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    Barbarian in the Playground
     
    monkman's Avatar

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    Default fighter's eye, a way to see enemies flaw

    is there a fighter rage like ability? if not could i have suggestion to how to make it?
    This ability is not a rage, it is some time where a fighter gains abilitys to defeat an opponent, it would give some sort of boost to the attack roll and damage, it would not focus on brute stregnt but on ways to decive oppents and specials techinques
    Last edited by monkman; 2010-09-19 at 03:26 PM.
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    Totem Cleric:A divine fighter that uses a totem which empowers him.

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    Default Re: a fighter rage like ability

    Try the Combat Focus feat chain from PHB-II.

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    monkman's Avatar

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    Default Re: a fighter rage like ability

    i think it's better if i try to make it give some comments please
    Fighter's eye
    Prerequisites: Need to Mid lv fighter(help)
    Benefits:You can see flaws in oppentent's fighting styles and in there armor, This give a +1 insight bonus to Ac, attacks rolls,and damage rolls.This ability last 3 rounds +fighter lv+ con modifier.

    Dectectable flaw
    Prerequisites: Need to Mid lv fighter(help), Fighter's eye
    Benefits: While using Fighter's eye, You are able to see a flaw in his armor or openings. You use that to advantage and attack the flaw. This is only usable one time on a enemy and it gives a +5 insight bonus to attacks rolls and damage. If using a full attack you gain +5 damage to the first,+3 to the second, +1 damage to the third and any other attacks. This ability stacks with the bonus of fighter's eye.
    Last edited by monkman; 2010-09-20 at 04:34 PM.
    awesome avatar made by Trazoi
    Totem Cleric:A divine fighter that uses a totem which empowers him.

    I will not have as much acces to a computer so I will not post as much.

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    Default Re: fighter's eye, a way to see enemies flaw

    On Detectable Flaw crunchwise the decreasing bonus is crippling to its usefulness you usually don't need another +5 on your main attack, but you might on your 2nd, 3rd, and 4th.

    Fluffwise you realize more about your opponent's fighting style and create more openings as you rain blows on them, not less.
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    Default Re: fighter's eye, a way to see enemies flaw

    i made 3 homebrew thing here, and on all 3 you commented. Are you stalking me?
    Do you think that it should have a bonus to hit(+5) on all attacka and maybe the 5/3/1 bonus to damage?
    awesome avatar made by Trazoi
    Totem Cleric:A divine fighter that uses a totem which empowers him.

    I will not have as much acces to a computer so I will not post as much.

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    Default Re: fighter's eye, a way to see enemies flaw

    Quote Originally Posted by monkman View Post
    i made 3 homebrew thing here, and on all 3 you commented. Are you stalking me?
    Do you think that it should have a bonus to hit(+5) on all attacka and maybe the 5/3/1 bonus to damage?
    I read the Monster Classes thread and you linked it and it looked interesting, also I have an interest in Healer style classes in general (I don't remember the other one you did).

    It's a once per enemy effect so +5 to all probably wouldn't be too powerful, but I'm not really sure. I know that at high levels you're hitting with your first attack on a 2 for many enemies with just basic good weapon + good strength + good BAB while you are struggling to hit with your 3rd and 4th attacks because of the lower bonus on iterative attacks. So the +5 to all attacks seems nice and the bonus damage is fairly close in line with Weapon Specialization (+8 compared to +10 at Lv 16 or higher). Also how does it work with two-weapon fighting?
    Peanut Half-Dragon Necromancer by Kurien.

    Current Projects:

    Group: The Harrowing Halloween Harvest of Horror Part 2

    Personal Silliness: Vote what Soulknife "Fix"/Inspired Class Should I make??? Past Work Expansion Caricatures.

    Old: My homebrew (updated 9/9)

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