New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Page 1 of 2 12 LastLast
Results 1 to 30 of 40
  1. - Top - End - #1
    Ettin in the Playground
    Join Date
    Mar 2010

    Default Defenses for a level 10 fighter?

    What defensive items would you give to a level 10 fighter? I'm afraid I've been rather stingy in my items this game due to inexperience (got stuck DM'ing a higher level than I was ready for). I'm noticing most CR-appropriate monsters can hit my fighters almost all the time, and would like to change that up.

  2. - Top - End - #2
    Orc in the Playground
     
    Skaven's Avatar

    Join Date
    Mar 2008

    Default Re: Defenses for a level 10 fighter?

    First stop: Better AC Armour.

    (Is he a sword+board? if so, shield here)

    Second stop: Ring of protection.

    Third stop: Amulet of Natural Armour (I find I prefer the con amulet on my fighters).
    Credits to Nathan for my avatar!


  3. - Top - End - #3
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: Defenses for a level 10 fighter?

    Miss chance is generally superior to extra AC at level 10 (cloak of concealment I think its called?), but using the MiC rules for combining magical affects can help boost your AC by paying a small amount of gold for a multiple +1's. Alternativly embrace your low AC and take robilar gambit in two levels, but you might not want to do that with your fighter.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  4. - Top - End - #4
    Ettin in the Playground
    Join Date
    Mar 2010

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by Skaven View Post
    First stop: Better AC Armour.

    (Is he a sword+board? if so, shield here)

    Second stop: Ring of protection.

    Third stop: Amulet of Natural Armour (I find I prefer the con amulet on my fighters).
    We have 2...one sword/board, one TWF. TWF is an optimizer and outpaces the party sorcerer, sword/board is the opposite end of the spectrum and can't manage to hit most things.

    Quote Originally Posted by Boci View Post
    Miss chance is generally superior to extra AC at level 10 (cloak of concealment I think its called?), but using the MiC rules for combining magical affects can help boost your AC by paying a small amount of gold for a multiple +1's. Alternativly embrace your low AC and take robilar gambit in two levels, but you might not want to do that with your fighter.
    In case it wasn't clear I'm the DM.
    Last edited by WarKitty; 2010-08-01 at 08:45 AM.

  5. - Top - End - #5
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by WarKitty View Post
    In case it wasn't clear I'm the DM.
    Okay then, same advice: give him a cloak of concealment (or however you call it) and a wizard who can enchant his other magical items with some +1's to AC (could be the wizard's Guild form of payment for completing an assigment).
    Last edited by Boci; 2010-08-01 at 08:49 AM.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  6. - Top - End - #6
    Troll in the Playground
    Join Date
    Aug 2009
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    Free template? It only takes a Con of 20 to start picking up DR/- (And other types of DR can be had even easier).
    ,,,,^..^,,,,


    Quote Originally Posted by Haldir View Post
    Edit- I understand it now, Fighters are like a status symbol. If you're well off enough to own a living Fighter, you must be pretty well off!

  7. - Top - End - #7
    Banned
     
    faceroll's Avatar

    Join Date
    Jan 2010

    Default Re: Defenses for a level 10 fighter?

    An animated mithral tower shield is pretty nice.

    The fighters should be in a mithral chain shirt, breastplate, or full plate, given their dex score. Mithral mechanus gear, from manual of the planes, is 10 AC and max dex 2. Pretty awesome stuff.

    Defending armor spikes can boost their AC, though it's rather expensive if you don't have someone cast greater magic weapon on them. Only get them when you can't find another +1 AC for under 8,000 gp.

    I would say between mithral armor, a ring of prot +1, and a total of +3 on their actual armor, you should see an increase of 5 to their AC.

  8. - Top - End - #8
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by faceroll View Post
    mechanus gear, from manual of the planes
    Actually from Planar Handbook.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  9. - Top - End - #9
    Banned
     
    faceroll's Avatar

    Join Date
    Jan 2010

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by KillianHawkeye View Post
    Actually from Planar Handbook.
    Oh, the other one. Is that the 3.5 one that is better?

