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Thread: (Any) Killing a Player
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2010-08-30, 01:10 PM (ISO 8601)
- Join Date
- Aug 2009
(Any) Killing a Player
No, really. It almost happened.
And no, I don’t mean the player’s character. I mean the actual player, due to something that occurred in game, had a brush with death.
Scenario:
The group has just defeated a large number of Sahaguin raiders on the open ocean, though they know this is not their normal habitats. They have managed to capture the Sahaguin baron who had been leading the attacks and were interrogating him. After finally getting the information they were looking for, they released him. He glanced over his shoulder as he dove off the boat, bared his teeth, and said “Since you were honest with me, I’ll give you one last piece of information, since it will do you no good. We weren’t the attack. We were the distraction.”
The Event:
DM (me): As the monstrous creature dives off the edge and hits the water, you have a dark sense of unease. Those of you looking over the side of the boat see a dark, massive shape beneath the waves. It isn’t long before one of the sailors on the ship sees the same shape and his reaction bring a chill to your blood…for his reaction is to run screaming towards the captain, crying out the name of the beast every sailor fears – “KRAAAAAAAAAAAAAKEEEEEEEEEEEEEEEN”.
Player 1: ::chokes on pizza, keels over and hits the floor::
Player 2: ::uses experience as an EMT to quickly solve choking problem::
Player 1: ::gasping for air:: Are you (expletive) kidding me? A (expletive) kraken?!
I feel like I win a DM trophy for this."We speak for the dead. We are all they have when the wicked steal their voice. But we do not owe them our lives."
Roy Montgomery, NYPD Sgt., Castle
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2010-08-30, 01:35 PM (ISO 8601)
- Join Date
- Feb 2010
Re: (Any) Killing a Player
'last game, the bard died. that's why you're here.'
'huh? if you needed another guy why didn't you resurrect him?'
'it's not that simple...'
but is he ok?Last edited by the humanity; 2010-08-30 at 01:36 PM.
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2010-08-30, 01:40 PM (ISO 8601)
- Join Date
- Apr 2010
- Location
- Harmondale
- Gender
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2010-08-30, 01:41 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: (Any) Killing a Player
The best I've ever done is made people laugh until we all got worried because they couldn't breathe (they were fine after a few minutes of panting).
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)
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2010-08-30, 02:14 PM (ISO 8601)
- Join Date
- Jul 2009
- Location
- In the T.A.R.D.I.S.
- Gender
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2010-08-30, 02:20 PM (ISO 8601)
- Join Date
- May 2005
- Location
- Somerville, MA
- Gender
Re: (Any) Killing a Player
I saw a player knock out the GM's tooth once. Not a good way to end the night.
Also, Lanky.If you like what I have to say, please check out my GMing Blog where I discuss writing and roleplaying in greater depth.
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2010-08-30, 02:30 PM (ISO 8601)
- Join Date
- Feb 2010
- Location
- Finland
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-08-30, 02:32 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: (Any) Killing a Player
Peanut Half-Dragon Necromancer by Kurien.
Current Projects:
Group: The Harrowing Halloween Harvest of Horror Part 2
Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.
Old: My homebrew (updated 9/9)