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2010-08-31, 04:35 PM (ISO 8601)
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(3.5) Looking to run one of these modules - which is your favorite?
Looking for some advice from people who have played these:
1. Expedition to Undermountain
2. Cormyr: The Tearing of the Seal
3. Sons of Gruumsh
4. The Twilight Tomb
5. Expedition to the Ruins of Greyhawk
Currently leaning towards Greyhawk.
Thoughts? Advice? Warnings? Thanks : )Last edited by Ozreth; 2010-08-31 at 04:46 PM.
Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-08-31, 05:21 PM (ISO 8601)
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- Aug 2009
Re: (3.5) Looking to run one of these modules - which is your favorite?
They're mostly very different, in terms of environment, goals, style, etc. Anything you're looking for?
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2010-08-31, 05:27 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: (3.5) Looking to run one of these modules - which is your favorite?
I've played through EttRoG (last campaign we wrapped up before I started running my current EtCR game), and I really enjoyed it. It's a big dungeon slog, interspersed with some city adventures.
If you enjoy the World of Greyhawk and it's personages/deities...EttRoG is chock full of Greyhawky goodness. As a player, I'd give it a solid 8/10 for enjoyability. Only thing I would say is that it does drag on a bit, and has a LOT of sidequests...but if you're looking for a long term adventure, I throroughly recommend it.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2010-08-31, 06:41 PM (ISO 8601)
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- Sep 2009
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Def looking for a long term adventure. Neither my players or myself know anything about Greyhawk. I'm looking to get some of the more "classic" adventures under my belt, hence greyhawk and undermountain. I am currently playing in Red Hand of Doom and that DM is eventually going to run us through Ravenloft.
Does expedition to GH do justice to the setting? How does it compare to modules like Red Hand of Doom or Ravenloft? (no spoilers please!)Last edited by Ozreth; 2010-08-31 at 06:42 PM.
Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-08-31, 08:36 PM (ISO 8601)
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- Aug 2009
Re: (3.5) Looking to run one of these modules - which is your favorite?
Neither RHoD nor Ravenloft are written with Greyhawk in mind.
Of course, with the exception of Ruins of Greyhawk, none of the others are, either
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2010-08-31, 09:04 PM (ISO 8601)
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- Sep 2009
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-08-31, 09:22 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: (3.5) Looking to run one of these modules - which is your favorite?
I've played RHoD, and am currently DMing EtCR.
I believe EttRoG does the setting justice, and ceratinly does have a lot of that "classic module" feel to it - with a lot of nods to other classic modules in it (Isle of the Ape and Dungeonland, to name but two).Last edited by Thurbane; 2010-08-31 at 09:23 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2010-08-31, 09:29 PM (ISO 8601)
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- Sep 2009
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Re: (3.5) Looking to run one of these modules - which is your favorite?
So its worth spending a good amount of time in? I just can't think of anything else that would seem as epic and classic.
Although I've been doing some research and it seems that a lot of the castle has been left out and the DM needs to fill it all in to get the players through, as well as several other hurdles on top of that, and I'm not the most experienced DM...
On a side note, was 2e Ruins of Greyhawk even any good? I seem to be reading a lot about how terrible it was.Last edited by Ozreth; 2010-08-31 at 09:32 PM.
Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-08-31, 09:34 PM (ISO 8601)
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- in the playground.
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2010-08-31, 09:38 PM (ISO 8601)
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- May 2010
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- Melbourne, Australia
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2010-08-31, 09:39 PM (ISO 8601)
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- Feb 2010
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- Calgary
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Re: (3.5) Looking to run one of these modules - which is your favorite?
I only really remember playing Expedition to Undermountain. I was a player and remember it being fun.
I personally would lean towards Expedition to the Ruins of Greyhawk. I don't remember it at all but I tend to like Greyhawk.
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2010-08-31, 09:40 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: (3.5) Looking to run one of these modules - which is your favorite?
I can only testify for myself and my group, and (aside from it running a little long) we thoroughly enjoyed it.
Although I've been doing some research and it seems that a lot of the castle has been left out and the DM needs to fill it all in to get the players through, as well as several other hurdles on top of that, and I'm not the most experienced DM...
On a side note, was 2e Ruins of Greyhawk even any good? I seem to be reading a lot about how terrible it was.Last edited by Thurbane; 2010-08-31 at 09:41 PM.
My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2010-08-31, 09:54 PM (ISO 8601)
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- Sep 2009
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Alrighty, looks like Im going to have to get my hands on this module. Thanks a ton for the insight. The adventure sounds promising enough : )
Greyhawk it is!Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-08-31, 10:31 PM (ISO 8601)
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- Jul 2007
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- Terra Australis
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Re: (3.5) Looking to run one of these modules - which is your favorite?