  10. - Top - End - #10
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by faceroll View Post
    Oh, the other one. Is that the 3.5 one that is better?
    Yes, that's the 3.5 one. I wouldn't say that it's better exactly. Manual of the Planes has more descriptions about various locations, etc. It's more of a DM's book, while Planar Handbook has a lot more content for players and less environmental info. As for the example at hand, Manual of the Planes has a couple races & prestige classes, but no equipment (unlike Planar Handbook).
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  11. - Top - End - #11

    Default Re: Defenses for a level 10 fighter?

    The sword and board guy should pick up Dwarven Mountain Plate which is from Races of Stone. Sure, you can only move 10ft/round, but its worth it.

  12. - Top - End - #12
    Titan in the Playground
     
    ElfRangerGuy

    Join Date
    Aug 2007
    Location
    Imagination Land
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by Machiavellian View Post
    The sword and board guy should pick up Dwarven Mountain Plate which is from Races of Stone. Sure, you can only move 10ft/round, but its worth it.
    Sounds good for a Dwarven Defender, who's not supposed to move anyway.
    "Nothing you can't spell will ever work." - Will Rogers

    Watch me draw and swear at video games.

  13. - Top - End - #13
    Ogre in the Playground
     
    AssassinGuy

    Join Date
    Aug 2006
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    For the sword-and-board hitting people: Two of the easiest ways of getting decent +hit are a one-level dip in cleric, dropping the domains for Law Devotion and one other (Protection would fit the character, probably). A one-level dip in Crusader gets a stance, a few half-decent maneuvers, and the ability to use a Discipline weapon (+3hit, attune it to the discipline of whatever stance he chooses).
    Proudly without a signature for 5 years. Wait... crap.

  14. - Top - End - #14
    Ogre in the Playground
     
    Demons_eye's Avatar

    Join Date
    Nov 2007
    Location
    Mi Lower P
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    ~Sweet avatar by Miss Nobody~

    Quote Originally Posted by Mike
    You killed it, its dead, it exploded, Good Job.
    Quote Originally Posted by Logalmier View Post
    "I need a latter! Quick, find a psion so he can make one with his mind!"

  15. - Top - End - #15
    Pixie in the Playground
     
    Beholder

    Join Date
    Jun 2010

    Default Re: Defenses for a level 10 fighter?

    The TWF is out hitting the sword and board? How? the S&B guy must have a terrible build or very bad stats. The TWF guy can cut his penalties to hit to almost zero with 3 or 4 feats but a straight fighter can use those feats to add bonuses. Basically the TWF starts off with a deficit to hit or in the hole.

  16. - Top - End - #16
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by wick View Post
    The TWF is out hitting the sword and board? How? the S&B guy must have a terrible build or very bad stats. The TWF guy can cut his penalties to hit to almost zero with 3 or 4 feats but a straight fighter can use those feats to add bonuses. Basically the TWF starts off with a deficit to hit or in the hole.
    Crit fishing with a build that gets good stuff from crits? Like the feat that goves you a chance to make an enemy shaken. Plus the TWF may have a lower to hit, but he has more attack that do roughly equal damage to the S&B.
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  17. - Top - End - #17
    Bugbear in the Playground
    Join Date
    Apr 2010

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by Demons_eye View Post
    Now fix a banner to your back and lead a charge "FOR THE EMPRAH!!!!!"
    Quote Originally Posted by Dead Levels
    The monk is the only other core class, aside from the barbarian, that has no dead levels. Players always have something to look forward to with the monk, which boasts the most colorful and unique special abilities of all the character classes.

  18. - Top - End - #18
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    Mithril Mechanus Gear [PlH] is the best AC base armor for a low-Dex Fighter. That said, Ring of Blinking or Displacement [MiC] Armor works for the 50% miss chance against many opponents.

