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Thread: Simple Q&A D&D 3.5 (by RAW) XV
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Simple Q&A D&D 3.5 (by RAW) XV
(This is a fairly high procedure thread; please read the entire instructions carefully before posting. Thanks.)
Ever have a simple, straight-forward rules question that you can’t figure out the answer to? Ask it here. No question is too simple. No more worrying about whether your question is “worth” starting a thread. Ask here and receive an answer. You are, of course, welcome to start a thread for your question, and if you think your question is subject to many interpretations or will start a debate, you are encouraged to start a new thread for it.
This thread will serve as a catch-all for simple, discreet questions that can be answered quickly according to the RAW (Rules As Written). This thread is for all simple RAW questions about D&D 3.5.
If your question is about D&D 4e or some other system, ask here
If your question is about real world weapons and armor ask it here.
If your question is about homebrew rulings start a thread here.
If you are looking for the meaning of an acronym or abbreviation look here.
If you want to find a certain feat or ability, Lists of Stuff and X stat to Y bonus are both useful threads.
The Procedure:
Do:
Label your questions with bold Q#s.
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Be sure that your answer is correct before you post it; if you are the least bit uncertain, just let it pass and get the next one.
Try to give your answers in as clear and straightforward terms as possible.
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Specify if your question is for a system other than D&D (the default for this thread).
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Offer contradictions, clarifications, exceptions, or extensions of prior answers unless, in your opinion, the answer give is plainly and completely wrong.
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Dispute Resolution Procedure:
If you dispute someone’s answer – meaning that they got it wrong in a critical fashion – post your answer and suggest that the original questioner start a thread to discuss it further if they want it hashed out.
If someone disputes your answer, don’t respond. Just wait to see if the original questioner starts a new thread to discuss it.
If your question leads to a disputed answer, start a new thread if you’d like it discussed further.
Here are some sample questions. “Bad” questions just mean they should be asked in their own thread where you can get many answers and opinions. “Good” questions just mean that these are the types of questions that are amenable to a quick straightforward answer (probably).
Sample “Bad” Questions:
How do I play D&D? (Great question, but not for this thread.)
What is a good 10 level TWF build? (Far too broad and requires much opinion)
What +2 LA race should I take for my sorcerer build? (Again, an opinion question)
Which is better GURPS or D&D?
Sample “Good” Questions:
Q.1. Are there any Large +0 LA races?
Q.2. As a sorcerer/rogue, do I get to add sneak attack damage to my attack spells?
Q.3. What effect would Dispel Magic have on a golem or similar construct?
Q.4. Is there a feat that allows me to get a familiar?
{The first several versions of this thread seemed to run pretty efficiently, but if you have any comments about how this thread could be improved please PM me.}
Please start over with the numbering. Thanks.
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A 1
There may be others, but here's the list I made looking through http://crystalkeep.com/d20/rules/DnD...calDomains.pdf:
{table=head]Domain|Feat|Sourcebook
Craft|Skill Focus (any craft skill)|Players Guide to Faerun; Forgotten Realms Campaign Setting
Darkness|Blind-fight|Forgotten Realms Campaign Setting
Domination|Spell Focus (Enchantment)|Complete Divine
Dragon Below|Augment Summoning|Ebberon Campaign Setting
Drow|Lightning Reflexes|Players Guide to Faerun
Dwarf|Great Fortitude|Players Guide to Faerun
Elf|Point Blank Shot|Players Guide to Faerun; Forgotten Realms Campaign Setting
Metal|Martial or Exotic Weapon Proficiency; Weapon Focus (a type of hammer only)|Players Guide to Faerun
Planning|Extend Spell|Complete Warrior
Portal|Portal Sensitive|Underdark
Rune|Scribe Scroll|Players Guide to Faerun
Shadow|Blind-fight|Ebberon Campaign Setting
Time|Improved Initiative|Players Guide to Faerun
Undeath|Extra Turning|Forgotten Realms Campaign Setting
War|Martial Weapon Proficiency; Weapon Focus (Deity's Favored Weapon only)|Players Handbook[/table]
I may have missed some, but there you go.Last edited by Kumori; 2010-10-15 at 02:46 AM.
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2010-10-15, 02:59 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A 1 additional info and corrections
Most of those crystalkeep sources are obsolete, and Spell Compendium has updated a great many domains. For instance, the Portal Domain no longer grants a feat.
Spoiler{table=head]Domain | Feat(s) | Source
Craft | Skill Focus (any 1 Craft skill) | Spell Compendium
Darkness | Blind-Fight | Spell Compendium
Domination | Spell Focus (Enchantment) | Spell Compendium
Dragon Below | Augment Summoning | Eberron Campaign Setting
Drow | Lightning Reflexes | Spell Compendium
Dwarf | Great Fortitude | Spell Compendium
Elf | Point Blank Shot | Spell Compendium
Meditation | Empower Spell (one use/day) | Eberron Campaign Setting
Metal | Martial Weapon Proficiency and Weapon Focus (either light hammer or warhammer) | Spell Compendium
Planning | Extend Spell | Spell Compendium
Revered Ancestor | Martial Weapon Proficiency (Valenar double scimitar) or Weapon Focus (Valenar double scimitar) | Faiths of Eberron
Rune | Scribe Scroll | Spell Compendium
Seafolk | Expert Swimmer or Rapid Swimming | Stormwrack
Shadow | Blind-Fight | Eberron Campaign Setting
Time | Improved Initiative | Spell Compendium
Undeath | Extra Turning | Spell Compendium
War | Martial Weapon Proficiency and Weapon Focus (deity's favored weapon) | Player's Handbook
Wealth | Skill Focus (Appraise) | Spell Compendium[/table]Last edited by Curmudgeon; 2010-10-15 at 03:52 AM. Reason: spoilered
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2010-10-15, 05:27 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q3
The multiweapon feat indicated that it replaced the two weapon fighting feat for creature with more than 2 arms. The question is, can I use it to qualify for feat from the two weapon -fighting line, such as two weapon defense or oversized two weapon fighting ?Latest homebrew: The Avatars of Magic, powerful monster each dedicated to ne school of magic.
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2010-10-15, 05:45 AM (ISO 8601)
Re: Simple Q&A D&D 3.5 (by RAW) XV
A 3
Unfortunately, the feat does not say it can be used as a substitute requirement for Two-Weapon Fighting, so the RAW answer is no.
It's a reasonable RAI ruling to allow it, of course.
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2010-10-15, 05:57 AM (ISO 8601)
Re: Simple Q&A D&D 3.5 (by RAW) XV
A 2
While this is likely a partial list, here's what I've been able to find:
Base Classes:
Cleric (PH) [any two of your deity's domains]
Cloistered Cleric (UA) [any two of your deity's domains, plus Knowledge domain]
Prestige Classes:
Church Inquisitor (CDiv) [Inquisition domain]
Contemplative (CDiv) [any one of your deity's domains, plus one more at 6th level]
Divine Oracle (CDiv) [Oracle domain]
Maiden of Pain (PGF) [Pain domain]
Ordained Champion (CChamp) [War domain - Clerics only]
Rainbow Servant (CDiv) [Good (1st), Air (4th), and Law (7th) domains]
Seeker of the Misty Isle (CDiv) [Travel (1st) and Magic (7th) domains]
Temple Raider of Olidammera (CDiv) [Luck (10th) domain]
Warpriest (CDiv) [Glory or Dominion domain]Last edited by Duke of URL; 2010-10-15 at 06:11 AM.
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2010-10-15, 06:06 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A2
The Cleric grants two of course, and the Cloistered Cleric variant adds the Knowledge Domain for free.
There's a huge number of PrCs that grant domains, including:
Ordained Champion from Complete Champion
Church Inquisitor, Contemplative, Divine Crusader, Divine Oracle, Radiant Servant of Pelor, Rainbow Servant, Sacred Exorcist, Seeker of the Misty Isle, Temple Raider of Olidammera, and Warpriest from Complete Divine
Dracolyte from Draconomicon
Swift Wing from Dragon Magic
Arachnomancer from Drow of the Underdark
Sovereign Speaker from Faiths of Eberron
Divine Disciple and Eye of Horus-Re from The Player's Guide to Faerun
Singer of Concordance from Races of the Dragon
Yuan-Ti Cultist from Savage Species
Wavekeeper from Stormwrack
I'm sure there are more out there too.
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2010-10-15, 06:19 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A 2 additional info
The Lists of Stuff provide answers to this and many other questions.
Additionally, the combination of Domain Granted Power ACF (Complete Champion, page 52) and Arcane Disciple feat (Complete Divine, page 79) can let a Wizard gain all aspects of a doman (granted power + spells).
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2010-10-15, 10:08 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q3
Can the empathic link from a familiar be used by the master to target creatures with spells?
I'm thinking about spells such as Magic Missile. I think not, but I'd like to know for sure. Thanking you in advance for your wisdom.
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2010-10-15, 10:13 AM (ISO 8601)
Re: Simple Q&A D&D 3.5 (by RAW) XV
A 4 (numbering corrected)
No. The empathic link does not provide enough data to target a spell:
The master has an empathic link with his familiar out to a distance of up to 1 mile. The master cannot see through the familiar’s eyes, but they can communicate empathically. Because of the limited nature of the link, only general emotional content can be communicated.
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2010-10-15, 10:48 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q5
A 10th-level Wizard wants to have Permanancy applied to Mage Armor so he can have a permanent +4 bonus to AC. Is this possible and if so, how much XP/spell slots/gp/cows/goats/chickens/whatever would it cost?LGBTitp
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2010-10-15, 10:51 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A5 Extrapolating from the table provided, it would cost 500 XP and 20 gp (the cost of researching Mage Armor). However, there's technically no RAW answer.
