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  1. - Top - End - #1
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    The-Mage-King's Avatar

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    Default DruiZard (Build idea, 3.5)

    Alright, so we all know about the fearsome might of the terrible Druidzilla.

    And we know of the power of the Wizard.

    So...

    How do we get one character with 19/17 casting?

    The really important stuff for this:

    -------------------------------
    Level 1: Elf Wizard 1 (Preferably grey Elf, with the Substitution level from RoW). 1st level Feats: Precocious Apprentice. Skills: Know. (Arcana, Nature, Religion)

    Level 2: Druid 1. Skills: Know. (Arcana, Nature, Religion) (5 Ranks each)

    Level 3: Druid 2. Skills: Know. (Arcana, Nature, Religion) (6 Ranks Each)

    Level 4: Druid 3. Skills: Know. (Arcana, Nature) (7 Ranks Each)

    Level 5: Mystic Theurge 1. Skills: Know. (Arcana, Nature) (8 Ranks Each)

    Level 6: Mystic Theurge 2.

    Level 7: Mystic Theurge 3.

    Level 8: Mystic Theurge 4/ Arcane Hierophant 1 (if Fractional BAB is in play)

    Level 9: Arcane Hierophant 1/ ArcHei 2 (if Fractional BAB is in play)

    Level 10: Arcane Hierophant 2/ ArcHei 3 (if Fractional BAB is in play)

    Level 11: Arcane Hierophant 3/ ArcHei 4(if Fractional BAB is in play)

    Level 12: Arcane Hierophant 4/ ArcHei 5 (if Fractional BAB is in play)

    Level 13: Arcane Hierophant 5/ ArcHei 6 (if Fractional BAB is in play)

    Level 14: Arcane Hierophant 6/ ArcHei 7 (if Fractional BAB is in play)

    Level 15: Arcane Hierophant 7/ ArcHei 8 (if Fractional BAB is in play)

    Level 16: Arcane Hierophant 8/ ArcHei 9 (if Fractional BAB is in play)

    Level 17: Arcane Hierophant 9/ ArcHei 10 (if Fractional BAB is in play)

    Level 18: Arcane Hierophant 10/ Mystic Theurge 4 (if Fractional BAB is in play)

    Level 19: Mystic Theurge 5

    Level 20: Mystic Theurge 6

    -------------------------------


    So, looking over this, we have:

    Wizard Casting as though level 17

    Druid Casting as though level 19

    A downright nasty familiar/animal companion.

    And that's without factoring in all the feats, skill points, and other.

    Sure, it's MAD, but it's only Int and Wis, and your race gives you a boost to one of them...



    Any thoughts on how to improve it?
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  2. - Top - End - #2
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    Default Re: DruiZard (Build idea, 3.5)

    Hmm. If you use an early entry method for MT other than Precocious Apprentice (like Sanctum Spell or Earth Spell), you can get into it at level 4, giving you an extra level of Wizard spellcasting.

    This is a tried and true build, as far as I know. Nothing wrong with it.
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    Default Re: DruiZard (Build idea, 3.5)

    Go Wizard 2/Druid 1/MT 7/Arcane Hierophant 10, using Sanctum Spell to qualify. You can even go Wiz 1/Dru 1/MT 8/AH 10 if you use cheesier methods (Inspire Greatness + PsyRef).
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  4. - Top - End - #4
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    Default Re: DruiZard (Build idea, 3.5)

    Why not replace Druid with Archivist to get cleric AND druid spells and removing MAD?
    Kaalia Verk avatar by Rauthiss.


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    Default Re: DruiZard (Build idea, 3.5)

    Really?

    I didn't know that...

    Well, any feat suggestions for everything exept level 1?

    EDIT: Because you need the Trackless Step Class Feature for Arcane Hierophant, and Druid 3's the only way to get it, other than Ranger. You also need a BAB of +4, which led to the notes for fractional BAB...
    Last edited by The-Mage-King; 2010-08-17 at 01:33 PM.
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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by Forever Curious View Post
    Why not replace Druid with Archivist to get cleric AND druid spells and removing MAD?
    If you do this, Bamboo Spirit Folk from Oriental Adventures should still allow AH entry.

