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  1. - Top - End - #1
    Ettin in the Playground
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    Default Pimp your Fiends [3.5/PF]

    When you design encounters concerning Devil, Demons and Daemons for your parties to go up against what kind of templates do you tend to use to spice them up?

  2. - Top - End - #2
    Halfling in the Playground
     
    NecromancerGuy

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    Default Re: Pimp your Fiends [3.5/PF]

    I always enjoy templates that aren't glaringly obvious, there's nothing quite like surprise when it comes to fighting enemies.

    I remember once one of our characters was captured and placed in the center of the camp tied to a wooden stake and left relatively unguarded as he was weaponless and didn't seem anything more than relatively large or well muscled.


    Later that night they learned he was in fact a lycanthrope.

  3. - Top - End - #3
    Ettin in the Playground
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    Default Re: Pimp your Fiends [3.5/PF]

    Quote Originally Posted by Skeletor View Post
    I always enjoy templates that aren't glaringly obvious, there's nothing quite like surprise when it comes to fighting enemies.

    I remember once one of our characters was captured and placed in the center of the camp tied to a wooden stake and left relatively unguarded as he was weaponless and didn't seem anything more than relatively large or well muscled.


    Later that night they learned he was in fact a lycanthrope.
    And he was what kind of Fiend? (I'm assuming the DM allowed trans-mortal infections).

  4. - Top - End - #4
    Bugbear in the Playground
     
    Beholder

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    Default Re: Pimp your Fiends [3.5/PF]

    Templates? I usually don't bother... But, you could try Ghost Brute, Umbral, Winged, Half-Dragon, etc.
    Quote Originally Posted by Hans
    Not again...

  5. - Top - End - #5
    Bugbear in the Playground
     
    Xyk's Avatar

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    Default Re: Pimp your Fiends [3.5/PF]

    I think pimping is illegal in this country. And i thought that said "pimp your friends".
    I take this game with the seriousness it deserves.
    Not all that much. It's a game.

    Xykon In The Playground nominee, way back when that happened.

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  6. - Top - End - #6
    Ettin in the Playground
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    Default Re: Pimp your Fiends [3.5/PF]

    Quote Originally Posted by Lhurgyof View Post
    Templates? I usually don't bother... But, you could try Ghost Brute, Umbral, Winged, Half-Dragon, etc.
    Only one of those can actually be applied to an Outsider.

  7. - Top - End - #7
    Bugbear in the Playground
     
    Beholder

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    Default Re: Pimp your Fiends [3.5/PF]

    Quote Originally Posted by Bendraesar View Post
    Only one of those can actually be applied to an Outsider.
    Really? Ouch.
    See, this is why I don't bother with templates. xD

    I'd say pick up the fiend folio, as well as the other fiend-themed books to help give you more options.
    Quote Originally Posted by Hans
    Not again...

  8. - Top - End - #8
    Ettin in the Playground
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    Default Re: Pimp your Fiends [3.5/PF]

    Quote Originally Posted by Lhurgyof View Post
    Really? Ouch.
    See, this is why I don't bother with templates. xD

    I'd say pick up the fiend folio, as well as the other fiend-themed books to help give you more options.
    Fiend Folio only has Half-Troll and Half-Fey, one is great, the other not so much.

    The Fiendish Codexes have no templates as far as I remember.


    And I was more asking for what others have done with their fiends since templates are the only way to make mechanically unique creatures without DM fiat.

  9. - Top - End - #9
    Firbolg in the Playground
     
    HalflingPirate

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    Default Re: Pimp your Fiends [3.5/PF]

    Quote Originally Posted by Xyk View Post
    I think pimping is illegal in this country. And i thought that said "pimp your friends".
    I also thought it said pimp your friends. Something like, "I heard you like cheese, so we put some cheese in your friends..."

  10. - Top - End - #10
    Ogre in the Playground
     
    Imp

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    Default Re: Pimp your Fiends [3.5/PF]

    Mechanically unique fiends = class levels.

  11. - Top - End - #11
    Troll in the Playground
     
    Daemon

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    Default Re: Pimp your Fiends [3.5/PF]

    Yeah, I'd recommend giving them class levels, or prestige class levels.

    Mortal Hunter
    Soul Eater
    Ur-Priest
    Evil Incarnate/Necrocarnate
    Hellfire Warlock
    Binder
    Warmind
    etc. etc.

  12. - Top - End - #12
    Halfling in the Playground
     
    NecromancerGuy

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    Default Re: Pimp your Fiends [3.5/PF]

    Mortal hunters can be very cool.

  13. - Top - End - #13
    Banned
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    Default Re: Pimp your Fiends [3.5/PF]

    There are already so many awesome fiends, combined with different class levels, I don't why you'd want to be throwing around templates.

    Personally, when I have fun fiend encounters for my people, there is no need to do anything besides break out the fiends.

    Evil Demon silently stalking mortals through disguise? Check.
    Seducing them and soul sucking instead of violent murder? Check.
    Mastermind who manipulates? Check.
    Guardians of X, or Demon Lairs? Check.
    Big Bruisers? Check.
    Shock troops for an army? Check.
    Flying invisible hunter sent to track down and assassinate? Check.
    Ice Demon in a hall of Ice Mirrors with false images everywhere? Check.
    Tiny pets and familiars that mislead or trick? Check.

    What do you even need templates for?

  14. - Top - End - #14
    Ettin in the Playground
     
    AslanCross's Avatar

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    Default Re: Pimp your Fiends [3.5/PF]

    My recently-concluded RHOD campaign had a half-dragon Naityan Rakshasa increased to Large size. With swordsage levels.

    Mostly I just give them class levels and the Elite Array that comes with it. Most of them have really neat abilities to begin with.


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  15. - Top - End - #15
    Ogre in the Playground
     
    Kaiyanwang's Avatar

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    Default Re: Pimp your Fiends [3.5/PF]

    Templates: Winged, Multi-Heaed (this one, surprisingly, more for flavour... it pimps other monsters more than fiends).

    Class levels: Any.

    But I tend to make them dangeorus for their hideous plans and vile acts, more than for the built.

    Well, of course, since one can do both things..
    Last edited by Kaiyanwang; 2010-07-13 at 01:51 AM.
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    Quote Originally Posted by Kurald Galain View Post
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    For 4.0? I expect them to whine to the DM until he makes the big bad boogeyman go away.

  16. - Top - End - #16
    Dwarf in the Playground
     
    AssassinGuy

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    Default Re: Pimp your Fiends [3.5/PF]

    Fiendish Codex 2 has alternate spell like abilities for devils (or demons) so they don't fit the usual mold. There are also alternative equipment lists somewhere (Like a +2 Unholy Wounding glave for pit fiends or some such)

  17. - Top - End - #17
    Ogre in the Playground
     
    Escheton's Avatar

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    Default Re: Pimp your Fiends [3.5/PF]

    Yeah, don't you hate it when the rest of the party sells your ass off after you pass out drunk?
    Watch out with stating stuff like: I pay for my room and I binge till I pass out.

  18. - Top - End - #18
    Titan in the Playground
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    Default Re: Pimp your Fiends [3.5/PF]

    Quote Originally Posted by Skeletor View Post
    Mortal hunters can be very cool.
    With many fiends and most mortals, that's like shooting at baby seals with anti-tank rifles.
    From a helicopter.
    Quote Originally Posted by Calanon View Post
    Raven_Cry's comments often have the effects of a +5 Tome of Understanding

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