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2010-08-29, 10:08 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Finally, I have run entire 4-hour sessions where there was no combat. I did the same thing in 3.5. Going from 3.5 to 4e did not diminish any of my groups ability to roleplay. Considering roleplaying is all about the characters, do you really need a spell that does everything role-play related? No, just use your skills (and rituals if the skills fail) and ... well, roleplay. I don't get why some people say that you can't roleplay in 4e when it's a roleplaying game. Can you not roleplay in GURPS when you are using tons of skills but no spells?
Originally Posted by Asshiel
Originally Posted by Ashiel
And, this is core here, so I'm gonna quote it:
A character who has taken a class-specific multiclass feat counts as a member of that class for the purpose of meeting prerequisites for taking other feats and qualifying for paragon paths.Thank you Ceika for the wonderful Avatar avatar!
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2010-08-29, 10:09 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
What sort of non-combat things do you want, Esrz? Spells? Those have been replicated with rituals. Skills? They are still in the game. Granted, I haven't played 3.5 in a long time, but that's all the "mechanical stuff" I can think of when it comes to outside combat. I feel that the main difference is 3.5 puts more of a focus on the spells and 4e puts more of a focus on the skills (with rituals being a fall-back in case you can't get it done with skills), which I approve of.
so 4th ed is bad for forcing the ranger into a certain combat style and 3rd ed is awesome for forcing the ranger into a woodsman?
Sorc exists in PHBII, yes. But until then, you could either be a warlock (Pact with something, blaster, not what I'm looking for) or wizard (int based, allegedly control but relies way too much on attack rolls to really classify). No summoning. No illusions. And then Sorc is all blasting, when it DID come out, so I can't be a cha based summoner or illusionist or battlefield alterer or debuffer.
Speaking on debuffing, don't get me started on how those last, like, a round. Wow.
And hey, I never said 3.x did concepts better. Just that 4e doesn't do 'em either. Of course, if I play a Warblade, I could indeed pick up stances and maneuvers that draw enemies towards me, away from my allies, while being TWF....Last edited by Esser-Z; 2010-08-29 at 10:11 AM.
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2010-08-29, 10:14 AM (ISO 8601)
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2010-08-29, 10:15 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Since you are talking about the Warblade, which is not core, how about this?
A hybrid Fighter/Swormdage, wearing armor like a Fighter and wielding two weapons, using powers like "Come and Get It" to bring all enemies within 15 feet beside him and his SM powers to teleport the ones that get away adjacent to him as well. Then he opens up with either Dual Strike, to smack two of them, or Sword Burst to hit all of them. The Fighter and Swordmage both have incredibly good stances that both damage and increase defenses.Thank you Ceika for the wonderful Avatar avatar!
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2010-08-29, 10:15 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
I'm just looking at previously-core designs. Say what you will about balance, but there's a theoretically huge number of concepts represented in 3.5 core. Now, some aren't viable thanks to systemic issues, but....
That's a lesser issue anyway. I don't like how limited character abilities are, as a much much bigger thing. It's basically impossible to have any long term effects with your powers (in combat anything over a couple rounds, out of combat... much of anything), and epic feels incredibly not-epic. The fluff's there, but the mechanics... aren't.Last edited by Esser-Z; 2010-08-29 at 10:17 AM.
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2010-08-29, 10:16 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Warblade isn't core either, so your argument doesn't hold water. In fact TWF fighter's definitely came relatively sooner than warblades.
Also rituals are amazing, pretty sure you're doing it wrong. I once had a character who could make millions fake gold pieces and convince ANYONE he/she was looking at real gold.
And that's just one example, I'm sure people could flood the boards with their own unique experiences from 4e, be it rituals, character creation, or w/e else you think 4e lacks. With a new thread mind youSzilard has all of those sweet trophies for a reason. Awesome avatar is his handiwork.
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2010-08-29, 10:18 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Just as there are a theoretically huge number of concepts represented in 4e core. See the previous posts about mechina and what-not. The beautiful thing about 4e is that they encourage you to change around the fluff, which truly does make for a near-infinite amount of character concepts.
Thank you Ceika for the wonderful Avatar avatar!
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2010-08-29, 10:26 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
That's kind of funny. Rituals aren't spells. Never will be spells from what I can tell. There was a handful of them in the core book, and the vast majority of them suck. Also knock is pointless because in the time it would take you to open a door or something, you could have burrowed your way through the door's HP by punching it repeatedly or using at-will powers.
