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  1. - Top - End - #1
    Dwarf in the Playground
     
    WolfInSheepsClothing

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    Default [3.5] TWF with Ranged Attack?

    Ok so I need a TWF with Ranged Attack that can deal some nice damage.

    The party right now at level 1 (I like to plan out progression) is:

    Draconic Gnome: Savage Bard, Druid, Fochlucan Lyrist, Rogue, Sublime Chord
    Whisper Gnome: Conjurer, MageoftheArcane, Master Specialist, Archmage

    So what is a good third to round out this group? I need build/feats.

  2. - Top - End - #2
    Ogre in the Playground
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    Default Re: [3.5] TWF with Ranged Attack?

    TWF + Ranged to me says rogue dual wielding acid flasks. This is too expensive to be feasible at level 1, so use daggers instead.

    Alternately, which part of your concept are you more attached to? Ranged is as easy as Scout(C Adv) + Ranger + Swift Hunter(feat, C Scoundrel). TWF is typically a rogue but a warblade (tome of battle) with lots of tiger claw can do it as well.

    Looking at the group you have, I'd suggest a crusader from Tome of Battle. You have arcane might and a partial divine caster, so beatstick is probably more important to include than twf ranged combat.

  3. - Top - End - #3
    Ogre in the Playground
     
    flabort's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    light crossbows, and something to make reloading them a breeze. As in, something that doesn't require two hands to do.

    One person crafted (custom magic) holsters that auto reloaded the crossbows when they were put away, and used quick draw to make it so that reloading both was just a series of FREE actions. paid a lot for them, I'm sure, but it was worth it.
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    GreenSorcererElf

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    Default Re: [3.5] TWF with Ranged Attack?

    Is there a race with 4 arms? A deal like the arrow demon? I hear about these grafts from one of the books of evil something of somewhat, is your answer there? Those are for bows? maybe thrown weapons?
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    Bugbear in the Playground
     
    Volos's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    Clubs do not cost anything, and they have a range of 10ft. You can toss them all day and never run out.

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    flabort's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    chess club.. thrown
    bike club... tossed
    DnD club... hurled
    hacker's club... flung
    halo club... also thrown
    board of executives... flying
    book club... in transit
    kniting club... thrown as well....

    I've run out of clubs! you were wrong!
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  7. - Top - End - #7
    Titan in the Playground
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    Default Re: [3.5] TWF with Ranged Attack?

    Quote Originally Posted by fryplink View Post
    Is there a race with 4 arms? A deal like the arrow demon? I hear about these grafts from one of the books of evil something of somewhat, is your answer there? Those are for bows? maybe thrown weapons?
    Yeah, there are four armed races, but only one of the two I know of is relevant here, and that race is the Thri-Kreen, from the Expanded Psionic Handbook. A fine race, though better for Multi-Weapon Fighting with thrown weapons, probably.

    All that I say applies only to myself. You author your own actions and choices. I cannot and will not be responsible for you, nor are you for me, regardless of situation or circumstance.

  8. - Top - End - #8
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    FMArthur's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    It's feat intensive, but Hand Crossbows are awesome at ranged TWFing. Awesome flavor-wise. You're best off using a thrower build, in terms of sheer numbers, but hand crossbow specialists are super fun.

    You need a Spare Hand (MiC, 12000gp) to reload, and it's best to take Hand Crossbow Focus from DotU to combine Weapon Focus and Rapid Reload into one feat. Ninja is surprisingly good for such a build, since they get the proficiency for free, have built-in bonus damage in Sudden Strike, and an easy way to get invisible to trigger it. taking Martial Study: Cloak of Shadows at level 6 gives you a free pseudo-Ghost Step 1/encounter, improving your longevity.

    See if you can convince your DM to let TWF give you ITWF/GTWF when you qualify - it's such a wearing feat tax for TWF builds.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

  9. - Top - End - #9
    Titan in the Playground
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    Default Re: [3.5] TWF with Ranged Attack?

    I seem to recall that a Soulbow can fire mind arrows from both hands using the TWF action, but I'm not 100% certain about that. Plus, that won't come online for a few levels (though I guess there's always daggers and flasks until then).
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  10. - Top - End - #10
    Ogre in the Playground
     
    BardGuy

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    Default Re: [3.5] TWF with Ranged Attack?

    Strongheart Halfling
    1. Rogue - Point Blank Shot, Precise Shot
    2. Swashbuckler - B: Weapon Finesse
    3. Rogue - Craven
    4. Rogue - Penetrating Strike ACF (DS)
    5. Swashbuckler
    6. Swashbuckler - Two Weapon Fighting
    7. Fighter - Targeteer (DragMag 310) - Vital Aim
    8. Fighter - Targeteer (DragMag 310) - Far Shot
    9. Swordsage - B: Weapon Focus: Shadow Hand, Shadow Blade
    10. Swordsage - Assassin's Stance
    11. Master Thrower - B: Quick Draw
    12. Master Thrower - Improved Two Weapon Fighting
    13. Master Thrower
    14. Master Thrower - B: Snatch Arrows
    15. Master Thrower - B: Improved Critical, Greater Two Weapon Fighting
    16. Invisible Blade
    17. Invisible Blade
    18. Invisible Blade - Rapid Shot
    19. Invisible Blade
    20. Invisible Blade

    7 melee attacks per round or 16 daggers thrown per round with palm throw. Dex and Int mod to damage on both ranged and melee attacks. 7d6+20 sneak attack damage with daggers. Halfling Rogue racial substitution from RotW will net you +1d6 sneak attack on ranged attacks but -1d6 sneak attack on melee attacks. Pick up a Rogue's Vest from MIC for an additional +1d6 sneak attack. Flaws should net you room for Dead Eye (DragMag #304) and Improved Precise Shot after some rearranging.

