New OOTS products from CafePress
New OOTS t-shirts, ornaments, mugs, bags, and more
Results 1 to 12 of 12

Thread: Relic Help

  1. - Top - End - #1
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Relic Help

    I am in need of creating a Relic for my BBEG to wield. The guy is a level 20 cleric of Zarus. I know the weapon is going to be a greatsword but other than that I am clueless.

    I was thinking of something along the lines of having the Bane property for everything but humans and perhaps having some sort of Dominate person/monster effect on it. So any ideas/help guys?
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

  2. - Top - End - #2
    Bugbear in the Playground
    Join Date
    Jun 2010

    Default Re: Relic Help

    Item Familliars...

    Alternate rules from Unearthed Arcana and are open content. Basically a feat that improves an item as it's owner gains XP. Can be enchanted on top of the abilities it gains.

    Not normally good for a game, but for a BBEG, it could be an exception. I would make the Sword an Intelligent item, then use one of the 'Special Purpose' powers for the Dominate effect.

  3. - Top - End - #3
    Ogre in the Playground
     
    AssassinGuy

    Join Date
    Mar 2007
    Location
    Canberra, Australia
    Gender
    Male

    Default Re: Relic Help

    If you want to play dirty, give the sword the ability to cast plane shift on a successful hit - victim either makes a will save or gets shunted off to a random plane.

    Otherwise, life drinking swords are popular. So is extra damage of some type.

  4. - Top - End - #4
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Re: Relic Help

    Is there some form of life-draining enchantment? All I know of is spell-storing weapons with vampiric touch in it. I know there are crystals that can heal up to 50 hit points in a day but that is all I can remember right now.
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

  5. - Top - End - #5
    Titan in the Playground
     
    tyckspoon's Avatar

    Join Date
    Nov 2007
    Location
    Indianapolis
    Gender
    Male

    Default Re: Relic Help

    Off the top of my head..

    Bodyfeeder weapons grant the user temp HP when they crit. Wounding weapons deal Con damage. The Life-Drinker (specific weapon) deals negative levels, and the weapon could be redone as a greatsword or just reverse-engineer the value of the ability. The Vampiric property adds a d6 of damage and heals you for whatever you deal with that extra d6 (recommend using a Greater Crystal of Lifedrinking instead, which guarantees 5 healing/hit up to 50 HP.) Spell-storing weapon to channel various life-drain-style spells. Bloodstone weapon to specialize in Vampiric Touch instead (Spell-storing, but only works with Vampiric Touch. On the plus side, it Empowers it for free.)
    Last edited by tyckspoon; 2010-10-01 at 09:58 AM.

  6. - Top - End - #6
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Re: Relic Help

    Okay, this is what I have for now.

    Item Familiar(Relic): Zarus's Will

    +5 Wounding Bloodstone Adamantine Greatsword

    Special Ability:
    Lesser - Cure Moderate wounds 3/day
    Lesser - Hold Person 3/day
    Greater - Can cast Plane Shift 1/day on enemy (To whatever Zarus's plane is)

    Dedicated Ability: To enslave all non-humans and bring every human to the path of Zarus.

    Special Dedicated ability: When Zarus's Will strike an opponent, if they are not human, it gains the Bane ability for his or her race. When used against Humans, Zarus's will gained the Merciful ability and deals non-lethal damage.
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

  7. - Top - End - #7
    Titan in the Playground
     
    Dusk Eclipse's Avatar

    Join Date
    Sep 2009
    Location
    Runite
    Gender
    Male

    Default Re: Relic Help

    I say you should only make it a +3 and give him a bit more useful special enchantments, if you have MIC I am a fan of Illusion bane to deal with pesky spellcaster defenses....maybe speed?
    Just call me Dusk
    Avatar by Ceika

    Dming: Eyes of the Lich Queen IC OOC


  8. - Top - End - #8
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Re: Relic Help

    Quote Originally Posted by Dusk Eclipse View Post
    I say you should only make it a +3 and give him a bit more useful special enchantments, if you have MIC I am a fan of Illusion bane to deal with pesky spellcaster defenses....maybe speed?
    You know, considering he is a cleric with Greater Magic Weapon, it could be +1 with a bunch of enchantments but I didn't want to be too cheesy. What you say makes sense though. I was thinking either +3 with Greater Dispelling, with Illusion Bane + Mighty Smiting (he has a lot of smites actually) or +2 with Speed enchantment on it.
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

  9. - Top - End - #9
    Titan in the Playground
     
    Dusk Eclipse's Avatar

    Join Date
    Sep 2009
    Location
    Runite
    Gender
    Male

    Default Re: Relic Help

    I like the greater dispelling idea.
    Just call me Dusk
    Avatar by Ceika

    Dming: Eyes of the Lich Queen IC OOC


  10. - Top - End - #10
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Re: Relic Help

    His sword is going to break the action economy. As it should!
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

  11. - Top - End - #11
    Bugbear in the Playground
     
    DwarfFighterGuy

    Join Date
    Dec 2008
    Location
    My apartment
    Gender
    Male

    Default Re: Relic Help

    Whatever you do, make sure you have a way to keep it away from the PC's when (not if) they pull an upset and defeat him.

    If you want to be REALLY evil, make it so the sword is the villain and just happened to be posessing the guys body. That way when a PC loots the sword to use it and fails a will save (make it a high DC and once every hour or so) they then become the lvl 20 cleric villain
    Been there, fought that, died horribly.

    Something fun and flavorful to get your DM throwing books at you: Katana Chucker



  12. - Top - End - #12
    Barbarian in the Playground
     
    ClericGuy

    Join Date
    Nov 2008
    Gender
    Male

    Default Re: Relic Help

    Awesome idea, though I think it's going to be more like the Sword of Kas in that respect. Kas was still an evil SoB but using his sword will make you the same. If a human uses it they will become a extreme xenophobe who worships Zarus and if a non-human wields it...um...that planeshift will come into play and Zarus will not be happy.
    Quote Originally Posted by shadow_archmagi View Post

    DM says: WHY!? WHY!? WHY?!
    DM means: NO! NO! NO!!!
    Player hears: GOOD JOB PLAYER! DO IT AGAIN AND AGAIN!

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •