Results 1 to 9 of 9
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2010-09-11, 11:05 AM (ISO 8601)
- Join Date
- Jun 2010
- Location
- My obsidian tower
- Gender
(GURPS) Dealing with insane reaction modifiers
How do you deal with a character with a reaction modifier of +16/+14? According to the basic rules, any NPC would simply want to ally with them...
The Resistance character:
SpoilerUthlas-Reth
Male CG Grey Elf Wizard 1/Archivist 2, Level 3, Init +3, HP 17/17, Speed
AC 12, Touch 12, Flat-footed 9, Fort +5, Ref +3, Will +5, Base Attack Bonus 1
Lt. Crossbow +4 (1d8, 19-20x2)
5-ft burst Fiery burst DC 17 Reflex (2d6, -)
Quarterstaff -1 (1d6-2, 20x2)
(+3 Dex, -1 Misc)
Abilities Str 6, Dex 16, Con 14, Int 20, Wis 10, Cha 8
Condition None
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2010-09-11, 11:06 AM (ISO 8601)
- Join Date
- Dec 2004
- Location
- The Land of Angles
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2010-09-11, 11:12 AM (ISO 8601)
- Join Date
- Aug 2008
Re: (GURPS) Dealing with insane reaction modifiers
Any NPC who doesn't already have a cause to hate them anyways. This just means they are relatively safe from lackeys, and probably don't have to put up with much from passers by in a city.
I would really like to see a game made by Obryn, Kurald Galain, and Knaight from these forums.
I'm not joking one bit. I would buy the hell out of that. -- ChubbyRain
Current Design Project: Legacy, a game of masters and apprentices for two players and a GM.
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2010-09-11, 04:13 PM (ISO 8601)
- Join Date
- Sep 2009
- Location
- In a box of dice
- Gender
Re: (GURPS) Dealing with insane reaction modifiers
Someone who hasn't met them face to face might not be affected by insane reaction modifiers. Someone with cause to dislike them won't be affected by them either.
Just because you're good looking and charming doesn'tmean I'm going to like you or be nice to you if you steal my car / wife / dog. Or kill someone I feel should be avenged, or any of a hundred other possibilities tha don't have anything to do with reaction modifiers.
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2010-09-11, 04:34 PM (ISO 8601)
- Join Date
- May 2010
- Location
- ganiseville GA
- Gender
Re: (GURPS) Dealing with insane reaction modifiers
"I am sorry my friend. It is nothing personal, but buisness you know. Anyway, I just want to let you know that this doesn't mean I don't like you.."
Blam!
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2010-09-11, 10:25 PM (ISO 8601)
- Join Date
- Nov 2008
Re: (GURPS) Dealing with insane reaction modifiers
First and foremost, Reaction rolls aren't used if a reaction is predetermined (by RAW at least). In-game, that means anyone who is determined to hate the PC before they meet will continue to do so after reaction would otherwise be rolled.
A super-reaction shouldn't stop an NPC from following their Duty, or affect non-intelligent enemies. It could be nullified if the NPC doesn't notice some of the modifiers (e.g. Reputation or Status), or if the PC doesn't have a chance to bring them to bear (e.g. Voice). Finally, a PC can throw away a good reaction if they behave poorly. If they do so routinely they might eventually acquire a negative reputation as a con artist.
Beyond that, if stacking +Reaction advantages gets too far out of hand, you could make the character roleplay into each of them, or else lose some of them.The gnomes once had many mines, but now they have gnome ore.
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2010-09-11, 10:27 PM (ISO 8601)
- Join Date
- Dec 2004
- Location
- I wish I knew...
- Gender
Re: (GURPS) Dealing with insane reaction modifiers
Alternatively, you could use the reaction bonuses as a major problem...
Think of the swarms of rabid fans, desperately pleading with this person for their autograph... always... and then the negative publicity when they follow this person into dangerous areas and get themselves killed...SpoilerQuite possibly, the best rebuttal I have ever witnessed.
Joker Bard - the DM's solution to the Batman Wizard.
Takahashi no Onisan - The scariest Samurai alive
Incarnum and YOU: a reference guide
Soulmelds, by class and slot: Another Incarnum reference
Multiclassing for Newbies: A reference guide for the rest of us
My homebrew world in progress: Falcora
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2010-09-12, 05:20 AM (ISO 8601)
- Join Date
- Jan 2008
- Location
- Duitsland
- Gender
Re: (GURPS) Dealing with insane reaction modifiers
I'm the person with the insane reaction modifiers. It comes from Very Beautiful and boatloads of Charisma. It's a school-based campaign, so we won't be going into any really dangerous areas and the like.
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2010-09-12, 05:36 AM (ISO 8601)
- Join Date
- Aug 2007
- Location
- raiding wales!
- Gender
Re: (GURPS) Dealing with insane reaction modifiers
I had a character once that was offended by beauty. then again, he was kind of a psycho...
" I will enjoy destroying that face of yours"Need a setting for your game? a character concept? any gaming related ideas? I make far to many to eat up myself, and therefor I am willing to share them. Free ideas! Get yer fluff here! PM me.
The friendly neighborhood gentleman perv is always ready to help!
on M&B:
Originally Posted by Celesyne