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Thread: 3.5e Warforged darkvision?
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2010-09-23, 08:01 PM (ISO 8601)
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3.5e Warforged darkvision?
What it says on the tin. Would you, as a GM, allow a 'forged to get his eyes enchanted to see in darkvision? It would take up the eye slot but you couldn't disarm it because it's part of his body, not an item. Failing that, would it hurt anything to houserule that they just have it due to their type?
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2010-09-23, 08:14 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
The warforged could have a Permanency spell cast just like any other character. No reason to make warforged more special than they already are.
As far as a non-disarmable item, I think there is a component item that does this, but it's hideously expensive. I can't recall what book it is in though (Secrets of Xen'Drik maybe).
I wouldn't houserule it since darkvision is specifically listed as something that the Living Construct subtype loses.Last edited by Forged Fury; 2010-09-23 at 08:19 PM.
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2010-09-23, 08:18 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
I'd go with permanency or goggles, as normal.
Having darkvision permanently cast on a 'forged's eyes would cost 5510 gp.
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2010-09-23, 08:19 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
Oh yeah, components! I forgot about those. The rules for those are you have to be in negative hp to have them disarmed right? That would do what I want, maybe? An eye-slot component of darkvision that happens to consist of a pair of eye-gems(that being what a warforged's eyes are made of) should be RAW, right?
Edit @ ^^: Yeah, I know they specifically lose it as part of the subtype. What I guess I'm asking is, does it really unbalance them to cross out that line in the subtype description? I feel it would work better with the fluff of them being on watch at night while their party sleeps.Last edited by Marnath; 2010-09-23 at 08:24 PM.
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2010-09-23, 08:27 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
Found it, Monocle of the Ebon Hunter in Explorer's Handbook. It's an attached component and, again, wildly expensive. Provides darkvision but also a comp bonus to ranged attacks. I think they start around 18K. Easiest way to do it is take the Goggles of Night (12K) and turn them into an embedded component.
Edit: Personally, I find warforged to be sufficiently powerful as it is. Plus, the fluff doesn't say they're necessarily good watchers, only that they're preferred to be given watch duty since they don't need to sleep. In fact, the -2 to Wisdom makes them particularly poor watchers without skill ranks.Last edited by Forged Fury; 2010-09-23 at 08:30 PM.
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2010-09-23, 08:38 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
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Avatar by Hacktor
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2010-09-23, 08:43 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
Don't get me wrong, I love warforged (see the name), but I've never had much reason to complain. I find the limited vision helps balance out the benefits. I also tend to purchase a Watch Lamp as soon as possible.
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2010-09-23, 08:51 PM (ISO 8601)
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2010-09-23, 09:36 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
There is a pdf with some paragon classes for eberron races where the warforged gain darkvision 60. One of the PrC's in races of stone grants darkvision, probably other ones elsewhere too. The monocle was already mentioned as well, combine it with greater esssence of the guard(?) and the warforged actually has a chance of spotting/hearing things too :).
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2010-09-23, 09:41 PM (ISO 8601)
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Re: 3.5e Warforged darkvision?
That class looks decent, it's worth looking into I guess. I don't know if it's really appropriate to delay Warforged Juggernaut by 3 levels though, I'd rather have those bonuses sooner rather than later. Can paragon classes be taken anytime, or must it be the first 3 levels?
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2010-09-24, 01:20 AM (ISO 8601)
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Re: 3.5e Warforged darkvision?
With enough UPD (or with an extraordinarily common houserule, UMD) to emulate a Kalasthar long enough to jam a rock in your skull, a Shadowsight Quori Embedded Shard (ECS 264) can give anyone, Warforged included, darkvision that's basically impossible to take away short of Disjunction. However, it costs 24k, so you'd really be better off just taking Goggles of Night and making them an embedded component (ECS 268).
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2010-09-24, 01:53 AM (ISO 8601)
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Re: 3.5e Warforged darkvision?
Personally? No. I'd tell them to set something on fire.
Bonus: Setting the Warforged on fire not only makes him more threatening, it grants him protection from ninjas.
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2010-09-24, 06:39 AM (ISO 8601)
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2010-09-24, 07:05 AM (ISO 8601)
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Re: 3.5e Warforged darkvision?
Doesn't a Juggernaut eventually lose it's 'living construct' subtype?
I'd rule that, as a simple Construct, they'd gain Darkvision anyway.
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2010-09-24, 07:45 AM (ISO 8601)
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2010-09-24, 07:46 AM (ISO 8601)
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