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Last edited by Greenish; 2010-10-15 at 10:53 AM.
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-10-15, 10:53 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A5
Mage armor is not on the list of spells that can be made permanent by Permanency.
Therefore, it is not possible (by RAW, ask your DM otherwise).
EDIT: Just a few seconds! Bah!Last edited by Defiant; 2010-10-15 at 10:54 AM.
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q6
When a player encounters a pit trap and fails their reflex save, would you consider the game to now be on "rounds"?
And if so - is it "surprise round"
My question regards the use of immediate actions not being able to be used on surprise round when you are surprised due to being flat-footed.
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2010-10-15, 11:46 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A6
At the very least, the player would be flat-footed due to not having had their turn yet. So no, they would not be able to make use of immediate actions.
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q6&A6 - further clarification...
So by RAW or RAI you'd say a wizard in said situation could or could not use a featherfall spell to not take dmg from falling into said...75-100ft pit trap?Last edited by Goudaa; 2010-10-15 at 11:48 AM.
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2010-10-15, 11:53 AM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Feather Fall's spell description states that "You can cast this spell with an instant utterance, quickly enough to save yourself if you unexpectedly fall." This overrides the normal limitation on immediate actions while flat-footed. The wizard would be able to prevent the damage with this spell.
Last edited by Douglas; 2010-10-15 at 11:53 AM.
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2010-10-15, 12:33 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q7
What happens if a caracter casts magic fang on himself and then change shape (using wild shape, or what have you)? Does the bonus still apply? If yes how do you determine wich natural weapon recieves the enhancement?
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2010-10-15, 12:47 PM (ISO 8601)
Re: Simple Q&A D&D 3.5 (by RAW) XV
A 7
Nothing in the spell's description would indicate that it transfers to a new form. Even if the new form has identical types of natural weapons, they are not the same natural weapon -- you choose a specific natural weapon to enhance at the time of casting the spell. Therefore, the spell is still in effect, but is suppressed while in that alternate form, at least until its duration expires.Last edited by Duke of URL; 2010-10-15 at 12:47 PM.
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q8
If a medium creature is wielding a larger than mansized 2handed sword (with monkey grip) in two hands do they gain an additional 5ft reach?
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Quotes:Praise for avatar may be directed to Derjuin.Spoiler
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2010-10-15, 01:43 PM (ISO 8601)
Re: Simple Q&A D&D 3.5 (by RAW) XV
A 8
No. Reach is a function of character size and weapon type. Increasing the size of a weapon does not affect its reach.
@^ D**n ninjas!Last edited by Duke of URL; 2010-10-15 at 01:44 PM.
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2010-10-15, 01:59 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Thank, then I was understanding it properly.
Q9
Is a larger than mansized longsword a medium size greatsword?
I ask being the damage is the same. (larger than mansize longsword = 2d6 - greatsword = 2d6)
And to follow up the question - with monkey grip, could a medium creature wield a huge longsword in two hands being a huge longsword is a larger than mansize gsword?
weapon chart for reference: http://www.d20srd.org/srd/equipment/weapons.htmLast edited by Goudaa; 2010-10-15 at 02:00 PM.
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Re: Simple Q&A D&D 3.5 (by RAW) XV
Q10
This one might be a bit tricky.
Someone cast a three thunders (Car p76) heartfire (SPC p112) spell on a creature dealing 2 point of damage half elctrik and half sonic . If the creature succed on a fort save she only take half damage to a minimum of 1. The thing is that the creature as electrik resistance 5 if she make the fort save who chose the damage type of the 1 point of damage ?
The creature, following the rule of applying the bonus and penality in the most beneficial order or the caster following the same rule ?
Its important because three tunders secondary effect are only triggered when the spell deal damage.Latest homebrew: The Avatars of Magic, powerful monster each dedicated to ne school of magic.
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2010-10-15, 02:11 PM (ISO 8601)
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Re: Simple Q&A D&D 3.5 (by RAW) XV
A9 A): No, a Large longsword is a Large longsword. A medium creature can wield it two-handed, but suffers -2 penalty to attacks.
A9 B): No, Monkey Grip only allows using weapons one category larger.
[Edit]:A10: The Sage's ruling (not RAW) is that the effects are applied in the order most beneficial to the "owner" of the effect, in this case, the caster.Last edited by Greenish; 2010-10-15 at 02:16 PM.
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2010-10-15, 02:14 PM (ISO 8601)
Re: Simple Q&A D&D 3.5 (by RAW) XV
A 9
No. In 3.0 it was, in 3.5 it is not. A Large longsword is not the same as a Medium greatsword.
A 10
Irrelevant. The target takes 1 electric and 1 fire damage on a failed save; 1/2 electric and 1/2 fire damage, each rounded down to 0, and a successful save. There is no choosing which type involved.