    Easy AC boosts:
    - Ring of Pro
    - Amulet of NA
    - Dusty Rose Prism Ioun Stone (5.5 for +1 Insight)
    - Boots of Speed (12k for +1 Untyped when using Haste)

    And of course, shield & armor enhancements (tho Cleric's Magic Vestment is infinitely more convenient and cheaper).
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  19. - Top - End - #19
    Titan in the Playground
     
    Frosty's Avatar

    Join Date
    Nov 2006

    Default Re: Defenses for a level 10 fighter?

    Miss chance, miss chance, miss chance for the TW fighter. Expensive shield and armor for the SnB fighter. Also have him take feats like shield ward for extra goodies.

    In order for the SnB fighter to hit stuff,make sure he has good strength I guess. Belt of giant strength? Someone needs to cast Greater Magic Weapon on his sword too. Inspire Courage would help if there's a bard in the group. If he wants to actually do damage, have him start taking Warblade or Crusader from now on.

  20. - Top - End - #20
    Bugbear in the Playground
     
    Andion Isurand's Avatar

    Join Date
    Dec 2007
    Location
    Tintageer Terrace
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    You could also include artificers in your setting, and then have one of the PCs make a knowledge check to remember that they can withdraw the life force (experence) put into magic items (via retain essence) and craft others in their place.

    Later on after getting any randomly rolled treasure, the group can seek out an artificer who uses Retain Essence as a form of business and have the magic drained form items they don't want and put into the creation of new items they they do want, paying gold for materials and labor... minus the cost that the mundane leavings of the old item provide.
    Last edited by Andion Isurand; 2010-08-01 at 02:33 PM.

  21. - Top - End - #21
    Titan in the Playground
    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by Boci View Post
    Miss chance is generally superior to extra AC at level 10 (cloak of concealment I think its called?), but using the MiC rules for combining magical affects can help boost your AC by paying a small amount of gold for a multiple +1's. Alternativly embrace your low AC and take robilar gambit in two levels, but you might not want to do that with your fighter.
    Cloak of minor displacement gives you 20% for almost half your WBL. Armor gives you 75% for about the same or a little less. Too lazy to do the math on mithril right now, but it's probably more expensive than magical enhancements at his level or even in the near future.
    Last edited by ericgrau; 2010-08-01 at 02:44 PM.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
    TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
    Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
    Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)

  22. - Top - End - #22
    Bugbear in the Playground
    Join Date
    Apr 2010

    Default Re: Defenses for a level 10 fighter?

    Cloak protects you better from Enervation than AC boosts.
    Quote Originally Posted by Dead Levels
    The monk is the only other core class, aside from the barbarian, that has no dead levels. Players always have something to look forward to with the monk, which boasts the most colorful and unique special abilities of all the character classes.

  23. - Top - End - #23
    Titan in the Playground
    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    And death ward is better than that measly 20%, but who cares. Touch AC gives almost as much and isn't just for a corner case. You can't afford to blow half your wealth on each of 50 corner cases just to get a couple percent boost versus a more general approach.
    Last edited by ericgrau; 2010-08-01 at 02:51 PM.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
    TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
    Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
    Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)

  24. - Top - End - #24
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by ericgrau View Post
    Death ward protects you better than a cloak, probably other magic items too. But who really cares about either? We're talking about getting a 20% less than 5% of the time. And the normal boost to touch AC gives you over 15%. So we're talking a 2-4% boost for a corner case. Whoop-dee-doo. You can't afford to blow half your wealth on each of the 50 other things you might face instead, especially for a piddly bonus.
    Okay I get 20% because that is the miss chance for a cloak, but where are you getting all the other numbers?
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  25. - Top - End - #25
    Titan in the Playground
    Join Date
    Aug 2007
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    5% per +1 touch AC. But the original ray doesn't hit 100% of the time. Maybe 90%. So 15% is 16-17% of the actual hits.
    Last edited by ericgrau; 2010-08-01 at 02:53 PM.
    So you never have to interrupt a game to look up a rule again:
    My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
    TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
    Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
    Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)

  26. - Top - End - #26

    Default Re: Defenses for a level 10 fighter?

