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2010-08-14, 03:20 AM (ISO 8601)
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(4e) Sorcerers: is there a reason for NOT using daggers?
Sorcerers make use of daggers and staffs as implements.
They are also focused on AoE damage, so any source of bonus damage is worthwhile.
The dual implement caster feat adds the enchantment bonus of the off-hand implement as bonus damage.
Now, the staff is a two handed weapon and thus using it would deny the use of the dual implement caster feat, which leaves me with daggers.
Has the staff any redeming qualities that make up for the loss of damage?
Or is there really no reason from an optimization point of view to use staffs?
Im asking because it would look very silly on my character to frikin' dual wield daggers. My sorcerer wont be one of the "I dont need to study magicz, I just know what to do because I'm (a dragon, a storm, just crazy, etc.)" type. To the contrary: he will be one of the scholary type, a grizzled war wizard veteran. Using anything other than an iconic wizard staff would be a downer, but dual wielding daggers would completely cramping his style.
Normaly I would just go for the style, mechanical benefits to be damned, but considering the game this character is being made for more or less focuses on the combat part with little to no roleplaying there is no excuse for not bringing optimized characters to the table.
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2010-08-14, 03:23 AM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Unless things have changed, staves are one-handed implements, despite being two-handed weapons. It's worth pointing out that 4e's variance in power levels is fairly shallow, overall, so you can still be decent enough without necessarily taking all the most optimal options.
Last edited by Kylarra; 2010-08-14 at 03:25 AM.
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2010-08-14, 04:40 AM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
If staffs are one handed implements, and you dual-wield them, will you look like Saruman in the Fellowship of the Ring movie after he grabbed Gandalf's staff?
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2010-08-14, 06:03 AM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
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2010-08-14, 06:17 AM (ISO 8601)
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- Jun 2007
Re: (4e) Sorcerers: is there a reason for NOT using daggers?
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2010-08-14, 07:14 AM (ISO 8601)
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2010-08-14, 10:15 AM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
One of our players took this feat and used an orb for his off-hand implement (IIRC). Our GM considered it an acceptable solution to place the orb on top of the staff (the player agreed to not use the empty hand in combat).
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2010-08-14, 12:43 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
To echo what others above have said, there is very little reason (now that Daggermaster only works for rogue powers) to use a Dagger implement as a Sorceror. A Staff uses the same number of hands and comes in Staff of Ruin (easier than Dagger of Subtlety, and you are almost certainly using one of the other). An optimized Sorceror will dualwield staffs, or have a staff mainhand and a dagger offhand for an interesting offhand property.
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2010-08-14, 01:12 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Dual wielding staffs... *mind boggles*
Ah, well, I will ask my DM if I can have two staff enchantments on one staff. It should be almost identical to wielding to staffs (save for weight, which is handwaved), right?
And since staffs are also double weapons, this might not even be a houserule, right?
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2010-08-14, 01:59 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
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2010-08-14, 02:05 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
A sorcerer with two weapons, taking a potion:
Drop weapon (free)
Draw potion (minor)
Take potion (minor)
Pick up weapon (move) or Blow People Up (no bonus from other staff) (standard)
A sorcerer with one:
Draw potion (minor)
take potion (minor)
BLOW PEOPLE UP (standard)
So I wouldn't allow it.
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2010-08-14, 02:16 PM (ISO 8601)
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- Jun 2007
Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Correct. Also, the quarterstaff is not in fact a double weapon (unless you spend a feat on staff fighting).
Sure, but if you have a disembodied hand, battle harness, quick draw feat, bracers of quickness, or are thri-kreen, then it's much faster. Any of that is rather recommended, because swapping items around is very effective in the hands of an arcane caster.Guide to the Magus, the Pathfinder Gish class.
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2010-08-14, 03:04 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
With Staff Fighting there are some arguments to the effect that you are now holding an implement in each hand and thus can use Dual Implement Spellcaster,the two just happen to be the same item...it's not something I'd let fly in my games though.
As for potion-drinking, potions are pretty universally weak in 4e. Whetstones are a little more useful, but still, it's not really a problem to have both hands occupied. Rangers do it all the time.Lord Raziere herd I like Blasphemy, so Urpriest Exalted as a Malefactor
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2010-08-14, 03:07 PM (ISO 8601)
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- May 2007
Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Well, the dual staff for dual implements costs an extra feat, which I would think balances the cost pretty nicely to be honest, compared to simply buying, stealing or looting a second impliment.
You get more money than feats, after all.
That said though, I think it really is the kind of thing that should be discussed with DM, because of a mixture of possible rules and aesthetic niggles and varying personal tastes.
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2010-08-14, 03:36 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
I'm sensing a lot of hatred towards daggers which is unwarranted.
Staff has the Staff of Ruin -- an absolutely amazing implement.
Daggers have the Totem Dagger which is equal to the SoR if you are a Halfling.
Daggers also have more "good, but not great" powers than Staffs, on the whole. I'd list some, but I'm feeling lazy. Bloodiron is one that comes to mind quickly.Thank you Ceika for the wonderful Avatar avatar!
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2010-08-14, 04:49 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Sure, but it's inferior if you're not a small race.
Daggers also have more "good, but not great" powers than Staffs, on the whole.Guide to the Magus, the Pathfinder Gish class.
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2010-08-14, 04:58 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Anybody looked at the DnD insider class act sorcerer of yesterday yet? its dedicated to dagger sorcerers.
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2010-08-14, 07:18 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Feats are decent enough I guess, and the only good parts are Ensorcelled Blade (MBA At-Will with White Lotus Riposte-esque effect, except you riposte with Spell Source damage) and Lightning Cuts (Why oh why doesn't it add cha to damage? Also, a crappier low slash on a ranged AoE combatant).
Really, the article is trying to make the Sorcerer some kind of melee combatant, which is what it isn't supposed to be.
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2010-08-14, 07:23 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Jagged Dagger is, imho, better than all those you just mentioned, allowing the wielder to score a crit on a 19.
Vampiric is great for getting around immunities.
Subtle is good for just increasing your dpr ... especially good for Drow or if you have good teammates.
The Chaos Tooth dagger is also very good for Chaos Sorc's.
To me, I'd much rather have a wonderful property that is always active than a good daily and that's where daggers really outshine staffs.
Don't get me wrong -- I'll take the Staff of Ruin any day. It's by far the best implement in the game. BUT -- if the SoR is not available for whatever reason, my Sorc's will default to daggers next.Thank you Ceika for the wonderful Avatar avatar!
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2010-08-16, 09:32 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Also there is an accurate staff, but no accurate dagger.
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2010-08-16, 09:34 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
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2010-08-16, 09:41 PM (ISO 8601)
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2010-08-16, 09:44 PM (ISO 8601)
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Re: (4e) Sorcerers: is there a reason for NOT using daggers?
Both should be able to, though I'm not sure if a swordmage would really benefit from a boost to implement-power-accuracy at the cost of that much damage on the majority of its powers. Also, you have to be proficient with dagger implements in some context to be able to take Superior Implement Proficiency (accurate dagger), so as a bard you'd need to multiclass sorceror or pick up Arcane Implement Proficiency.
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