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Thread: On The moon

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    Barbarian in the Playground
     
    GoblinGilmartin's Avatar

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    Default On The moon

    I'm thinking of sending my dnd 3.5 campaign to the moon, like a final fantasy game... but i have no idea where to start.

    Any suggestions on how to play on the moon in a fantasy setting?

    I've already decided that they can breath, eat, and talk normally, plus regular gravity (IT'S MAGIC!!!), i just dont know how to populate the world of the moon, or what kind of things an adventuring group can run into.

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    Default Re: On The moon

    You should definitely have whalers.

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    Default Re: On The moon

    Unless the spell/item/location used to access the moon is readily available (or was at some point), then populating the moon isn't much of a problem, as there haven't been enough visitors to create any settlements. The lack of building materials means that any settlements that do spring up will be either in caves or be composed of items the travellers could bring with them.

    As far as enemies go, abberations would be the most obvious choice, due to their alien anatomy and mindset. Or possibly constructs, depending on if any powerful creatures used a facility on the moon at some point.
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    Default Re: On The moon

    Quote Originally Posted by esrz22 View Post
    You should definitely have whalers.
    who are whalers?

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    Default Re: On The moon

    When (at Lv 18) I had the PCs go to the moon they found it inhabited with a mix of creatures.

    There were gnome-sized creatures made of living quartz.
    Weird dwarf-gnomes who were masters of artifice.
    Trolls.
    And size increased bulette, griffons, and rocs (which ate the bulette).
    Except for some small races everything on the moon was extra big, even the trees (huge, towering, fruit bearing oak trees). I think there was also a huge dire wolf.

    They went to another moon as well (there were 4 prime material worlds they could travel between via magic) and it was covered in archipelagos (which thankfully the PCs didn't point out this was strange as all 4 worlds were "geographically extremely similar"). They didn't see as much of this one but it had some weird insect-dragons and deep sea dwelling crab-dragons.

    The other two moons (they never reached them)... I forget what they had, one was a desert and the other was partially airless or some such.
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    Default Re: On The moon

    Quote Originally Posted by Mastergilgamesh View Post
    who are whalers?
    A joke from Futurama.

    How exactly is the party getting to the moon?
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    Default Re: On The moon

    [QUOTE=Zaydos;9240141]When (at Lv 18) I had the PCs go to the moon they found it inhabited with a mix of creatures.

    There were gnome-sized creatures made of living quartz.
    Weird dwarf-gnomes who were masters of artifice.
    Trolls.
    And size increased bulette, griffons, and rocs (which ate the bulette).
    Except for some small races everything on the moon was extra big, even the trees (huge, towering, fruit bearing oak trees). I think there was also a huge dire wolf.
    QUOTE]

    sounds really neat, but my characters are around lvl 6, so that might be too much for them

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    Default Re: On The moon

    Quote Originally Posted by Fako View Post
    A joke from Futurama.

    How exactly is the party getting to the moon?
    OH. those whalers... maybe.

    And as for how thy are getting there? remember earlier in that same episode?

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    sorry for the accidental double post... wasnt paying attention... sorry.. wont happen again.
    Last edited by GoblinGilmartin; 2010-08-28 at 01:00 AM.

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    Default Re: On The moon

    Quote Originally Posted by Mastergilgamesh View Post
    sounds really neat, but my characters are around lvl 6, so that might be too much for them
    Ok. The important thing is it feel different than the world below. I gave mine the theme (giants!) to do this but there are other ways. When they had finished getting the pieces of the map from the moons and finally gone to the real place they intended to go (a giant space station built by the most powerful mage in history) they were going to find it inhabited by creatures from the Sword and Sorcery Creature Collection books.

    What kind of races are on the campaign world?
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    Default Re: On The moon

    I feel compelled to point at EverQuest and its moon, Luclin. Some really neat stuff there.

    Step 1: What is the moon, anyway? Why is it there?

    Once you come up with some nice fluff for here, everything else will fall into place easily.

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    Default Re: On The moon

    Quote Originally Posted by Zaydos View Post

    What kind of races are on the campaign world?
    jungle gnomes, humans, water dwarves, elf vampires called the Fauka, half kuo-toa dwarves, and an elf-satyr hybrid called a puck.

    it is an island nation campaign setting called darkshoal that I created.
    Last edited by GoblinGilmartin; 2010-08-28 at 04:43 PM.

