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Thread: Build help:
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2010-07-16, 02:05 AM (ISO 8601)
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- Mar 2009
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- Sin City
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Build help:
So I just revised my Ranger Wild Shape build and I need some advice.
Here is the build:
Ranger 5(UA wild shape variant and Champion of the Wild from CC)/Master of Many Forms 7/Nature's Warrior 1/Warshaper 3/Nature's Warrior 2/MoMF 2
Feats:
Flaw – Power Attack
Flaw – Combat Reflexes
1 – Alertness
Human – Leap Attack
Ranger – Track
3 – Combat Expertise
4 – Improved Trip
6 – Frozen Wild Shape (Frostburn)
8 - Fast Wild Shape
9 – Swift Wild Shape
12 – Robilar's Gambit (PH2)
15 – Defensive Sweep
18 – Knock-down
Nature's Armament: Nature's Weapons, Water's Flow
Here is where I need advice. The general shape choices are War Troll, Cave Troll, Cryo-Hydra, winter Wolf. I wanted to know if there are other forms you guys would suggest?
Also is the Knock-Down line worth it when I already have massive reach and the enemy will more than likely provoke enough AoO's anyway? The reason for it is that they have to stand from prone which Provokes AoO's.
AND does the Fast wild Shape class feature from MoMF count for the pre-req for Swift Wild shape? It gives the same benefits as the actual feat.
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-16, 02:19 AM (ISO 8601)
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- Nov 2009
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- Where the Wild Things Are
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Re: Build help:
If you can get This fix for VoP approved then take it. it's better than WBL simply because all the bonuses apply even when you are wildshaped.
Don't take the original VoP it sucks too hard.Awesome Gnome Psion avatar by Elrond.
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2010-07-16, 04:44 AM (ISO 8601)
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- Mar 2009
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- Sin City
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Re: Build help:
I don't know if I can get that variant Ok'ed with the DM.
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-16, 04:55 AM (ISO 8601)
- Join Date
- Dec 2004
Re: Build help:
You can't take Leap Attack at 1st level, it requires 8 ranks in Jump, so the earliest you could qualify is 5th level. You also can't get Defensive Sweep at level 15 when it requires a +15 BAB and both MoMF and Warshaper don't get fighter BAB. I don't see Swift Wild Shape as being worth it, you probably won't need to change shape much in combat and spending a move action to do so you'll still be able to attack (or full attack in hydra form). I wouldn't trade out the Ranger spellcasting just because you can prepare Rhino's Rush and get a bunch of 1st level Pearls of Power to recover it. I'd move Combat Expertise to where Leap Attack is, get Improved Trip at 3rd, Leap Attack at 6th, and Frozen Wild Shape at 9th level. Switch Knock-Down and Defensive Sweep places, and be sure to get a Monk's Belt with a Wilding Clasp.
Last edited by Biffoniacus_Furiou; 2010-07-16 at 04:55 AM.
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2010-07-16, 03:29 PM (ISO 8601)
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- Mar 2009
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- Sin City
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Re: Build help:
So this is what your suggesting?
Flaw – Power Attack
Flaw – Combat Reflexes
1 – Alertness
Human – Combat Expertise
Ranger – Track
3 – Improved Trip
6 – Leap Attack
8 - Fast Wild Shape
9 – Frozen Wild Shape (Frostburn)
12 – Robilar's Gambit (PH2)
15 – Knock-Down
18 – Defensive Sweep
While I like that better since I get to use wands and stuff would you consider it cheesy? I don't want to over shadow any of the other melee's in combat. I am just providing cover for squishy's while in hydra form since they have to go through reach to get to them provided they are still on the ground.
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-16, 05:03 PM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Build help:
Gambit requires BAB +12; MoMF is only medium BAB. This means you cannot take it before 15. Something to keep in mind. Also, consider Warshaper 4 over the extra MoMF levels; generally the last MoMF levels aren't amazing (level 12 Wildshaping with those forms and Ex Wildshape gets you all you'll want), while the other abilities add a few nice tricks to your bag.