    If this fighter's a dwarf, I have the ULTIMATE floating wall:

    Clockwork Mountain Plate
    dual wield Tower Shields
    Ride a magic carpet
    be a Dwarven Defender

    with the magic carpet, he can move whilst in the defensive stance. No really.

  27. - Top - End - #27
    Titan in the Playground
     
    DrowGuy

    Join Date
    Jul 2008

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by ericgrau View Post
    5% per +1 touch AC. But the original ray doesn't hit 100% of the time. Maybe 90%. So 15% is 16-17% of the actual hits.
    Well a cloak is 24k. What is the maximum amount of AC you can get with that? 12, assuming you can find 12 items that each grant +1 to AC (highly unlikely, and even then not 75% but 65% using your maths, which I must admit I do not get)). I will ignore the slots issue since I am pretty sure the combination rules in MiC render that a non-issue, so the only real questions are how many items can you find that grant +1 AC, and how of that will also apply to flatfooted and (more importantly) touch AC?
    "It doesn't matter how much you struggle or strive,
    You'll never get out of life alive,
    So please kill yourself and save this land,
    And your last mission is to spread my command,"

    Slightly adapted quote from X-Fusion, Please Kill Yourself

  28. - Top - End - #28
    Colossus in the Playground
    Join Date
    Dec 2007
    Location
    Finland
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by Machiavellian View Post
    Clockwork Mountain Plate
    Mechanus Gear tends to be better, Mithril grants the highest AC bonus.

    Quote Originally Posted by Machiavellian View Post
    dual wield Tower Shields
    Shield-bonuses don't stack. Defending weapons, on the other hand, do by apparent RAW so look there.

    Quote Originally Posted by Machiavellian View Post
    Ride a magic carpet
    be a Dwarven Defender

    with the magic carpet, he can move whilst in the defensive stance. No really.
    Still don't find it makes Defender worth it.
    Campaign Journal: Uncovering the Lost World - A Player's Diary in Low-Magic D&D (Latest Update: 8.3.2014)
    Being Bane: A Guide to Barbarians Cracking Small Men - Ever Been Angry?! Then this is for you!
    SRD Averages - An aggregation of all the key stats of all the monster entries on SRD arranged by CR.

  29. - Top - End - #29
    Bugbear in the Playground
     
    Andion Isurand's Avatar

    Join Date
    Dec 2007
    Location
    Tintageer Terrace
    Gender
    Male

    Default Re: Defenses for a level 10 fighter?

    I would recommend the Broadblade Shortsword (Complete Adventurer) if you are using weapon groups in your campaign and the fighter goes for exotic light blades and does any kind of defensive fighting. Grants +2 AC when you fight defensively or take a -2 penalty for Combat Expertise.

    Quote Originally Posted by Machiavellian View Post
    The sword and board guy should pick up Dwarven Mountain Plate which is from Races of Stone. Sure, you can only move 10ft/round, but its worth it.
    Heh, well, you could try this and move at normal heavy armor speed...

    Thaalud Stone Armor: heavy armor; 2,800 gp;
    armor bonus +12; max Dex +0; check penalty
    –8; AF 40%; 180 lb.

    from Anauroch the Empire of Shade
    Last edited by Andion Isurand; 2010-08-01 at 03:34 PM.

  30. - Top - End - #30

    Default Re: Defenses for a level 10 fighter?

    Quote Originally Posted by Eldariel View Post
    Mechanus Gear tends to be better, Mithril grants the highest AC bonus.



    Shield-bonuses don't stack. Defending weapons, on the other hand, do by apparent RAW so look there.



    Still don't find it makes Defender worth it.
    1. I picked Mountain Plate because it's Exotic Armor and has an insane AC bonus

    2. it's for the look. wcs, have an animated shield and a defending weapon, as well as the tower shield

    3. So being able to block attacks at will isn't worth it? and being able to thumb your nose at the RAW?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •