A Monster for Every Season: Summer 2
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    Thefurmonger's Avatar

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    Default Warmage, Beguiler, Dread Necro.....

    Hey all.

    I'm sure it has come up before but has anyone made more Tier 3ish casters like these?

    you know, a diviner, a transmuter stuff like that?
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    Default Re: Warmage, Beguiler, Dread Necro.....

    Damn right I did! My homebrew sig contains the Rearranger, the Savant, and the Summoner, all of which are in this vein (Transmutation, Divination/Abjuration, and Conjuration, respectively). They've all be play-tested, and though the Savant needs some reworking, the other two are quite solid.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    Default Re: Warmage, Beguiler, Dread Necro.....

    I think I've seen an Oracle and a Summoner somewhere on these boards.
    "In dark times, should the stars also go out?"

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    Default Re: Warmage, Beguiler, Dread Necro.....

    Me too. Elemental casters, in the sig.
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    Thefurmonger's Avatar

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    Default Re: Warmage, Beguiler, Dread Necro.....

    Arguskos, Why did you make them prepared casters?

    Half the point of the 3 I asked about is the "you know all the spells on your list" thing.
    Amazing Ninja Penguin Avatar By Meirnon

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    Intelligence is knowing a Tomato is a fruit.
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    DragoonWraith's Avatar

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    Default Re: Warmage, Beguiler, Dread Necro.....

    My Puppet Master focuses on summons and buffs, and is a full-list caster.

    The rules for the puppet are massively over-wordy, though.

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    NecromancerGuy

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    Default Re: Warmage, Beguiler, Dread Necro.....

    My sig contains a summoner class, which has been somewhat playtested and found to be balanced. It draws somewhat from Arguskos's version of the same thing. Thanks again by the way, Arguskos.
    "To play a fighter is to play the game.
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    Default Re: Warmage, Beguiler, Dread Necro.....

    Quote Originally Posted by Thefurmonger View Post
    Arguskos, Why did you make them prepared casters?

    Half the point of the 3 I asked about is the "you know all the spells on your list" thing.
    They're not all prepared, IIRC, but it's been awhile since I checked. It was just a thematic decision in general. If you don't like it, just change it. It doesn't change anything balance-wise.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

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    NecromancerGuy

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    Default Re: Warmage, Beguiler, Dread Necro.....

    I made another class that works the same way, but I've never posted it for laziness reasons. My version of The Witch. I'd post it if someone wanted to do the work of table-ing it for me, as, like I said, I'm too lazy to do it myself.
    "To play a fighter is to play the game.
    To play a wizard is to understand the rules.
    To understand the rules, and play a fighter, is to understand the game."
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    Default Re: Warmage, Beguiler, Dread Necro.....

    A table's hardly difficult to do: gimme BAB, Saves, and 20 levels worth of a Special column, and I'll do it for you.

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    Default Re: Warmage, Beguiler, Dread Necro.....

    Quote Originally Posted by Jarrick View Post
    I made another class that works the same way, but I've never posted it for laziness reasons. My version of The Witch. I'd post it if someone wanted to do the work of table-ing it for me, as, like I said, I'm too lazy to do it myself.
    My solution is just look for somebody else who made a base class, then quote the first post and steal their table, replacing their info with my own.
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    NecromancerGuy

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    Default Re: Warmage, Beguiler, Dread Necro.....

    Quote Originally Posted by DragoonWraith View Post
    A table's hardly difficult to do: gimme BAB, Saves, and 20 levels worth of a Special column, and I'll do it for you.
    Not difficult, just time consuming. I've done it before. Your help is appreciated, since I dont have the time or patience to do this myself since I'm working on an entire campaign setting plus trying to write an adventure for next week's game.

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    Default Re: Warmage, Beguiler, Dread Necro.....

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    Derailed in the best way, thank you good sir.
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    Default Re: Warmage, Beguiler, Dread Necro.....

    Quote Originally Posted by Jarrick View Post
    Not difficult, just time consuming. I've done it before. Your help is appreciated, since I dont have the time or patience to do this myself since I'm working on an entire campaign setting plus trying to write an adventure for next week's game.
    Heh, not a problem; some RegEx wizardry means I don't really spend very long on it:
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    {table=head] Level | BAB | Fort | Ref | Will | Special | 0th | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th

    1st | +0 | +0 | +0 | +2 | Specialization, Summon Familiar | 5 | 3 | | | | | | | |

    2nd | +1 | +0 | +0 | +3 | Hex 1/day, Woodland Stride | 6 | 4 | | | | | | | |

    3rd | +1 | +1 | +1 | +3 | Brew Potion | 6 | 5 | | | | | | | |

    4th | +2 | +1 | +1 | +4 | Advanced Learning | 6 | 6 | 3 | | | | | | |

    5th | +2 | +1 | +1 | +4 | Trackless Step | 6 | 6 | 4 | | | | | | |

    6th | +3 | +2 | +2 | +5 | Hex 2/day | 6 | 6 | 5 | 3 | | | | | |

    7th | +3 | +2 | +2 | +5 | Flight | 6 | 6 | 6 | 4 | | | | | |

    8th | +4 | +2 | +2 | +6 | Advanced Learning | 6 | 6 | 6 | 5 | 3 | | | | |

    9th | +4 | +3 | +3 | +6 | Hex 3/day | 6 | 6 | 6 | 6 | 4 | | | | |

    10th | +5 | +3 | +3 | +7 | Ever-changing Beauty | 6 | 6 | 6 | 6 | 5 | 3 | | | |

    11th | +5 | +3 | +3 | +7 | Greater Hex | 6 | 6 | 6 | 6 | 6 | 4 | | | |

    12th | +6/+1 | +4 | +4 | +8 | Advanced Learning, Hex 4/day | 6 | 6 | 6 | 6 | 6 | 5 | 3 | | |

    13th | +6/+1 | +4 | +4 | +8 | Improved Flight | 6 | 6 | 6 | 6 | 6 | 6 | 4 | | |

    14th | +7/+2 | +4 | +4 | +9 | Eternal Youth | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | |

    15th | +7/+2 | +5 | +5 | +9 | Hex 5/day | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 | |

    16th | +8/+3 | +5 | +5 | +10 | Advanced Learning | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3 |

    17th | +8/+3 | +5 | +5 | +10 | Dire Hex | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4 |

    18th | +9/+4 | +6 | +6 | +11 | Hex 6/day | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5 | 3

    19th | +9/+4 | +6 | +6 | +11 | Master Flight | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 4

    20th | +10/+5 | +6 | +6 | +12 | Advanced Learning, Rejuvenation | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 6 | 5
    [/table]


    The plaintext is all neatened out, but you can't tell with the size of GitP's textbox (plus non-monospaced-font).
    Last edited by DragoonWraith; 2010-08-18 at 10:51 PM.

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    NecromancerGuy

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    biggrin Re: Warmage, Beguiler, Dread Necro.....

    Beautiful. I'll post it in a new thread. Thanks again!

    Link: http://www.giantitp.com/forums/showt...php?p=9176244#
    Last edited by Jarrick; 2010-08-19 at 06:59 AM.
    "To play a fighter is to play the game.
    To play a wizard is to understand the rules.
    To understand the rules, and play a fighter, is to understand the game."
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    Default Re: Warmage, Beguiler, Dread Necro.....

    Quote Originally Posted by Eldan View Post
    I think I've seen an Oracle and a Summoner somewhere on these boards.
    The Oracle is mine.
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