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    Pixie in the Playground
     
    Ed-zero's Avatar

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    Thumbs up [Hackmaster] Min-max/munchkin tips & tricks

    So I'm starting this thread about 4e Hackmaster or even 5e if anyone has that because I just saw a thread asking for bloodmage advice.. I don't so I'll just stick to 4e for the moment.

    I have at least 2 builds that I think are pretty ridiculous (a monk build and a archer build) and will post them later when I get home later today. If anyone has cool builds/tricks then please post em!

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    Pixie in the Playground
     
    Ed-zero's Avatar

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    Default Re: [Hackmaster] Min-max/munchkin tips & tricks

    Okay, here's what I mentioned before, but I cannot find the monk that I talked about earlier. Ah well, another time I guess.

    Here's the archer:

    My Pixie Fairie Fighter
    Name: Fego (Fire Petal)
    Clan Name: Kul
    Clan Location: Fra'Neer
    Weight: 25 pounds
    Height: 2 foot tall
    Skin tone: Orange
    Wing Color: Reddish

    Racial Traits:
    Cast Invisibility 1/day Be invisible for 24 hours until I don’t want to anymore or I attack

    Build Points:
    Pixie Faerie 14
    Fighter 10
    Total: 24

    Build Packages:
    Archer 15BP Combatants Guide to Slaughtering Foes

    Flaws
    Trick Knee (Major) +11 If I run with my right leg, my knee can give way
    Animal Antipathy (Minor) +7 Snakes attack me on sight
    Superstitious (Minor) +10 Snakes are unlucky
    Total: +28
    Total BP from Race, Class & Flaws: 52

    Skills/Talents:
    Bowyer/Fletcher 0 BP Make arrows & bows (free with archer package)
    Swimming & Swimming: Dog Paddle 4 BP
    Flutter Talent 2 BP Move silently without penalty
    Dirty Fighting 2 BP +2 to hit & damage, you get -2 to AC
    Fairie Kind Martial Arts 5 BP +2 to attack and damage
    Keen Sight 3 (w/archer) +1 to attack
    Archer Package 15 BP From the Guide to Slaughtering your Foes - Have 5/2 attacks (2 one round, 3 the next) from 1st level
    Astronomy 1 BP Navigate by the stars
    Total BP Used: 32 (52 with using the 2 shoulder tattoos!)

    Bonuses: Bonus:
    Dirty Fighting Talent +2 to hit & damage, you get -2 to AC
    Bonus for Height Advantage +1 pg. 132 in players handbook
    Faerie Kind Martial Arts +2 to attack & damage in any combat - 5bp
    Keen Sight - +1 to all ranged attacks and see 25% father in given light condition - 5bp (3 with archer package)
    Flanking (side or behind) +2 to attack
    Double Bow Specialization +2 to attack (within 30 feet)
    Pixie Racial Flying Combat Bonus +2 to attack while flying
    2 Tribal Magic Tattoos (Acckrink) +2 to damage with bow & -1 con for each tattoo - 10 BP each!
    Archer Build Package +2 to attack
    Treating the arrows after 1 month +1 to damage
    Total Bonuses:
    To Attack: +16 (flanking or from behind) +14 all other times
    To Damage +6

    Weapons: Cost
    Bow, Great, Pixie Fairy 75 gp Guide to Pixie Faeries
    Sheaf Arrows 3 silver/6 arrows 1d6 damage to S/M/L, 20/40/60 ft. range Guide to Pixie Faeries

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