A friend of mine who loves 3.x wizards - unoptimized mind you, unoptimized - hates 4E rituals because "they're boring and pointless".
Also missing all the staples like shapeshifting, enchanting, illusion, necromancy, or even abjurations for the most part. Evocations are pretty much built into wizards and the blastey-sorcerer (which you get in a splat-book for another 30 bucks).
Ok, I pose to you a challenge. Let us make the following characters using both systems, using only the core material of the games.
- A jack of all trades who dabbles in party buffing magics who can also fight fairly decently and be sneaky and such, as well as dabbling in illusion based magic. I call him Bard. What's 4E's name for him?
- A seedy dark anti-hero who trudges through his opponents with an army of undead at his side, arming them with the gear of his fallen enemies. I call him cleric or wizard or sorcerer (with specializations such as Death-Knight kinds going to cleric, and stuff like dark sorcery going to sorcerer and wizard).
- A sword and board ranger (who is effective in 3.5 with a heavy shield with shield spikes, going the two-weapon-fighting route) who uses thrown weapons such as darts and throwing axes.
- A standard enchanter or mind manipulating magician.
- Someone who turns into a bear (like in the Hobbit) through some sort of shapeshifting magical powers.
- Transform someone into a toad.
I'll wait.You are my God.
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2010-08-29, 10:28 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
I'm just going to pitch in my two CP...
1) I'm sorry, are you seriously pinning this argument on TWF? come on guys. So what if you have to take feats to do it well in 4e without being a ranger? The same is true of 3.x. You just happen to get them if you're a ranger.
And another thing, in what 3.5 PHB are you looking in, because I only see two combat options for the ranger in there.
2) There's just as much non combat stuff going on with 4e. There's even a chapter on non-combat encounters. The skill list may be smaller, but you can get just as much use out of the few broad skills.
3) I'm going to be horrendously biased here. i frakkin' love rituals. Love em. To me, this is the way non-combat magic should be. Everywhere. Meaningless point to make, I know.Majestic avatar by the wonderful yldenfrei
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2010-08-29, 10:29 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Only ones the mechanics still agree with. There's a limit there, at least for somebody who likes what the rules say to match how he describes it.
And, say, finesse-TWF is right out, as all TWF powers use str! Or, uh. finesse as anyone but Rogue or later Monk.
ON THE OTHER SIDE.
Warlord is awesome. Like, really awesome. I love this class so much! So awesome. And some bard stuff is cool. My Charles Finley almost always succeeded on his bluffs, thanks to a couple of the features.
And it IS balanced. Not in the way I'd like, that being lower casters a bit while raising melee a lot, but it IS balanced. As such, it works great as a tactical squad situation. It's not at all a simulation--see Grease--but it's a really fun tactical game. And one can roleplay in a tactical game just fine!
(Note: Don't take me TOO Seriously. Looking back, I've exaggerated some of my grievance with 4e, for the sake of having a more fun debate.)Last edited by Esser-Z; 2010-08-29 at 10:32 AM.
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2010-08-29, 10:31 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Ok, I pose to you a challenge. Let us make the following characters using both systems, using only the core material of the games.
- A jack of all trades who dabbles in party buffing magics who can also fight fairly decently and be sneaky and such, as well as dabbling in illusion based magic. I call him Bard. What's 4E's name for him?
- A seedy dark anti-hero who trudges through his opponents with an army of undead at his side, arming them with the gear of his fallen enemies. I call him cleric or wizard or sorcerer (with specializations such as Death-Knight kinds going to cleric, and stuff like dark sorcery going to sorcerer and wizard).
- A sword and board ranger (who is effective in 3.5 with a heavy shield with shield spikes, going the two-weapon-fighting route) who uses thrown weapons such as darts and throwing axes.
- A standard enchanter or mind manipulating magician.
- Someone who turns into a bear (like in the Hobbit) through some sort of shapeshifting magical powers.
- Transform someone into a toad.
I'll wait.
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2010-08-29, 10:32 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Here ya go. Typical level of optimization for our games. This character was played from level 1. Going to 4th, it seemed like everything had suddenly gotten very boring, but perhaps we judged it hastily. I played this character for several more levels, but this is the best snapshot I have of it laying around.
Grey Elf Storm Domain Wizard 5/Incantatrix 4/IoT7V 3
Stats:
Spoiler
These are raw stats, buffed stats were drastically higher. The point buy system used was...generous. Flawed would be more accurate, as everyone received 25 points to slap wherever, and buying below 8 was allowed for additional points. Obviously, replicating the standard point buy instead of this homebrewed idea would be quite acceptable.
Str: 3-This was a royal pain w regards to carrying capacity. When you get down to my gear, you'll understand.
Dex: 20
Con: 16
Int: 23
Wis: 10
Cha: 10
Skills: A lot. Exact replication is unimportant, but he had the stock wizard ones maxed. Concentration, spellcraft, know:arcana. Also, crafting skills, UMD cross-class, and various minor dips in things that seemed handy, like sense motive.
Spells known:SpoilerAll up to 4th. I do mean all. L5: Cloudkill, CoP, Daylight, Dismissal, Fabricate, False Vision, Major Creation, Nightmare, Permanency, Heart of Fire. L6: Contingency, Circle of Death, Antimagic Field, Wall of Iron, Flesh to Stone.
Domain spells known so far: Ray of Frost, Obscuring Mist, Gust of Wind, Lightening Bolt, Ice Storm, Control Winds, Chain Lightening.
Familiar: Weasel
Banned: Enchantment
Permanencied effects: Detect Magic, See Invisibility, Darkvision.
Feats:Spoiler
Iron Will
Scribe Scroll
Fell Drain
Extend Spell
Persist Spell
Spellcasting Prodigy
Spell Focus(Abj)
GSF(Abj)
Storm Bolt
Skill Focus(Spellcraft)
Invisible Spell
Also, Flaw: Binge Drinker(from D&D wiki)
Languages:Spoiler
Common
Elven
Draconic
Gnoll
Gnomish
Goblinoid
Orcish
Magical Items:Spoiler
Goggles of the Golden Sun, Belt of the Wide Earth, Gloves of the Starry Sky from the Rainment of Four, MiC.
Amulet of Nat Armor +2
Ring of Counterspells(typically loaded with Dispel Magic)
Burning Veil, Veil of Storms from MiC, the set that is themed after prismatic wall.
Relevant boosts from enchanting items via MiC add-on rules: +4con, +6 int, +2 wis, +2 dex.
Robe of Useful Items.
Pearl of Power 1.
Handy Haversack
Bag of Holding Type IV.
Survival Pouch(used frequently, invariably for donkey abuse).
Spool of Endless Rope
Jumping Caltrops
Pearl of the Sirines
Non magical Items:
Spoiler
1x MW longsword
6x longsword
spellbook
backup spellbook. Both trapped. A lot.
Crystal ball
MW Manacles
Commoners Clothes
2 Spell component pouches
Deck of cards, 1 with a sepia snake sigil on it, 19 with explosive runes on them.
MW spellcraft item.
Backpack, enchanted with Magic Mouth inside flap.
An underground fortress, built by me.
A spiffy hat.
Scrolls, Potions, and Wands:
Spoiler
Eternal Wand - Prot from Evil.
Eternal Wand - Mage Armor.
Eternal Wand - Mage Hand.
Eternal Wand - Cat's Grace.
Wand of Dispel Magic CL 10, 6 chg
Wand of Wings of Cover CL 4, 5 chg
Wand of Wings of Cover CL 4, 42 chg
Wand of Magic Missile CL 10, 17 chg
Wand of Orb of Force, 50 chg
Wand of Hold Person, 42 chg
2x Potions of Heal
Potion of CLW
Potion of Heroism
Potion of Bear's Endurance
Scroll of Shield
Scroll of Grtr Mage Hand
Scroll of Burning Hands
Scroll of Prismatic Spray
Scroll of Transmute Mud to Rock
Scroll of Daylight
Scroll of Polymorph Self
Scroll of Deathwatch
Scroll of Remove Paralysis
Playstyle: Heavy buffing, using persist via incantatrix. Veils were saved for boss fights. Typically would buff entire party for the day, and use the odd short term buff in combat, and plink away with the reserve feat against mooks. Against more threatening opponents, would either metamagic the party mystic theurge's spells, or use CC. Blasting happened only when I had nothing better to do, which was rarely. Used heavily for out of combat utility purposes.Last edited by Tyndmyr; 2010-08-29 at 10:34 AM.
