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  1. - Top - End - #1
    Bugbear in the Playground
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    Default Walker in the Waste, or F'n salt mummies, how do they work?

    So I really want to explore the Walker in the Waste PrC, it has a great combination of flavor and power, and interesting synergy possibilities. But I am confused by some details, however, and searching the forum has not answered these questions. So I put these questions to the playground:

    1) Can a Walker in the Waste create as many salt mummies as he wants, at no cost, so long as he has dead bodies? That seems too overpowered, but I can't find anywhere the information about making one.

    2) Do the salt mummies automatically obey the WitW, or does he have to spend turn/rebuke attempts to control them?

    3) Sand golems are under the control of the WitW that created them whether they wear the controlling amulet or not, yes?

    4) About becoming a Dry Lich: Does a WitW need craft wondrous item to make the jars? Can he have someone else make them, or help him make them?

    5) If the WitW is a Necropolitan, does dry lich still get applied?

    6)What is the lowest point of entry for the WitW? I remember something involving Cloistered Cleric, Magical Training, and Precocious Apprentice, and something about Dread Necromancer and Arcane Disciple, but I think the former doesn't work because those feats are for arcane casters, and the latter doesn't work because Arcane Disciples cast the domain spells as arcane spells, not divine, but I saw enough people mentioning it that I question my questioning.

    7) Any builds people have enjoyed, or think look interesting/cool?

    Thanks for answering some or all!

    Edit: D'oh, two number 5's
    Last edited by The Antigamer; 2010-08-18 at 12:14 AM.

  2. - Top - End - #2
    Halfling in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    1.Yes Or atleast that's what my GM's always ruled.
    2. Yes i assume so, since it doesn't specify otherwise and it would be silly to create undead that wouldn't serve you.
    3.Yes, The Sand Golem always obeys the original.
    4. Not sure if you can. I assume you do, since you do for a standard lich.
    5. No you have to be a humanoid and living.
    5.You can get in at 3, By just being a standard cleric and grabbing Sand and Thirst Domains and not being devoted to a god.
    6. I've only done a standard necromantic inclined cleric.

  3. - Top - End - #3
    Bugbear in the Playground
     
    Shadowleaf's Avatar

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by NelKor View Post
    5. No you have to be a humanoid and living.
    How do you figure, exactly? I don't see any requirements of the kind. You could be a Dry Lich Lich, if you wanted. Wait, "Any Living Creature". Doesn't specify Humanoid, though.

    Also, to answer 4: He has to be able to make the jars himself, according to the book. I guess it's implied you can't have help, and you have to have the Craft Wonderous Item feat.
    Last edited by Shadowleaf; 2010-08-18 at 12:14 AM.
    English is a second language etc etc.

  4. - Top - End - #4
    Halfling in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by Shadowleaf View Post
    How do you figure, exactly? I don't see any requirements of the kind. You could be a Dry Lich Lich, if you wanted.
    Listed on the Dry Lich template, which i'm assuming unless the class says otherwise you still have to abide by the requirements.

    EDIT: My bad, It's living creature. thought it was humanoid to, my apologies.
    Last edited by NelKor; 2010-08-18 at 12:14 AM.

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    Bugbear in the Playground
     
    Shadowleaf's Avatar

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by NelKor View Post
    Listed on the Dry Lich template, which i'm assuming unless the class says otherwise you still have to abide by the requirements.

    EDIT: My bad, It's living creature. thought it was humanoid to, my apologies.
    I ninja-edited.
    Edit: And now you did so too.


    The Sere Rite, and the creation of the jars, is specified on page 157.
    Last edited by Shadowleaf; 2010-08-18 at 12:16 AM.
    English is a second language etc etc.

  6. - Top - End - #6
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by NelKor View Post
    Listed on the Dry Lich template, which i'm assuming unless the class says otherwise you still have to abide by the requirements.

    EDIT: My bad, It's living creature. thought it was humanoid to, my apologies.
    I figured it might work kind've like evolved undead, but yeah, if the template says living, has to be living, unless a DM houserules it.

  7. - Top - End - #7
    Ogre in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Another question is how many salt mummies you can make. I did the customer service thing and they were able to give me an answer but that was a long time ago.

