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    Barbarian in the Playground
     
    NecromancerGuy

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    Default (3.5)Early entry tricks for Eldritch Theurge

    I'm considering playing a Dread Necromancer/warlock Eldritch theurge. Anyone know any early entry tricks, or has build suggestions?
    The Resistance character:
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    Uthlas-Reth
    Male CG Grey Elf Wizard 1/Archivist 2, Level 3, Init +3, HP 17/17, Speed
    AC 12, Touch 12, Flat-footed 9, Fort +5, Ref +3, Will +5, Base Attack Bonus 1
    Lt. Crossbow +4 (1d8, 19-20x2)
    5-ft burst Fiery burst DC 17 Reflex (2d6, -)
    Quarterstaff -1 (1d6-2, 20x2)
    (+3 Dex, -1 Misc)
    Abilities Str 6, Dex 16, Con 14, Int 20, Wis 10, Cha 8
    Condition None

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    Zaydos's Avatar

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Versatile Spellcaster has been argued to work for the Dread Necromancer side.

    An Illumian with Naenhoon + Heighten Spell has also been argued.

    For the 2d6 eldritch blast side you could try Chausable of Fell Power which gives you +1d6 damage with eldritch blast. But it is an 8000 GP magic item.

    Edit: People will argue if magic items count for PrCs prerequisites, though.
    Last edited by Zaydos; 2010-09-17 at 06:55 PM.
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    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Quote Originally Posted by Zaydos View Post
    Versatile Spellcaster has been argued to work for the Dread Necromancer side.
    What book is that from?
    The Resistance character:
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    Uthlas-Reth
    Male CG Grey Elf Wizard 1/Archivist 2, Level 3, Init +3, HP 17/17, Speed
    AC 12, Touch 12, Flat-footed 9, Fort +5, Ref +3, Will +5, Base Attack Bonus 1
    Lt. Crossbow +4 (1d8, 19-20x2)
    5-ft burst Fiery burst DC 17 Reflex (2d6, -)
    Quarterstaff -1 (1d6-2, 20x2)
    (+3 Dex, -1 Misc)
    Abilities Str 6, Dex 16, Con 14, Int 20, Wis 10, Cha 8
    Condition None

  4. - Top - End - #4
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    Zaydos's Avatar

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Quote Originally Posted by Ilmryn View Post
    What book is that from?
    Races of the Dragon. It might still need to be combined with Heighten Spell, though. I'm not the best on early entry tricks.
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    Tyndmyr's Avatar

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Quote Originally Posted by Zaydos View Post
    Edit: People will argue if magic items count for PrCs prerequisites, though.
    Well, they explicitly do, so RAW wise, not much of an argument.

    Just don't lose or sell the item before you gain enough to fulfill the prereq naturally, tho.

  6. - Top - End - #6
    Titan in the Playground
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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    The skill requirements of Eldritch Theurge means you can't get into it any sooner than (X+Y) 5/ ET. You could go Warlock 1/ Dread Necro 4/ ET with a Chausible of Fell Power, or you could go Warlock 4/ Dread Necro 1/ ET with Versatile Spellcaster and if necessary Heighten Spell, or with Naenhoon + Heighten, or with Improved Sigil: Krau, etc. It just depends on which class you want to focus more on.

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    Zhalath's Avatar

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Quote Originally Posted by Tyndmyr View Post
    Well, they explicitly do, so RAW wise, not much of an argument.

    Just don't lose or sell the item before you gain enough to fulfill the prereq naturally, tho.
    Doesn't that mean I could pick up a scroll as a rogue with UMD, and then enter a caster PrC (hypothetically. I can't see any that'd be useful. Assume for the lulz), ceteris paribus?
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    The most unpleasant plane is the one filled with snakes and Samuel L. Jackson.
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    You kill people by teleporting their brain...into your hand. That's about as badass as it gets, and should come with a free +30 on all Intimidate checks made...ever.


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    Ettin in the Playground
     
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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    No, UMDing scrolls doesn't count as casting spells.
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  9. - Top - End - #9
    Titan in the Playground
     
    Tyndmyr's Avatar

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Quote Originally Posted by Dhavaer View Post
    No, UMDing scrolls doesn't count as casting spells.
    This.

    However, it's a great way to pass feat requirements. Have heroics cast on you or some such.

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Quote Originally Posted by Tyndmyr View Post
    This.

    However, it's a great way to pass feat requirements. Have heroics cast on you or some such.
    Don't you lose whatever the PrC is when you don't have heroics cast on you?

    "Yo, bard, I need a heroics over here. Wanna access my PrC."
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    Quote Originally Posted by SwordChucks View Post
    The most unpleasant plane is the one filled with snakes and Samuel L. Jackson.
    Quote Originally Posted by Keld Denar View Post
    You kill people by teleporting their brain...into your hand. That's about as badass as it gets, and should come with a free +30 on all Intimidate checks made...ever.


    No gods. No kings. Only PCs. Ceteris paribus.

  11. - Top - End - #11
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    Zaydos's Avatar

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    This is why I warned that there might be an argument if he actually tried using the item to qualify. Every time I've seen it suggested people have argued about it. I will say Curmudgeon has made the best argument for it I've seen; although even then it leaves it questionable if it is RAI and something you'd want to double check with your DM.
    Last edited by Zaydos; 2010-09-17 at 10:37 PM.
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

  12. - Top - End - #12
    Barbarian in the Playground
     
    NecromancerGuy

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Ok, thanks for the advice. It seems my best plan is to go Warlock3/DN2/ET, using precocious apprentice. Is there any way to get more skill ranks early?
    The Resistance character:
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    Uthlas-Reth
    Male CG Grey Elf Wizard 1/Archivist 2, Level 3, Init +3, HP 17/17, Speed
    AC 12, Touch 12, Flat-footed 9, Fort +5, Ref +3, Will +5, Base Attack Bonus 1
    Lt. Crossbow +4 (1d8, 19-20x2)
    5-ft burst Fiery burst DC 17 Reflex (2d6, -)
    Quarterstaff -1 (1d6-2, 20x2)
    (+3 Dex, -1 Misc)
    Abilities Str 6, Dex 16, Con 14, Int 20, Wis 10, Cha 8
    Condition None

  13. - Top - End - #13
    Colossus in the Playground
     
    NecromancerGuy

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    Hmm, there's two ways I recall, one involves turning into some kind of thing that gains HD when it feasts on the living so you chow down on a crate of chickens or pen of sheep and then investing skill points and reverting back, and the other involves a bard right at level up.

    I just can't recall the details.
    Last edited by Coidzor; 2010-09-18 at 11:49 AM.
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  14. - Top - End - #14
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    Captain Six's Avatar

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    Default Re: (3.5)Early entry tricks for Eldritch Theurge

    It can be argued that Practiced Spellcaster raises Eldritch Blast damage. Technically Eldritch Blast damage only raises when taking levels of the warlock class but every DM I've met has had no problem with having it tied to warlock caster level instead.

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