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Thread: [3.X] Just any old template?
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2010-07-21, 12:01 AM (ISO 8601)
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- Jul 2009
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[3.X] Just any old template?
Something I've noticed - a lot of people come here asking for recommendations on templates with specific bonuses. We're then treated to a nice list of templates... a lot of which can only be applied to already monstrous characters, and even more that would drastically alter a character's ability to function in normal society (I.E. half-illithid, half-dragon.. half-anything, actually) by turning them into a hideous monster of a person.
Are these really not at all concerns for a lot of people? Is it really worth becoming a gurgling, tentacle-faced abomination against nature in order to get that extra +4 Int and mind blast attack? And are these campaigns really flexible enough to accommodate someone having any of these templates at all?
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2010-07-21, 12:14 AM (ISO 8601)
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- Mar 2007
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- Canberra, Australia
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Re: [3.X] Just any old template?
Honestly? I think a lot of players would be fine with having a face only a mother could love - or several faces only a mother could love, or no face and they ate their mother, if it meant having some nice + bonuses for their character.
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2010-07-21, 12:20 AM (ISO 8601)
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- Sep 2008
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Re: [3.X] Just any old template?
It's a good question to ask, Rixx. One I have wondered to myself many times. Maybe it's my vanity, or perhaps it's that I would have trouble RPing an abomination. Either way, our campaigns have cities. And cities have people who don't expect Cthulhu-lite to be wandering their streets, begging to clean up the local bandit population for them.
Heck. They'd hire the bandits against you.
That said, I think it's mostly my vanity. I like to play things that are either 'hardcore' (like a dwarf), or pleasing to the eye, like an elf or a human or something. Aasimar or Tiefling even.
Who am I kidding? I'd playing an Incubus/Succubus every single time if it were a reasonable choice.Last edited by Greymane; 2010-07-21 at 12:20 AM.
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2010-07-21, 12:24 AM (ISO 8601)
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- Feb 2010
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Re: [3.X] Just any old template?
The is just reflection of players who optimze or DMs that want a non generic npc. In my opinion the latter of the two is more acceptable since it does spice up game a little. This does not mean in appropiate situations and settings a player couldn't have one the templates. Some of the templates seem to be only applicable in character creation is what you are talking about. There are also other templates that are acquired which are more likely to fit based on the setting. The Monster of Legend is an acquired template which can boost the power of a player quite abit without changing the appearance too much. However that one has a limited type requirement being animal/ magical animal.
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2010-07-21, 12:28 AM (ISO 8601)
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- Jun 2009
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- Fayetteville, AR
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2010-07-21, 01:04 AM (ISO 8601)
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- Jan 2010
Re: [3.X] Just any old template?
I personally try and make it fit the campaign what I play, but I do enjoy from time to time playing a more monstrous character just because it's fun to roleplay.
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2010-07-21, 01:31 AM (ISO 8601)
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- Feb 2010
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- Finland
Re: [3.X] Just any old template?
What? Someone asks for a template that does X, people list templates that do X. Maybe they won't be useful, maybe they will, but I see no virtue in censoring out the ones we think are unsavoury. It's not our character, nor our campaign.
And of course whoever comes up with the most obscure template gets a cookie.Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-07-21, 01:44 AM (ISO 8601)
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- Jul 2009
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Re: [3.X] Just any old template?
I do understand the appeal of playing templated characters (I, for one, would love trying out a game as a half-dragon); what I don't understand is how people will request templates with a certain mechanical benefit, with the implication that any of these templates would be acceptable to use, further implying that the template won't be an important part of the character concept (as the requester clearly has a concept in mind, should it require specific stat boosts), when you would think a template would be a hugely defining part of a character that would have more implications than the mechanical ones provided.
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2010-07-21, 01:50 AM (ISO 8601)
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- Jul 2008
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- Broken Damaged Worthless
Re: [3.X] Just any old template?
Last edited by arguskos; 2010-07-21 at 01:51 AM.
All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.
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2010-07-21, 01:53 AM (ISO 8601)
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- Feb 2010
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Re: [3.X] Just any old template?
I agree after looking at some of the templates I could easly come up with a character concept and run with it. Some of them like the Fetch gets my mojo going so I can create an epic backstory, and continue to follow through with the roleplaying. To become a fetch is for your ghost dad impregnates your mortal mom, and this blessed by a deity. The special abilities the fetch as are also of the little kid who gets pushed around and shunned. This and some others are not that are hard to pull off for me since I can empathize with them (possibly have worn almost the same shoe).
Last edited by TurtleKing; 2010-07-21 at 01:55 AM.
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2010-07-21, 01:53 AM (ISO 8601)
- Join Date
- Jan 2006
Re: [3.X] Just any old template?