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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by Forever Curious View Post
    Why not replace Druid with Archivist to get cleric AND druid spells and removing MAD?
    Because Arcane Hierophant advances and requires druid casting, not any divine casting.

    Siela Tempo by the talented Kasanip. Tengu by myself.
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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by Forever Curious View Post
    Why not replace Druid with Archivist to get cleric AND druid spells and removing MAD?
    Because Arcane Heirophant requires the Trackless Step class feature.

    Which also means that PI and I fail completely. I thought AH required Woodland Stride, not Trackless step, which means entering earlier than Druid 3 is not feasible.

    EDIT:
    Quote Originally Posted by Tengu_temp View Post
    Because Arcane Hierophant advances and requires druid casting, not any divine casting.
    Nope, it advances any divine casting.
    Last edited by Ernir; 2010-08-17 at 01:36 PM.
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    Default Re: DruiZard (Build idea, 3.5)

    Yeah... Anyway, feats to make this thing more powerfull?

    Given my title for it, I'm thinking some that will give it flight and fire based attacks...
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    Default Re: DruiZard (Build idea, 3.5)

    Bamboo Spirit Folk from OA gets Trackless Step. It's a very mediocre race in terms of pretty much not getting anything, but does satisfy the requirement of AH.
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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by PId6 View Post
    Bamboo Spirit Folk from OA gets Trackless Step. It's a very mediocre race in terms of pretty much not getting anything, but does satisfy the requirement of AH.
    It almost satisfies the requirement, if you ask me.
    AH asks for not any Trackless Step, but the Trackless Step class feature.
    Halfling healer avatar by Akrim.elf.

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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by Ernir View Post
    It almost satisfies the requirement, if you ask me.
    AH asks for not any Trackless Step, but the Trackless Step class feature.
    Ewww.
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    Default Re: DruiZard (Build idea, 3.5)

    Positively easy! It's not even notable until you're doing something completely ridiculous with it. For example:

    Psion 1/Druid 5/Planar Shepherd 5/Beholder Mage 2/Arcane Hierophant 7

    COMPLETELY RIDICULOUS
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by The-Mage-King View Post
    Alright, so we all know about the fearsome might of the terrible Druidzilla.

    And we know of the power of the Wizard.

    So...

    How do we get one character with 19/17 casting?
    The key behind druid's power is it's nature as a triple-threat, and even though the casting is no slouch, tagging it along with wizard isn't a huge power bump compared to a high level wizard (not to mention PrC'ed one), being still most limited by actions instead of spell slots or spells known.
    Quotes:
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by Greenish View Post
    The key behind druid's power is it's nature as a triple-threat, and even though the casting is no slouch, tagging it along with wizard isn't a huge power bump compared to a high level wizard (not to mention PrC'ed one), being still most limited by actions instead of spell slots or spells known.
    This is a very funny thing to come right after my post.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

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    Default Re: DruiZard (Build idea, 3.5)

    Its ok...when I saw Beholder Mage in your post, my vision went fuzzy and I just kept scrolling down the page!
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

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    Default Re: DruiZard (Build idea, 3.5)

    Quote Originally Posted by FMArthur View Post
    This is a very funny thing to come right after my post.
    That monstrosity is quite a bit more than just wizard and druid casting put together, though.
    Quotes:
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    Quote Originally Posted by Claudius Maximus View Post
    Also fixed the money issue by sacrificing a goat.
    Quote Originally Posted by subject42 View Post
    This board needs a "you're technically right but I still want to crawl into the fetal position and cry" emoticon.
    Quote Originally Posted by Yukitsu View Post
    I define [optimization] as "the process by which one attains a build meeting all mechanical and characterization goals set out by the creator prior to its creation."
    Praise for avatar may be directed to Derjuin.

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