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Thread: [3.5] 10th+ level spells?
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2010-08-24, 10:08 AM (ISO 8601)
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[3.5] 10th+ level spells?
For casters who have the improved spell capacity epic feat, are you allowed to design spells that take up slots higher than 9th level? If so, what are the general rules surrounding that?
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2010-08-24, 10:11 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
That's what Epic Spellcasting is for. I don't think there's anything explicitly forbidding 10th-level spells outside of Forgotten Realms where they used to exist and were proscribed by the goddess of magic, but they don't really have a niche.
Improved Spell Capacity is there to let you apply metamagic to high-level spells.
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2010-08-24, 10:12 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
You're looking for Epic Spells. Typically, Improved Spell Capacity slots are only used for metamagic'd lower level spells.
Edit: Grr, lousy extra minute spent getting the link.Last edited by PId6; 2010-08-24 at 10:13 AM.
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2010-08-24, 10:13 AM (ISO 8601)
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2010-08-24, 10:21 AM (ISO 8601)
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2010-08-24, 10:22 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
Oh darn. Looks like I can't break my 35th level sorcerer more than I already have....
By the way, I still have 2 epic level spells to add to my character before I let him loose into the multiverse, any ideas?Last edited by Chess435; 2010-08-24 at 10:27 AM.
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2010-08-24, 10:29 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
What can be more powerful than Wish?
The "I win Spell" ?
We don't need stink-en 10th level spells.Remember no matter where you go. There you are.
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2010-08-24, 10:30 AM (ISO 8601)
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2010-08-24, 10:32 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2010-08-24, 10:34 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
Nailed to the sky I like, but I should get some Constitution buffs before I use Vengeful gaze of god, seeing as I only have 393 HP.
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2010-08-24, 10:35 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
There were 10th, 11th, and 12th level spells in 2nd edition that should be easily convertible. Effectively the 10th levels spells are poorly built epic spells, the 11th level spells are fairly well built, though not truly broken, epic spells, and the one 12th level spell is beyond the kin of any epic spells currently buildable.
In case you are wondering the 12th level spell allowed you to steal a god's divine rank and portfolio.
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2010-08-24, 10:35 AM (ISO 8601)
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2010-08-24, 10:36 AM (ISO 8601)
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2010-08-24, 10:38 AM (ISO 8601)
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2010-08-24, 10:39 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
Karsus' Avatar?
It broke magic.
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2010-08-24, 10:42 AM (ISO 8601)
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2010-08-24, 10:45 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
I would suggest extending the current spells per level progression, at half speed. Wizards get one 10th-level slot at 21st level, an 11th-level slot at 25th level and so on.
So a level 35 sorcerer would have access to two 13th-level spells per day.Last edited by Prime32; 2010-08-24 at 10:48 AM.
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2010-08-24, 10:48 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
Marut-2 Avatar by Serpentine
New Marut Avatar by Linkele
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2010-08-24, 10:56 AM (ISO 8601)
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2010-08-24, 11:10 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
Use Genesis, get a fast-time plane, then develop the following spell (preferably after achieving immortality somehow, such as being a warforged or elan):
SpoilerSummon Solar
Conjuration (Summoning) [Good]
Spellcraft DC: 60
Components: V, S
Casting Time: 100 days, 11 minutes
Range: 75 ft.
Effect: Summoned solar
Duration: Permanent (D)
Saving Throw: Will negates (see text)
Spell Resistance: Yes (see text)
To Develop: 360,000 gp; 8 days; 14,400 XP. Seed: summon (DC 14). Factors: summon CR 23 creature (DC +42), permanent duration (x5). Mitigating factors: increase casting time by 10 minutes (DC -20), increase casting time by 100 days (DC -200).
This spell summons a solar. It appears where the caster designates and acts immediately, on his or her turn, if its spell resistance is overcome and it fails a Will saving throw. It attacks the caster’s opponents to the best of its ability. If the caster can communicate with the outsider, he or she can direct it not to attack, to attack particular enemies, or to perform other actions.
Cast that enough times to get twenty solar followers (inside your fast time plane), then develop the following spell:
SpoilerSummon Two Solars
Conjuration (Summoning) [Good]
Spellcraft DC: 0
Components: V, S, Ritual
Casting Time: 100 days, 11 minutes
Range: 75 ft.
Effect: Two summoned solars
Duration: Permanent (D)
Saving Throw: Will negates (see text)
Spell Resistance: Yes (see text)
To Develop: 0 gp; 0 days; 0 XP. Seed: summon (DC 14). Factors: summon CR 23 creature (DC +42), summon two creatures (DC x2), permanent duration (DC x5). Mitigating factors: increase casting time by 10 minutes (DC -20), increase casting time by 100 days (DC -200), 20 extra casters contributing 9th level slots (DC -340).
This spell summons two solar. They appear where the caster designates and acts immediately, on his or her turn, if its spell resistance is overcome and it fails a Will saving throw. It attacks the caster’s opponents to the best of its ability. If the caster can communicate with the outsider, he or she can direct it not to attack, to attack particular enemies, or to perform other actions.
Cast that a few times, and scale upward from there until you can mitigate the "I Win" epic spell down to 0 DC.Rogue Handbook | Warmage Rebuild | Diablo's Assassin | Revised Classes
Potpourri Creation Contest II Winner: Desert Martial Adept Substitution Levels
Potpourri Creation Contest III Best Characterization: Edward the Sly's Lucky Spells
Prestige Class Contest XXI Submission: Child of the Seelie Court
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2010-08-24, 11:16 AM (ISO 8601)
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Re: [3.5] 10th+ level spells?
Wow, that is so epic I want to give you a hug.
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2010-08-24, 11:19 AM (ISO 8601)
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