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2010-08-09, 10:09 PM (ISO 8601)
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- Aug 2008
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[Pathfinder] Wings, Celestials, and Flight
So im about to play in a new campaign, starting at mid level.
I was looking at the sorcerer celestial bloodline and they get a really neat power at 9, and an improved version at 20... wings! I really had my heart set on making a cleric, but I loved winged characters... is there some way I can have my cake and eat it too? IE be a cleric and still get some kind of winged trait or feat or something?
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2010-08-09, 10:10 PM (ISO 8601)
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- Jul 2009
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Re: [Pathfinder] Wings, Celestials, and Flight
Take the Travel domain, and see if your DM lets you fluff the Fly spell as letting you grow wings - that's the only thing that immediately springs to mind.
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2010-08-09, 10:15 PM (ISO 8601)
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- Aug 2009
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- United States
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Re: [Pathfinder] Wings, Celestials, and Flight
if you don't mind LA you can go with the "winged" template from savage species, it also boots dex and wisdom. and if your dex is high enough (17) you get a perfect maneuverability.
TN Human Sorcerer | STR 11 | DEX 16 | CON 11 | INT 16 | WIS 14 | CHA 18
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2010-08-10, 11:18 AM (ISO 8601)
- Join Date
- Jun 2010
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- Vancouver, WA
Re: [Pathfinder] Wings, Celestials, and Flight
Races of the wild has a flying birdlike race. Animal dovation feat gives you temporary wings. Races of the dragon have a couple of ways to get wings.
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2010-08-10, 11:52 AM (ISO 8601)
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- Jan 2009
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- Sacramento
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Re: [Pathfinder] Wings, Celestials, and Flight
Races of Faerun has a feat called Outside Wings. It requires taking another feat from the same source book called Celestial Bloodline. Perhaps you can ask your DM if you can import those feats into your campaign.
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2010-08-10, 01:54 PM (ISO 8601)
- Join Date
- Jun 2009
Re: [Pathfinder] Wings, Celestials, and Flight
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2010-08-10, 01:58 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Argonth
Re: [Pathfinder] Wings, Celestials, and Flight
Does pathfinder have favored souls? They get wings, but not soon enough to matter probably.
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2010-08-10, 02:29 PM (ISO 8601)
- Join Date
- Mar 2004
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- In eternity.
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Re: [Pathfinder] Wings, Celestials, and Flight
Dragonborn Template - Get wings from L1 and flight from L6!
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2010-08-10, 02:34 PM (ISO 8601)
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- Jul 2009
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Re: [Pathfinder] Wings, Celestials, and Flight
Oracles of certain mysteries can get wings (winds and flame immediately spring to mind, but I think there are more).
Last edited by Rixx; 2010-08-10 at 02:34 PM.
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2010-08-10, 02:35 PM (ISO 8601)
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- Apr 2008
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- USA
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2010-08-10, 04:24 PM (ISO 8601)
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- Dec 2009
- Gender
Re: [Pathfinder] Wings, Celestials, and Flight
Or you could add the Half-Celestial Template, assuming your DM allows it. Due to the wonky way Pathfinder deals with LA (i.e. not having any and letting DMs adjudicate it on a case by case basis) this becomes a valid option for players, depending on how your DM views the variable CR increase (for HD < 5 it is +1 which I think makes it available for PCs). It gets you various abilities (+1 Natural Armor, the Outsider (Native) Type with its tasty Weapon Proficiencies, Energy Resistance, Immunity to Disease, a Racial Save bonus against Poison, DR, SR, some SLAs and Smite 1/day, and some ability increases) and, most importantly, Wings with a fly speed of 2x Land Speed and Good Maneuverability.
I've played a (cloistered) Cleric who was a Half-Celestial Human, and the template is useful but not so powerful as to be problematic. I was easily the most optimized of the group, but as the party buffer nobody seemed to mind.No levelled malice
Infects one comma in the course I hold;
But flies an eagle flight, bold, and forth on,
Leaving no track behind.
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2010-08-11, 11:22 AM (ISO 8601)
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- Dec 2007
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- San Antonio, Texas
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Re: [Pathfinder] Wings, Celestials, and Flight
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2010-08-11, 11:34 AM (ISO 8601)
- Join Date
- Oct 2008
Re: [Pathfinder] Wings, Celestials, and Flight
Level adjustment for monstrous races doesn't hurt nearly as badly in PF as it did in 3.5. Maybe you could look for something winged with a low CR and use that as your race?
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2010-08-11, 11:40 AM (ISO 8601)
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- Jan 2009
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- Sacramento
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Re: [Pathfinder] Wings, Celestials, and Flight
I love how people love to be rude on the internet.
From the Pathfinder conversion PDF which you can download for free from Paizo: "It includes rules for converting characters, monsters, feats, spells, prestige classes, and magic items from the 3.5 version of the rules to the Pathfinder Roleplaying Game."
As I stated in my first post he could ASK his DM if it would be allowed for him to import those feats into the campaign.Last edited by hobbes1020; 2010-08-11 at 11:44 AM.
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2010-08-11, 10:23 PM (ISO 8601)
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- Aug 2008
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Re: [Pathfinder] Wings, Celestials, and Flight
Thanks so much for the suggestions everyone! I think im going to try the half-celestial idea, that seems to fit me perfectly anyway :)
I do have a followup question: If my "type" changes to outsider native, does that strange outsider type stuff apply to the character, or is that just for monsters and NPCs? The skill points would need to be changed for pathfinder a bit, obviously.
Outsider Type
8-sided Hit Dice, Base attack bonus equal to total Hit Dice (as fighter), Good Fortitude, Reflex, and Will saves, Skill points equal to (8 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die. Proficient with all simple and martial weapons and any weapons mentioned in its entry. roficient with whatever type of armor (light, medium, or heavy) it is described as wearing, as well as all lighter types.
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2010-08-11, 10:31 PM (ISO 8601)
- Join Date
- Oct 2008
Re: [Pathfinder] Wings, Celestials, and Flight
You won't technically have racial hit die in Pathfinder, so none of that stuff comes into play.