It may not be a bad idea to consider a level or two or Warblade/Swordsage a bit higher up; some maneuvers go great with this and if you somehow e.g. ended up with Quicksilver Motion, that would cover Swift Wildshape too.Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
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2010-07-16, 05:09 PM (ISO 8601)
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- Mar 2009
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- Sin City
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Re: Build help:
Ok so would you recommend this then:
Ranger 5/MoMF 7/Nature's Warrior 1/Warshaper 3/Nature's Warrior 4
Flaw – Power Attack
Flaw – Combat Reflexes
1 – Alertness
Human – Combat Expertise
Ranger – Track
3 – Improved Trip
6 – Leap Attack
8 - Fast Wild Shape
9 – Frozen Wild Shape (Frostburn)
12 – Knock-Down
15 – Robilar's Gambit (PH II)
18 – Defensive Sweep
taking for nature's armament: nature's weapons, water's flow, and serpent coils
OR would this build be better suited:
Ranger 5/MoMF 7/Nature's Warrior 1/Warshaper 3/Nature's Warrior 2/Warshaper 2Last edited by Os1ris09; 2010-07-16 at 07:47 PM. Reason: forgot to post 2 build options for people to compare.
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-17, 12:36 AM (ISO 8601)
- Join Date
- Dec 2004
Re: Build help:
Either build would be good, considering Warshaper 5 allows you to change shapes as often as you want for the cost of the initial use. If your DM will let Nature's Warrior's increase in Wild Shape advance your MoMF class features, that would definitely be the one to go with.
In the early levels Combat Reflexes and a reach weapon is usually enough to protect the back row characters and win battles with superior tactics. Once you get some beefier forms (Fleshraker at level 5, Annis Hag at level 8), you can't help but overshadow any characters of a strictly melee class unless someone is Polymorphing them into a similarly beefy form. The purpose of a Ranger/MoMF build is to make a self-sufficient melee powerhouse, and with the exception of ToB classes any other nonspellcaster focused on melee is severely lacking in self-sufficiency unless they're using overpowered templates like Feral and Half-Minotaur. The power of melee classes suffers a sharp decline at around the level you'll be getting some decent forms, and the only way they'll be able to keep up is if there's a spellcaster buffing them. If one or more people play a weak/worthless character and everyone else holds back to avoid hurting their feelings, they're only dragging down the rest of the party and slowing the game down because combats take twice as long. If you're constantly pulling a little more weight than the other melee characters in the party, they may be more open to suggestions as to how they can improve their performance, such as asking the spellcasters for buffs.
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2010-07-17, 06:27 PM (ISO 8601)
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- Mar 2009
- Location
- Sin City
- Gender
Re: Build help:
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-17, 06:39 PM (ISO 8601)
- Join Date
- Mar 2009
Re: Build help:
If I remember correctly, feral is from Savage Species and half-Minotaur is from a Dragon mag. Not 100% sure though.
Edit: Half-Minotaur is Dragon 313.Last edited by The Dark Fiddler; 2010-07-17 at 06:42 PM.
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The best answer is always to ask your DM.
Unless you're the DM, in which case you should talk to your players.
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2010-07-17, 07:36 PM (ISO 8601)
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- Mar 2009
- Location
- Sin City
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Re: Build help:
Ok another question understanding morphic body. Its the class feature that warshaper gives you. the one that +4 to Str and Con. I was wondering does that only apply to your original form or all forms?
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-17, 07:40 PM (ISO 8601)
- Join Date
- Apr 2010
Re: Build help:
Yes, it does.
Originally Posted by Dead Levels
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2010-07-17, 09:53 PM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Sin City
- Gender
Re: Build help:
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-18, 04:03 AM (ISO 8601)
- Join Date
- Dec 2007
- Location
- Finland
- Gender
Re: Build help:
All of Warshaper's abilities only work when shifting.
Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.
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2010-07-18, 04:07 AM (ISO 8601)
- Join Date
- Mar 2009
- Location
- Sin City
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Re: Build help:
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html
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2010-07-18, 04:40 AM (ISO 8601)
- Join Date
- Dec 2004
Re: Build help:
A reach weapon always doubles your natural reach. If you take the form of a War Troll and get 15 ft. reach with Morphic Reach, a reach weapon will double that to 30 ft. Note that only appropriately sized or larger reach weapons actually grant extended reach, and it's always double your natural reach regardless of the weapon's size.
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2010-07-18, 04:46 AM (ISO 8601)
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- Mar 2009
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- Sin City
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Re: Build help:
SpoilerI Am A: Lawful Good Human Ranger (3rd Level)Ability ScoresStrength: 15Dexterity: 18Constitution: 16Intelligence: 16Wisdom: 16Charisma: 14Find yours here: http://www.easydamus.com/character.html