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  1. - Top - End - #1
    Halfling in the Playground
     
    HalflingPirate

    Join Date
    Aug 2010
    Location
    asheville, nc
    Gender
    Male

    Default in-game solo quest

    my player's paladin wants a pegasus. i want him to go through a series of 'trials'. probably combat, and some other stuff. don't want to go into details because i suspect he's spying on me here. but what do you folks think of the idea of the other players going on an in-city adventure while the paladin is at the temple going through a series of trials.
    I am revenge. I am the night.

  2. - Top - End - #2
    Pixie in the Playground
     
    Imp

    Join Date
    Feb 2009

    Default Re: in-game solo quest

    I find solo-adventures really usefull and interesting, just try to keep him on pair with the rest of the party (xp/gold wise), like dont give him experience for his solo adventure, play the rest of the group session and then give him the same amount of experience (if you give additional experience for roleplaying, that would be the only exception).

    This prevents other members getting jelous because he got more experience and things like that, if anyone says anything just tell them next time it could be them.

  3. - Top - End - #3
    Halfling in the Playground
     
    HalflingPirate

    Join Date
    Aug 2010
    Location
    asheville, nc
    Gender
    Male

    Default Re: in-game solo quest

    yeah i wasn't going to give him any xp for the things he fights/does directly, but just give him the same xp as the party gets for their adventure and call it roleplay. pretty much exactly what you said. glad that makes sense from a point of view other than mine.

    my real worry is continuity. should i try to get the fights to line up so noone gets bored when someone else is trying to resolve combat (which takes up most of our games, to be fair). maybe that's it, i just keep the roleplay side of things going on both sides and if one of them gets to the fight, they just get a break till the other group catches up, and then we all resolve combat (or whatever, in the case of paladin trials) together. does that make sense? or is there a better way?
    I am revenge. I am the night.

  4. - Top - End - #4
    Ettin in the Playground
     
    Crow's Avatar

    Join Date
    Aug 2007
    Gender
    Male

    Default Re: in-game solo quest

    That makes sense, and it is less time-restrictive to run the combats concurrently.
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