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    Default Re: On The moon

    If they're used to islands you could make the moon an extreme terrain type like desert or tundra. Or possibly something more eldritch. I don't really know the fluff for the setting so I don't know how out there some of these suggestions will be but:

    • The moon is actually a giant plant or fungi. Various monstrous insects dwell on its surface.
    • The moon once housed a race of necromancers that wiped themselves out in a world war and left the world inhabited only with the dead. Maybe have the negative energy trait.
    • The moon is covered in ice, and inhabited with artic orcs and silver dragons.


    Something to make it different than the world is what I'd suggest. How long will they be on the moon for, though, and will they be able to come back? The longer the game will focus on the moon the less extreme you're likely to want it to be.
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    Default Re: On The moon

    Few better places than a Moon to hide a phylactery.
    Outsiders with greater teleportation/planeshift abilities would make sense.
    Also Vorpal Tribble's Outter Golem You'd need to scale it way back, but things like it would make sense on a thing with a (supposedly weak moon like atmosphere.)
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    Default Re: On The moon

    If you want to base a campaign on a moon, you should decide if travel from the moon (or to the moon) is possible. Is there breathable air? Is there water? What about gravity? You might want to see other games that dealt with this such as Spelljammer for 2nd Edtion D&D (there is a fan-based website which brings it up to 3rd edition) or Space 1889.

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    Default Re: On The moon

    in case someone hasnt done it alreadyi'll....ill just leave this here

    ....THATZ RIIGHT!!

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    Default Re: On The moon

    Quote Originally Posted by Debihuman View Post
    If you want to base a campaign on a moon, you should decide if travel from the moon (or to the moon) is possible. Is there breathable air? Is there water? What about gravity? You might want to see other games that dealt with this such as Spelljammer for 2nd Edtion D&D (there is a fan-based website which brings it up to 3rd edition) or Space 1889.

    Debby
    i already decided those things in my first post, look above


    ...on the moon is hilarious!!!
    Last edited by GoblinGilmartin; 2010-08-28 at 09:38 PM.

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    Default Re: On The moon

    Here's the Spelljammer site. It's got a lot of cool monsters that you could use. I highly recommend looking at the http://www.spelljammer.org. You can find a lot of stuff on this page too: http://www.spelljammer.org/sj3e. Cool monsters some new and some conversions.

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    Default Re: On The moon

    Quote Originally Posted by Debihuman View Post
    Here's the Spelljammer site. It's got a lot of cool monsters that you could use. I highly recommend looking at the http://www.spelljammer.org. You can find a lot of stuff on this page too: http://www.spelljammer.org/sj3e. Cool monsters some new and some conversions.

    Debby
    thanks debby, but still, any ideas appreciated
    Last edited by GoblinGilmartin; 2010-08-28 at 10:37 PM.

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    Default Re: On The moon

    There's a campaign setting called Dragon Mech, where the surface of the moon fell to earth causing planetwide destruction, forcing races to go deep underground then re-emerge in giant mechs

    the moon actually is the home of lunar creatures and lunar gods
    the lunar creatures are abberations
    might be interesting for you
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    I started my first campaign outside of an abandoned mine, just as soon as a meteor storm from the moon hits.

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    Default Re: On The moon

    Quote Originally Posted by TechnOkami View Post
    There's a campaign setting called Dragon Mech, where the surface of the moon fell to earth causing planetwide destruction, forcing races to go deep underground then re-emerge in giant mechs

    the moon actually is the home of lunar creatures and lunar gods
    the lunar creatures are abberations
    might be interesting for you
    Dragon Mech huh? I'll check it out

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    Default Re: On The moon

    i decided two things about my moon. It is called Volu (voh-lew) and it is purple.

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    Default Re: On The moon

    Quote Originally Posted by Mastergilgamesh View Post
    i decided two things about my moon. It is called Volu (voh-lew) and it is purple.
    Is the ground purple? Are there purple plants there? Is the water purple? Is the fungi purple?
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    Default Re: On The moon

    Used a standard earth moon

    threw in a purple wurm that was white (for fun!)

    made a temple underground as a safe place to hide...something
    cant remember what




    used Protection from Plane because technically the vacuum of space is part of our plane yadda yadda yadda
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