  11. - Top - End - #11
    Titan in the Playground
     
    Frosty's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    Arent you missing the Whisperknife PrC?

  12. - Top - End - #12
    Bugbear in the Playground
     
    Andion Isurand's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    You could also delve into Psychic Warrior to gain access to the Telekinetic Boomerang power (RotW) so you can dribble a single weapon for each throwing hand.
    Last edited by Andion Isurand; 2010-09-01 at 11:38 PM.

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    Ogre in the Playground
     
    BardGuy

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    Default Re: [3.5] TWF with Ranged Attack?

    Quote Originally Posted by Frosty View Post
    Arent you missing the Whisperknife PrC?
    I guess you could put that in there if you really needed the Defensive Throw feature (like if your DM is somehow fond of throwing large swarms of enemies at you thus making it so you can't take a 5ft step to not be threatened). It's really only good for 3 levels just for that feature. If you trade say 1 level of Fighter (it gives you Rapid Shot as a bonus feat anyways) and maybe 2 levels of Invisible Blade you could sneak it in there.

  14. - Top - End - #14
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    Aotrs Commander's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    We've had some measure of success with pure fighters or fighter/rangers with daggers.

    As a pure (human) fighter: (very loose build)

    1: Point-Blank Shot, Precise Shot, Rapid Shot
    2: Weapon Focus (Dagger)
    3: Far Shot
    4: Weapon Specialisation (Dagger)
    6: Two-Weapon Fighting, Quick Draw
    8: Ranged Weapon Mastery (Piercing)
    9: Improved Two Weapon Fighting
    10: Greater Weapon Focus (Dagger)
    12: Greater Two Weapon Fighting, Greater Weapon Specialisation (Dagger)

    It's a fairly effective build. Get some Gauntlets of Extended Range (from MiC, doubles range increment of ranged weapons), and you get a range of (10' +20' (Ranged Weapon Mastery) tripled, giving you 50' or 90' depending on whether you want to treat Ranged Weapon Mastery's increase. (As written, it says it increases the range increment by +20', so I ruled that meant it's 30' x 3 = 90').

    At 12th level, with Dex 20 rapid-shot and TWF, you're doing +17/+17/+17/+12/+12/+7/+7 (plus weapon enchancement) and +6 to damage, which is not bad, actually.

    (Our own builds benefit from fighters getting a feat every level, which allows them to reach this point a bit faster, and also from getting full Str to the off-hand. Among other things, it allowed the fighter to get Manyshot and thus Improved Rapid Shot and also Improved Critical by this point).
    Last edited by Aotrs Commander; 2010-09-02 at 07:13 AM.

  15. - Top - End - #15
    Dwarf in the Playground
     
    PrGo's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    Add the Insectile template to your build, for a +2 LA that can be easily bought off, change your TWF feats into MWF and voila! You've gotten yourself a whole bunch of additional attacks

  16. - Top - End - #16
    Dwarf in the Playground
     
    DruidGuy

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    Default Re: [3.5] TWF with Ranged Attack?

    Here's a magical solution.

    Storing: A storing weapon must be a missile launching ranged weapon i.e. sling, crossbow, or bow. A weapon with this enhancement can store up to 50 projectiles in an extadimensional space tied to the weapons launching mechanism. The user need only fit the projectile to be stored into the weapon and concentrate to store the projectile, a standard action. Calling forth a projectile to be fired is a free action. Crossbows enchanted with this magic need not be manually loaded in the heat of battle, the user may use all of his attacks with a full-round action. Followed by standard text about putting an extedimensional space in another extradimensional space.
    CL: 9th, Prerequisite: Craft magic arms and Armor, Leomunds secret chest; Market price: +1. Source: Pocket Magica from Green Ronin.

    For over the topness add in Double crossbows.

    Hope that helps.
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  17. - Top - End - #17
    Ogre in the Playground
     
    FMArthur's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    Quote Originally Posted by Badgercloak View Post
    Here's a magical solution.

    Storing: A storing weapon must be a missile launching ranged weapon i.e. sling, crossbow, or bow. A weapon with this enhancement can store up to 50 projectiles in an extadimensional space tied to the weapons launching mechanism. The user need only fit the projectile to be stored into the weapon and concentrate to store the projectile, a standard action. Calling forth a projectile to be fired is a free action. Crossbows enchanted with this magic need not be manually loaded in the heat of battle, the user may use all of his attacks with a full-round action. Followed by standard text about putting an extedimensional space in another extradimensional space.
    CL: 9th, Prerequisite: Craft magic arms and Armor, Leomunds secret chest; Market price: +1. Source: Pocket Magica from Green Ronin.

    For over the topness add in Double crossbows.

    Hope that helps.
    Double Crossbows don't add extra attacks into your normal attack routine, they have their own special action to fire both. Not very useful IMO.

    A +1 weapon enhancement on two weapons will make the weapons cost 12000 more gold total than ordinary +1 magic weapons, and makes further enhancement even more expensive. The Spare Hand costs 12000gp, doesn't even need you to enhance your weapons, and doesn't increase the price of later weapon enhancements.
    Last edited by FMArthur; 2010-09-02 at 05:26 PM.
    • Chameleon Base Class [3.5]/[PF]: A versatile, morphic class that mimics one basic party role (warrior, caster, sneak, etc) at a time. If you find yourself getting bored of any class you play too long, the Chameleon is for you!
    • Warlock Power Sources [3.5]: Making Hellfire Warlock part of the base class and providing other similar options for Warlocks whose powers don't come from devils.

  18. - Top - End - #18
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    Snake-Aes's Avatar

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    Default Re: [3.5] TWF with Ranged Attack?

    Girallon's blessing!

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