  8. - Top - End - #8
    Barbarian in the Playground
     
    RangerGuy

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by NelKor View Post
    1.Yes Or atleast that's what my GM's always ruled.
    2. Yes i assume so, since it doesn't specify otherwise and it would be silly to create undead that wouldn't serve you.
    3.Yes, The Sand Golem always obeys the original.
    4. Not sure if you can. I assume you do, since you do for a standard lich.
    5. No you have to be a humanoid and living.
    5.You can get in at 3, By just being a standard cleric and grabbing Sand and Thirst Domains and not being devoted to a god.
    6. I've only done a standard necromantic inclined cleric.
    Wait, I thought you had to be devoted to a god to be a cleric

  9. - Top - End - #9
    Bugbear in the Playground
     
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by Popertop View Post
    Wait, I thought you had to be devoted to a god to be a cleric
    You can worship an ideal, like Death, Love, The Feeling You Get From New Car Smell, etc.

    Quote Originally Posted by SRD
    If a cleric is not devoted to a particular deity, he still selects two domains to represent his spiritual inclinations and abilities. The restriction on alignment domains still applies.
    Last edited by Shadowleaf; 2010-08-18 at 12:47 AM.
    English is a second language etc etc.

  10. - Top - End - #10
    Ogre in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    technically you do not you can worship an ideal unless your in forgotten realms
    Last edited by awa; 2010-08-18 at 12:47 AM.

  11. - Top - End - #11
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by Popertop View Post
    Wait, I thought you had to be devoted to a god to be a cleric
    Nope, clerics can be devoted to elements, causes, or ideas.

    I once played an atheist cleric. He didn't believe in Gods as divine beings so much that he actually gained spells from that belief. My DM and I altered the Ur-Priest PrC for him to take too, and the reason was that his very existence of disbelieving in Gods actually stole some of their power to give to him. The DM played it the Godly abilities were unable to touch him because of the strength of his belief. Good times.

  12. - Top - End - #12
    Bugbear in the Playground
     
    Shadowleaf's Avatar

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by awa View Post
    technically you do not you can worship an ideal unless your in forgotten realms
    Don't see why it's "technically". It's 100% allowed - and intended. It's about as "techincally" true as a Rogue "technically" has Sneak Attack.
    English is a second language etc etc.

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    drakir_nosslin's Avatar

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by awa View Post
    technically you do not you can worship an ideal unless your in forgotten realms
    Actually, I think it's the opposite. In FR a cleric have to worship a god, and cannot just be devoted to an ideal. But it was a long time since I read the FR:CS now, so I might be wrong.
    Every time I post a statement feel free to add 'In my opinion...' whenever applicable.

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    Bugbear in the Playground
     
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by drakir_nosslin View Post
    Actually, I think it's the opposite. In FR a cleric have to worship a god, and cannot just be devoted to an ideal. But it was a long time since I read the FR:CS now, so I might be wrong.
    That's what he's saying. "Technically, you can worship an ideal, unless you are in Forgotten Realms."
    English is a second language etc etc.

  15. - Top - End - #15

    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by Shadowleaf View Post
    That's what he's saying. "Technically, you can worship an ideal, unless you are in Forgotten Realms."
    And I'm pretty sure there was this little paragraph in Faiths and Pantheons or something that dealt with non-theist clerics in FR. The only setting where you can't be devoted to an ideal is the one where your DM says "no".

  16. - Top - End - #16

    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Earliest entry is ECL2: Cleric 1 / WitW 10. I have a handbook on this stuff at BG

  17. - Top - End - #17
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by PlzBreakMyCmpAn View Post
    Earliest entry is ECL2: Cleric 1 / WitW 10. I have a handbook on this stuff at BG
    How would that work? Link to said handbook? Sorry, in sig.
    Last edited by The Antigamer; 2010-08-18 at 01:33 AM.

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by Tinydwarfman View Post
    And I'm pretty sure there was this little paragraph in Faiths and Pantheons or something that dealt with non-theist clerics in FR. The only setting where you can't be devoted to an ideal is the one where your DM says "no".
    It's been said that canonically in FR, you are welcome to think you're worshipping an ideal, but in reality it's a god answering your prayers and granting you spells (generally whichever one best matches the ideal you pick). You just don't know you're getting power from a god.