No worries, glad to help out. Hope you and your group enjoy it.
P.S. I'll check with my friend who DMd it, he might still have some adventure notes you might find useful. If so, I'll PM you a copy. Also, you can grab the web enhancement for free on the Wizards website - I believe it has some player handouts you can print off.My winning competition entries: Kinvig Arrumskor | The Great Pumpkinhead | Wynfrith d'Acker
Torn-City - Massively multiplayer online browser based crime RPG
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2010-08-31, 11:16 PM (ISO 8601)
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- Sep 2009
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-08-31, 11:30 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: (3.5) Looking to run one of these modules - which is your favorite?
This. Bust out the old tourney modules for a real oldschool taste.
Alternatively, dig up older 2nd ed settings. Spelljammer. Dark Sun(though I fear with the 4e treatment, it may not keep that oldschool feel). Greyhawk is of course a classic. Im not a fan of dragonlance personally, but I know many gamers that seem to enjoy it.
There's really no wrong setting to pick, so long as you like the feel of it.
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2010-09-01, 12:18 AM (ISO 8601)
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Re: (3.5) Looking to run one of these modules - which is your favorite?
I would love to play some Dragonlance, but you are kind of talking settings where I just want a big adventure to play, regardless of setting. I don't know of any big epic dragonlance modules for 3.5...lemme know if there is one : )
Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-09-01, 12:31 AM (ISO 8601)
- Join Date
- Sep 2009
- Gender
Re: (3.5) Looking to run one of these modules - which is your favorite?
Gary Gygax: "As an author, I also realize that there are limits to my creativity and imagination. Others will think of things I didn't, and devise things beyond my capabilities".
Also Gary Gygax: "The AD&D game system does not allow the injection of extraneous material. That is clearly stated in the rule books. It is thus a simple matter: Either one plays the AD&D game, or one plays something else."
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2010-09-01, 10:03 AM (ISO 8601)
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- Sep 2009
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- In a box of dice
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2010-09-01, 01:46 PM (ISO 8601)
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- Apr 2006
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- USA
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Seems like you already got your answer, but just to add...the Cormyr adventure was
A) Very poorly written
B) Completely unforgiving if the party is missing key elements
C) Just downright wrong with a mechanich built into the last encounter
Whoever wrote that module must simply hate people who play D&D. My players didnt enjoy it much and I didnt enjoy running it much.
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2010-09-01, 03:07 PM (ISO 8601)
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Re: (3.5) Looking to run one of these modules - which is your favorite?
The 1e version was joke/pun as mentioned. The 2e version was a brutal dungeon crawl. Seemed rather monty haul to me. Fight then loot and repeat. I had both and was going to DM the 2e one but never got to it. The one your looking at looks real nice, plenty of story elements.
The "empty" parts are there to allow room for you to add several of the movable encounters. For example there is a boss with henchmen that take over a few rooms and you decide which rooms. These are detailed in the module itself. If you are not sure what to do with an area leave it empty either with signs of a recent battle (obviously looted remains etc) or just dusty rooms with tracks of someone moving farther down.
For more fun if the PCs clear a location on the way down and then go back to town for a few days, have one of these encounters move into where they cleared so they need to clear it again. Lampshade it by having the new boss complain out loud that they just got there an already someone is jumping their claim.
Its a large place and not every room is currently in use. PCs can use a place to rest.Last edited by Barlen; 2010-09-01 at 03:08 PM.
I didn't do it! And if I did do it, I didn't know I could do it till I did it!
"Ok Kid, this is where it gets complicated"
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2010-09-01, 08:41 PM (ISO 8601)
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- Jun 2010
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- in the playground.
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Well, yeah. the 3.5 Tomb of horrors is hardly a comparison to the other editions'. I'd say learn AD&D, learn Dark Sun, and buy the Valley of Dust and Fire, probably the hardest published adventure out there, considering that characters can die in the prologue from the weather. xD
Originally Posted by Hans
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2010-09-02, 12:43 PM (ISO 8601)
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Sounds like the old Wilderness Survival Guide. Where just going out on a sunny day while wearing metal armour could literally kill a 1st level character before he even got near a dungeon.
And you don't even need to chase down old copies of AD&D these days. You could just go and download OSRIC or one of the many other retro clones. If your tastes run to the older schools of gaming.
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2010-09-02, 09:17 PM (ISO 8601)
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Re: (3.5) Looking to run one of these modules - which is your favorite?
Originally Posted by Hans
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2010-09-03, 09:29 AM (ISO 8601)
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- Sep 2009
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2010-09-03, 09:31 AM (ISO 8601)
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- Aug 2009
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- Maryland
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