Well, it's possible they could be starting from a mechanics point and then work from there.
Consider. You want to play a powerful Wizard with high intelligence, and your DM has given you a free template for whatever reason. You decide to play a Half-Illithid, because it gives the best INT bonus. Out of that is born the following, "My mother was nearly killed when a Mind Flayer tried to eat her brain, while traveling between towns for her uncle. She was saved at the last moment by a traveling wizard, but not before the Mind Flayer had done some damage to her. The wizard took her in, and they fell in love, and married. However, when I was born, he saw my tentacles and grey skin, and was revolted. He cast my mother from the home with me, forcing us to live on the streets as I grew up. Due to my mixed heritage, I'm far smarter than most humans. I am a Wizard, like my father, and one day I will find him and show him that my parentage has made me far stronger than he could ever hope to be!"
It's a different way of doing things, but if they write it up well, and are prepared to deal with the consequences, it can be incredibly rewarding from both a mechanical and roleplaying standpoint.
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2010-07-21, 01:55 AM (ISO 8601)
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- Jul 2009
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Re: [3.X] Just any old template?
I do suppose that is a way to approach things - I can be accused of picking the funnest looking abilities and justifying them afterwards.
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2010-07-21, 02:01 AM (ISO 8601)
- Join Date
- Jan 2006
Re: [3.X] Just any old template?
Generally, I play Humans, Elves, or Half-Elves, so in that respect, I'm a really boring player, but in Freeform games, where the mechanics aren't important, I would love to play Half-Illithids and their ilk. I actually think there's great fodder for backstories in those types of templates.
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2010-07-21, 07:26 AM (ISO 8601)
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- Aug 2009
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Re: [3.X] Just any old template?
I prefer to play monstrous characters. It bothers me (a lot) that most of the "player races" are just humans with a cosmetic change. Even the Aberration races are just humans with strange eyes or humans with a pokemon.
Hmm... I should see if anyone wants to run a game of all Monsters as adventurers.....
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2010-07-21, 07:31 AM (ISO 8601)
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- Feb 2010
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- Finland
Re: [3.X] Just any old template?
Last edited by Greenish; 2010-07-21 at 07:32 AM.
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-07-21, 08:07 AM (ISO 8601)
- Join Date
- Mar 2008
Re: [3.X] Just any old template?
I tend to think the reverse way. That is, the cities in the campaign are large enough that it's not simply 99% humans and the occasional elf or dwarf, but a melting pot of odd, but civilized, races. Groups of hadozee working by the docks, mogrelfolk scattered about in the market, and plenty of adventuring groups arriving as even more unusual races. That way, the players don't have to worry about sticking out like a sore thumb automatically (though they'll likely do that anyway).
Now, smaller towns out in the less-populated areas? Sure, a motley crew of random races and templates will cause quite a stir there.
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2010-07-21, 08:19 AM (ISO 8601)
- Join Date
- May 2009
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- Behind You
Re: [3.X] Just any old template?
This reminds me of this comic;
http://www.thenoobcomic.com/index.php?pos=2Do you know what the chain of command is? It's the chain I go get and beat you with until you understand who's in rotten command here!
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2010-07-21, 08:46 AM (ISO 8601)
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- Oct 2008
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- Freljord
Re: [3.X] Just any old template?
Dern straight.
Personally, Í'm not bothered by it. It has only happened in one game of mine that was a Gestalt game and most characters had ways of hiding their strangeness, with the only one incapable of that living as a hermit in the mountains.
And y'know, sometimes such things do come to exist for some reason, and what better way for them to exist other than as a PC? PCs are supposed to be unique and above the masses anyway, unless you're playing in a low-level game, or a low-magic one.Homebrewer's Signature | Avatar by Strawberries
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2010-07-21, 08:51 AM (ISO 8601)
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- Feb 2006
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- Texas
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Re: [3.X] Just any old template?
Three words, my friend: Hat of Disguise.
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2010-07-21, 08:52 AM (ISO 8601)
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- Jan 2007
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- Switzerland
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Re: [3.X] Just any old template?
It depends on the game. If they are the heroes of peasant village or small town] saving it from [threat], it is unlikely that the characters will be anything but basic humanoid races. If, on the other hand, you play Planescape, there will certainly be a few planetouched and half-outsiders in the party. Then there are monstrous campaigns... currently, I've thrown my hat in the ring for a mindflayer campaign over on the RP boards, and playing a non-flayer there would even look comparably silly.
So, depends on the game. In some games, playing a freak will get you chased out of town/looked at strangely/prosecuted by the inquisition, while in others it's perfectly normalResident Vancian Apologist
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2010-07-21, 01:46 PM (ISO 8601)
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- Aug 2009
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- Maryland
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