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Thread: 3.5 Item Question
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2010-10-01, 06:02 PM (ISO 8601)
- Join Date
- Sep 2010
3.5 Item Question
Unimportant history: So the party that I'm working with/co-DM'ing, first we had a lay on hands paladin healer, which magic jarred into a scout (we also needed a trap monkey) when we got a Cleric. Then the guy who was playing the cleric moved away, and now the party is healerless.
So what I'd been thinking of for a replacement healer is an intelligent magic item (probably a pendant) with class levels in Healer that scales to the PC's levels, saying that it was once living, and got turned into a pendant because that was the only way that some other NPC that was adventuring with it could bring it back.
Thoughts/Comments? Should I reduce the number of spells per day it can cast so the players don't have a near bottomless healing battery? Should I lower the amount of experience that the players get because it's being shared with the item?
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2010-10-01, 06:13 PM (ISO 8601)
- Join Date
- Aug 2010
Re: 3.5 Item Question
Just have it be an intelligent magic bag that is also a bag of holding and incredibly greedy. The item has the capability to craft healing potions, and cast healing spells. If they want healing they have to pay for it - sometimes it might charge more in the heat of combat. The item is actually linked to a wizard someplace that collects all the monies that is placed inside of the bag.
Last edited by Tharck; 2010-10-01 at 06:14 PM.
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2010-10-01, 06:59 PM (ISO 8601)
- Join Date
- Mar 2008
- Location
- NYC
- Gender
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2010-10-01, 07:24 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Argonth
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2010-10-01, 08:11 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender
Re: 3.5 Item Question
That's technically true, but they can cast mindrape, and clerics can cast healing spells.
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2010-10-01, 08:27 PM (ISO 8601)
- Join Date
- Aug 2007
- Gender
Re: 3.5 Item Question
The wizard isn't casting them, the cleric or healer trapped in the item is. They teamed up. The wizard handles the extra-dimensional transport, defense and investment of acquired funds. One day the cleric or healer will get turned back and collect his share.
So you never have to interrupt a game to look up a rule again:
My 3.5e Rules Cheat Sheets: Normal, With Consolidated Skill System
TOGC's 3.5e Spell/etc Cards: rpgnow / drivethru rpg
Utilities: Magic Item Shop Generator (Req. MS Excel), Balanced Low Magic Item System
Printable Cardstock Dungeon Tiles and other terrain stuff (100 MB)
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2010-10-01, 08:31 PM (ISO 8601)
- Join Date
- Aug 2009
- Location
- Maryland
- Gender