear mithreal and have some fighter levels for the armor
    So, an Eldritch Knight, or some similar prestige class? Battle Sorcerer or Still Spell to avoid arcane spell failure?

    Quote Originally Posted by super dark33 View Post
    all have at least one level as the knight prestige class
    Which prestige class is that? Knight is a base class in 3.5, unless I'm horribly mistaken.
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

  25. - Top - End - #25
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    half dragon horses,how couldnt i think about it?
    maybe the leader would be a marshal only.marshal base class opend my eyes..
    knigt is a prestieg class in the full fighting book
    battle sorcerer is good
    forgot about the third fighter:hes a blackguard
    Last edited by super dark33; 2010-07-13 at 03:57 AM.
    Despite everything, its still me.

  26. - Top - End - #26
    Orc in the Playground
     
    DwarfBarbarianGuy

    Join Date
    Jun 2009

    Default Re: the village burning black knights

    I'm seeing Druids riding dinosaurs into battle. Fire seeds, wild shape into dire polar bears or something for fighting, various debuffs on the leader, those manipulate plant spells for ropes, and firestorm and the like for the flame mage.

    I'd run actual builds, but then I remembered, druid. 10 levels and call it a day.

  27. - Top - End - #27
    Troll in the Playground
    Join Date
    May 2010
    Location
    Israel

    Default Re: the village burning black knights

    hmmmm druids are ok but thay are supposed to be knights with shiny black armor that burn villages and if thay must thay burn forests.
    Despite everything, its still me.

  28. - Top - End - #28
    Orc in the Playground
     
    DwarfBarbarianGuy

    Join Date
    Jun 2009

    Default Re: the village burning black knights

    Black dragon Full Plate.

  29. - Top - End - #29
    Colossus in the Playground
     
    hamishspence's Avatar

    Join Date
    Feb 2007

    Default Re: the village burning black knights

    Possibly the blighter PRC for Druids, in Complete Divine, as well?
    Marut-2 Avatar by Serpentine
    New Marut Avatar by Linkele

  30. - Top - End - #30
    Ogre in the Playground
     
    Devil

    Join Date
    Jun 2005

    Default Re: the village burning black knights

    Oh, so the third fighter you mentioned isn't the archer? Let me see if I've got this straight, now:

    - 1 leader
    - 1 grenadier
    - a spiked chain battlefield control character, probably
    - 1 Blackguard
    - 1 archer
    - 1 Cleric
    - 1 gish

    7 bad guys total.

    Quote Originally Posted by super dark33 View Post
    maybe the leader would be a marshal only.marshal base class opend my eyes..
    That was my first thought, but then I noticed that the 10th and 11th levels of the class sorta... don't do anything. Of course, if you want the leader to be level 10 or 11, you could just swap in a Fighter level or two, if you were thinking about giving all of these characters Fighter levels anyway. Or that knight prestige class you mentioned.

    When you said "thay are level 10+", did you mean the knights or the PCs? At first I thought that you meant the PCs, but in retrospect it seems more likely that you meant the knights. So, to clarify: What level are the PCs, and how many of them are there? And what level range(s) did you want for this party that you're designing?

    knigt is a prestieg class in the full fighting book
    I... see. What's the name of this "full fighting book"?

    Edit: A group of druids who want to burn down a village that they think is threatening nature could be interesting opponents, but that sounds a bit different from what the OP had in mind.

    Also. Keep in mind that it is the DM asking for build advice here. Assuming that it's bad for monsters and NPCs to utterly slaughter the PCs and then violate their corpses, maybe we shouldn't be trying to construct horrifying engines of death and destruction who can murder things at high efficiency for their level, as unconventional as that may sound.

    (To anyone who may be confused by me saying that in response to the simple advice of just making the whole team single-classed Druids: You're not very familiar with what Druids are capable of, are you? )
    Last edited by Devils_Advocate; 2010-07-13 at 05:01 AM.
    Quote Originally Posted by icefractal View Post
    Abstract positioning, either fully "position doesn't matter" or "zones" or whatever, is fine. If the rules reflect that. Exact positioning, with a visual representation, is fine. But "exact positioning theoretically exists, and the rules interact with it, but it only exists in the GM's head and is communicated to the players a bit at a time" sucks for anything even a little complex. And I say this from a GM POV.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •