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2010-10-04, 06:37 PM (ISO 8601)
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more of a homebrew variant question on the swordsage
So, I know that the Swordsage is basically a magical swordsman of badassery, but in all technical terms, would changing the source of the Swordsage's power from magical to psionic energy do anything significant/break the class?
I was thinking something along the lines of a Swordpsion...I've started streaming again.
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2010-10-04, 06:45 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
It'd be a purely fluff change, especially since all of a swordsage's special abilities are Supernatural instead of Spell-like abilities, it'd make no difference balance-wise.
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2010-10-04, 06:48 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
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2010-10-04, 06:59 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
Oh good, this could actually work (maybe). I'm making an Illithid Swordsage (yeah yeah working on the monstrous LA with my GM) who was part of the Illithid Psionic Storm escape from the future, and proceeded to have he and his entire race smacked down by the dragons (as per the Dragonlance story and campaign). He was "lucky" and survived by being imprisoned (as per the imprisonment spell) by a dragon wizard who didn't want to deal with him. It's been a loooooooong time since then, and he's still underground which is when the party stumbles upon him as they are searching for the BBEG. They wake him up, and he has amnesia from being underground and in temporal stasis for so long. He knows he's a swordsage (or possibly this technical variant for the lolz, and was once a very high level swordsage), that he's an Illithid, and that a great catastrophe happened to cause his current predicament. Oh, and he wields that really awesome scythe found in the Ebberon Campaign Setting, unerrata'd.
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2010-10-04, 07:00 PM (ISO 8601)
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- Jun 2010
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Re: more of a homebrew variant question on the swordsage
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2010-10-04, 07:27 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
It's elaborate, and I can.
There is a variant rule, mentioned only in passing in the Tome of Battle (Page 20, top left side, under the heading "Adaptation"), that suggests dropping the swordsage's HD to a d6, losing armor prof.s, but being able to select arcane spells from the abjuration, evocation, and transmutation schools instead of maneuvers, with the same recovery mechanic.
Most people ignore that for the unarmed variant above it.Avatar by Ceika.
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2010-10-04, 07:28 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
Does anyone?
At the very back of the Swordsage section, there is a short section that partly detail an 'Arcane Swordsage' variant. Instead of learning maneuvers, it instead learns arcane spells, but retains everything else, including its method of recovery. It's both poorly written and horribly, horribly broken, so you probably shouldn't worry about it.NOW COMPLETE: Let's Play Starcraft II Trilogy:
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2010-10-04, 07:31 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
1. You are correct on the spelling, my apologies.
2. Aren't maneuvers the bread and butter/point of a swordsage in the first place? Why then would you want to swap them for spells? (or am I reading this wrong?)
Never mind, Glyphstone answered it.Last edited by TechnOkami; 2010-10-04 at 07:32 PM.
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2010-10-04, 08:30 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
I did notice one thing though. Since the magic of a Swordsage is more wisdom based and the Psionic powers are more intelligence based, wouldn't a swordpsion then have all its wisdom based rolls (whether it be for his AC or a manauver) be intelligence based instead?
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78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
I started my first campaign outside of an abandoned mine, just as soon as a meteor storm from the moon hits.
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2010-10-04, 08:32 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
Probably not. Swordsages aren't magical the way arcane magic is, or even divine magic. They're mystical or supernatural the way a Monk is, doing impossible things because they're just that awesome, or they've meditated that hard. As you said, they're 'magical swordman of badassery' - change that to 'psionic swordman of badassery', and you've pretty much word-for-word described the Psychic Warrior class...who happens to be Wisdom-based.
Last edited by The Glyphstone; 2010-10-04 at 08:33 PM.
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2010-10-04, 09:50 PM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
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78% of DM's started their first campaign in a tavern. If you're one of the 22% that didn't, copy and paste this into your signature.
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2010-10-05, 01:41 AM (ISO 8601)
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Re: more of a homebrew variant question on the swordsage
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