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Thread: Unconcious: They are willing.
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2010-08-30, 09:14 AM (ISO 8601)
- Join Date
- Aug 2010
Unconcious: They are willing.
SRD States: Declaring yourself as a willing target is something that can be done at any time (even if you’re flat-footed or it isn’t your turn). Unconscious creatures are automatically considered willing, but a character who is conscious but immobile or helpless (such as one who is bound, cowering, grappling, paralyzed, pinned, or stunned) is not automatically willing.
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2010-08-30, 09:15 AM (ISO 8601)
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- Nov 2007
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- York
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Re: Unconcious: They are willing.
this came up in the obscure rules thread didn't it? In any case much smirking happened.
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2010-08-30, 09:17 AM (ISO 8601)
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- Jan 2006
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Re: Unconcious: They are willing.
Your point being? Is this a continuation of a discussion from another thread? Context would be helpful.
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2010-08-30, 09:20 AM (ISO 8601)
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- Apr 2008
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Re: Unconcious: They are willing.
This is a very good thing, otherwise a host of spells would be unable to be used to save your KOed buddy, and prisoners would be much harder to transport.
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2010-08-30, 09:22 AM (ISO 8601)
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- May 2008
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Re: Unconcious: They are willing.
Aside from looking a little rapey when quoted out of context, I don't see anything wrong with that paragraph.
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2010-08-30, 09:22 AM (ISO 8601)
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- Jan 2010
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- Old Jersiaise
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2010-08-30, 09:35 AM (ISO 8601)
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- Sep 2006
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- R'lyeh
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Re: Unconcious: They are willing.
Unconscious enemies make for fun spells. Regroup takes care of disarming traps and benign transposition makes for funtimes against grapplers.
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2010-08-30, 09:38 AM (ISO 8601)
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- Dec 2004
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- The Mindfields
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Re: Unconcious: They are willing.
Can just imagine a psion coming in, putting everyone into a stupor so they don't awake, and then Control Body.
Use your imagination. But maybe not like that. Stoppit.
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2010-08-30, 10:25 AM (ISO 8601)
- Join Date
- Jun 2009
Re: Unconcious: They are willing.
It's handy and not overpowered for stuff like teleporting unconscious captives but I wonder about some of the nastier enchantments where being considered willing waivers a save.
Of course it just sounds terribly icky in a different context.
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2010-08-30, 10:29 AM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Erutnevda
Re: Unconcious: They are willing.
This is why you always remember that NPCs are dying too, and might not stabilize. If they reduce an enemy to -9 hp, they have to dominate and revive them before the opponent's next turn or they might die. If they reduce one to -7 hp and then take 3 rounds to kill the rest of the enemies, they aren't likely to dominate that enemy, wake it up and use it in their master plan.
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2010-08-30, 10:31 AM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: Unconcious: They are willing.
Ah, but being technically considered willing does not automatically waive the save. You can choose to voluntarily fail, but that is technically a separate decision from declaring yourself willing. The unconscious = willing rule means that you can use willing-only spells like Teleport. It does not mean you can use whatever you want without resistance.
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2010-08-30, 10:38 AM (ISO 8601)
- Join Date
- Jul 2008
Re: Unconcious: They are willing.
"It doesn't matter how much you struggle or strive,
You'll never get out of life alive,
So please kill yourself and save this land,
And your last mission is to spread my command,"
Slightly adapted quote from X-Fusion, Please Kill Yourself
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2010-08-30, 11:09 AM (ISO 8601)
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- Aug 2005
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- Mountain View, CA
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Re: Unconcious: They are willing.
Like 4X (aka Civilization-like) gaming? Know programming? Interested in game development? Take a look.
Avatar by Ceika.
Archives:
SpoilerSaberhagen's Twelve Swords, some homebrew artifacts for 3.5 (please comment)
Isstinen Tonche for ECL 74 playtesting.
Team Solars: Powergaming beyond your wildest imagining, without infinite loops or epic. Yes, the DM asked for it.
Arcane Swordsage: Making it actually work (homebrew)
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2010-08-30, 11:59 AM (ISO 8601)
- Join Date
- Oct 2007
Re: Unconcious: They are willing.
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2010-08-30, 12:15 PM (ISO 8601)
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- May 2007
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- A mound of Rainbowflesh
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2010-08-30, 12:21 PM (ISO 8601)
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- Nov 2006
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