    And you go to the Wall when you die anyway, unless a) the god reveals himself to you and you choose to start worshipping him (it's either that or you're False by then...) or b) he doesn't reveal himself to you, but intercedes with Kelemvor when you're being judged (otherwise, you're going to the Wall as Faithless).

  19. - Top - End - #19
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by PlzBreakMyCmpAn View Post
    Earliest entry is ECL2: Cleric 1 / WitW 10. I have a handbook on this stuff at BG
    Nope, I'm not seeing how this would work, because Precocious Apprentice gives an arcane spell, not divine.

  20. - Top - End - #20
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    mad faith with mild depravity gives you a 2nd level spell slot (severe can give you a 3rd level slot) which can be used to cast the proper spells
    Check out my horrible homebrews

  21. - Top - End - #21
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by crazedloon View Post
    mad faith with mild depravity gives you a 2nd level spell slot (severe can give you a 3rd level slot) which can be used to cast the proper spells
    Hmmm, yes, that would work, if you took Sand and Thirst as your domains. A potential start then, but not many DMs use Taint.

    Edit: Still very interested in the other questions, especially regarding salt mummies.
    Last edited by The Antigamer; 2010-08-18 at 02:44 AM.

  22. - Top - End - #22
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Thought of another question: is the dessication damage dealt by dessicating touch only curable by drinking water? If so, does the act of drinking cure all of the damage, some of it, or none of it, simply now allowing it to be healed normally?

  23. - Top - End - #23
    Halfling in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    I think You have to manually heal it, although some water may help it's under dessication in Sandstorm, also should be noted that you fatigue? or exhaust targets when you do Dessication.

  24. - Top - End - #24
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by NelKor View Post
    I think You have to manually heal it, although some water may help it's under dessication in Sandstorm, also should be noted that you fatigue? or exhaust targets when you do Dessication.
    I can't seem to find where it explicitly says that, magical dessication damage on page 15 of Sandstorm doesn't mention it.

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    Lizardfolk

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Quote Originally Posted by Alleran View Post
    It's been said that canonically in FR, you are welcome to think you're worshipping an ideal, but in reality it's a god answering your prayers and granting you spells (generally whichever one best matches the ideal you pick). You just don't know you're getting power from a god.

    And you go to the Wall when you die anyway, unless a) the god reveals himself to you and you choose to start worshipping him (it's either that or you're False by then...) or b) he doesn't reveal himself to you, but intercedes with Kelemvor when you're being judged (otherwise, you're going to the Wall as Faithless).
    You can Worship an ArchDevil, Demon Lord, or similar entity. That way you go to their domain when you die, if you don't beleive me look up "Sertrous" in the Elder Evils book.

  26. - Top - End - #26
    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Now I'm thinking of ways to avoid dying if it rains. Are either of the Drought abilities WitW gets hot enough to prevent rain?

    Crazy idea; thirst domain clerics can turn or rebuke oozes. Wasn't there an item somewhere that let you ride around inside an ooze? As a lich, you'd never need to leave the ooze if you didn't want to, so you can simply ride around inside your protective jello cube indefinitely

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    2 words...Gelatinous Cube.

    The cube gets **** done!
    Quote Originally Posted by Fax Celestis View Post
    AILHAY THULUCAY! AILHAY THULUCAY! AILHAY THULUCAY!
    _________________________________
    A beholder’s favorite foods include small live mammals, exotic mushrooms and other fungi, gnomes, beef, pork, colorful leafy vegetables, leaves, flower petals, insects, and birds.

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    Troll in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    The amulet of Ooze Riding is in A&EG.


    Also look into umbrellas, or getting an Effigy critter you can ride in.
    ,,,,^..^,,,,


    Quote Originally Posted by Haldir View Post
    Edit- I understand it now, Fighters are like a status symbol. If you're well off enough to own a living Fighter, you must be pretty well off!

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    NecromancerGuy

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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    @Everyone jabbering about FR: Because Forgotten Realms is the only setting anyone plays 3.5 in.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
    Homebrew
    To Do: Reboot and finish Riptide

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    Bugbear in the Playground
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    Default Re: Walker in the Waste, or F'n salt mummies, how do they work?

    Thanks, I'll look up the amulet when I get home.
    What do you mean by effigy critter though?

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