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2010-08-29, 10:37 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Last edited by Esser-Z; 2010-08-29 at 10:38 AM.
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2010-08-29, 10:39 AM (ISO 8601)
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2010-08-29, 10:41 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Well, that's because they redefined Core. Here, I do believe 'Core' refers to the traditional definition of first PHB, MM, and DMG.
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2010-08-29, 10:41 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Gonna have to agree with metalhead.
You seemed determined to dislike 4e and that's not going to make the game any less fun for us, so I see no reason to continue trying to placate you and in the interest of not causing a flame war, I feel this discussion needs a new turn.Szilard has all of those sweet trophies for a reason. Awesome avatar is his handiwork.
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2010-08-29, 10:42 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
In fairness, comparing core is supposed to be a roughly equal amount of books. Therefore, the equivalent to 3.5 core would be just the initial 3 books for 4e.
If you prefer, 3.5 core + completes is probably similar to what 4e core is.
Trying to compare splatbooks + basic 3 of one to just the basics of the other isn't really fair.
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2010-08-29, 10:46 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
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2010-08-29, 10:46 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
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2010-08-29, 10:48 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
It's a good indication of design philosophy. 3.X had A LOT of stuff in it. Those spell lists were ridiculous.
4e focused more on it's first PHB being 'core' in a way the 3.X books were. In a good way I think. It was easy for a novice player to get bogged down in the 3.X books.
I'm not really sure why there's a need to compare to begin with but it's just as unequal to compare just PHB, MM, DMG in each edition because they were published with very different objectives
EDIT: not referring to you esrz, you have let your TWF Ranger issues die and I feel that will bring you nothing but increased happiness in your lifeLast edited by Meta; 2010-08-29 at 10:50 AM.
Szilard has all of those sweet trophies for a reason. Awesome avatar is his handiwork.
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2010-08-29, 10:48 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Right. They're very differently designed games, only really unified by the d20 mechanic and the D&D name. It's pretty hard to actually compare them, because they're not meant to do the same things.
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2010-08-29, 10:49 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
I thought i was the only one who liked warlord
And can any one here (on EITHER side of the discussion) honestly say they only use the big three in there games? I personally have a bunch of supplements for both 3.5 and 4e.
And to the above post: FINALLY! Someone gets it...Last edited by Leeham; 2010-08-29 at 10:54 AM.
Majestic avatar by the wonderful yldenfrei
I have one , which is good, because I like him.
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2010-08-29, 10:52 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Last edited by Meta; 2010-08-29 at 10:52 AM.
Szilard has all of those sweet trophies for a reason. Awesome avatar is his handiwork.
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2010-08-29, 10:53 AM (ISO 8601)
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2010-08-29, 10:53 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
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2010-08-29, 10:54 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Comparing the first three book of 3e and 4e (I'm avoiding the word core for now since everyone have their own definition) can be misleading. Non-caster classes in 3e takes up about 2-3 pages. All classes in 4e (including their own paragon paths) takes up 10-15 pages each. Size alone dictates that creating 4e classes takes more time and resources.
Last edited by nightwyrm; 2010-08-29 at 10:56 AM.
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2010-08-29, 11:03 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
Warlords are both great from a mechanical standpoint and the best class flavorwise in 4e. They're just so awesome.
Anyone have a 4e game I can join that needs one? I wanna play one now!
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2010-08-29, 11:08 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
You know, i was just thinking that... Anybody know how it plays PbP? I've got a campaign setting I like to run past some people...
Majestic avatar by the wonderful yldenfrei
I have one , which is good, because I like him.
Won't you join me in Fallen London?
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2010-08-29, 11:10 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
I've not tried. Last couple times I've done PBP, it's died pretty quickly, but... I'd be up to try again.
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2010-08-29, 11:20 AM (ISO 8601)
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Re: My thoughts on 4e...THIS IS NOT HOW IT LOOKS LIKE!
I have made a new thread with the intent on getting 1+ sessions of GitPers off the ground so as not to derail this one
edit: now under player recruitmentLast edited by Meta; 2010-08-29 at 12:00 PM.
Szilard has all of those sweet trophies for a reason. Awesome avatar is his handiwork.