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2010-10-15, 09:06 PM (ISO 8601)
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- Aug 2010
CharGen: Point buy or 4D6 and take three best dice?
Which do the Giants In The Playground prefer, and why? I dislike the dice roll system for two reasons: 1) The average stat will be a 10.5, while COMMONERS have average scores of 10. Assuming you roll slightly above average or worse (and don't fudge the numbers ), you won't have ANY positive ability modifiers. Suck. And 2) it seems only fair to me to start everyone on an even playing field. I hate how so much of the game can be determined by that single dice roll right at the beginning.
EDIT: Right, forgot that taking the three highest dice increases the average. Not by much, though.Last edited by Black_Zawisza; 2010-10-15 at 09:09 PM.
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2010-10-15, 09:09 PM (ISO 8601)
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- Jan 2010
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Re: CharGen: Point buy or 4D6 and take three best dice?
The PC's aren't suppose to be 'average' if they were normal people, they wouldn't be randomly risky their lives on something most people would never even consider.
It's hard convincing people to even consider the profession skill now, trying to make everyone average and having them play the 'normal people' for a whole camp would be the equivalent of DM suicide.
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2010-10-15, 09:17 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: CharGen: Point buy or 4D6 and take three best dice?
The latter one is the main reason I use point buy. I can design a roll system that'll get me stats around whatever average I want...but all a roll system adds is variability in the starting stats.
I don't particularly want people to have advantages or disadvantages based solely on initial luck. So, point buy it is.
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2010-10-15, 09:24 PM (ISO 8601)
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- Mar 2009
Re: CharGen: Point buy or 4D6 and take three best dice?
I usually offer rolling in order or pointbuy as a backup if your initial scores are too low. It's been so long since I've played a game with stats like that though.
BEEP.
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2010-10-15, 09:32 PM (ISO 8601)
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- Oct 2009
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- Central Florida, USA
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Re: CharGen: Point buy or 4D6 and take three best dice?
Roll 5d6b3. That ups the average a bit.
And, if I do use PB, I won't go under 32. I like my characters nice and strong...Last edited by The-Mage-King; 2010-10-15 at 09:34 PM.
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2010-10-15, 09:38 PM (ISO 8601)
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- Aug 2010
Re: CharGen: Point buy or 4D6 and take three best dice?
I also prefer point-buy because it's far better for min/maxing. Lots of classes are mostly dependent on only one or two scores, and it's far better to have those maxed out than to have 14 across the board.
My DM, sadly, seems to prefer the dice roll method...Last edited by Black_Zawisza; 2010-10-15 at 09:39 PM.
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2010-10-15, 10:04 PM (ISO 8601)
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- Jul 2009
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Re: CharGen: Point buy or 4D6 and take three best dice?
The average of 3d6 is 10.5. 4d6 drop lowest is higher.
I think a lot of players are addicted to high stats.
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2010-10-15, 10:19 PM (ISO 8601)
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- Oct 2008
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Re: CharGen: Point buy or 4D6 and take three best dice?
I was under the impression that the average of 3d6 was 12...
Well anyway, the roll system is supposed to produce an average of 12 for the heroes, although I can't recall if they meant 3d6 or 4d6b3.
Plus, you can reroll if you have a net modifier of 0 or lower.
Avatar by Dogmantra
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2010-10-15, 10:25 PM (ISO 8601)
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- Mar 2008
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Re: CharGen: Point buy or 4D6 and take three best dice?
Faced with the choice of 4d6b3 or 18 point buy, I would take dice rolling without hesitation for almost any character concept. For most concepts, though, the certainty from 25 pb is better than the average gain from dice rolling, and higher pbs are gravy. That said, after rolling up (good) 32 and 33 point buy equivalent lines for a character and backup character in a 3.5 game, I can't complain about my own experiences with randomness.
Originally Posted by The Giant
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2010-10-15, 10:43 PM (ISO 8601)
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- Aug 2009
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- Maryland
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Re: CharGen: Point buy or 4D6 and take three best dice?
Eh, if they let you allocate the scores, dice roll is pretty good for min-maxing, unless you're just unlucky. After all, the only thing better than putting dump stats where they wont matter is not having dump stats.
Last time I we used 4d6b3, I had no stats under 13...and another player had two 14s, two 16s, and two 18s. The others were not so lucky, by a significant margin.
One other fringe benefit of point buy is that you can have players whip up their chars at home, without any suspicion of if they really did pull off that amazingly lucky roll.
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2010-10-15, 11:10 PM (ISO 8601)
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- Dec 2009
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Re: CharGen: Point buy or 4D6 and take three best dice?
Rolling for a one-shot, point buy for anything longer. Although I rolled absurdly good stats for the SWSE game I'm in, so I might have to reconsider - I acknowledge that most of my bias against rolling is because I usually roll lousy.
I've seen a lot of interesting ways of rolling. I've seen roll 4d6 7 times, drop lowest of the seven and lowest each roll. I've seen 4d6 drop lowest reroll ones. My very first group had a choice of 4d6 drop lowest, and roll 5d6 in order drop lowest two. I still ended up with a Dex of 5.Some things I do that you might enjoy:
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Chaotic Shiny Productions - Flavor-packed D&D supplements (mostly 4e), plus some systemless free products and software
Latest: Kingdom Builder Generator Pack II
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2010-10-16, 12:45 AM (ISO 8601)
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- Aug 2004
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Re: CharGen: Point buy or 4D6 and take three best dice?
I find myself disliking both systems. Rolling is too random and might lead to players starting on an uneven keel. But then point buy lends itself to being too inorganic. But between the two, I'll take point buy.
Yes, I'm kind of hard to please.
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2010-10-16, 01:23 AM (ISO 8601)
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- May 2010
Re: CharGen: Point buy or 4D6 and take three best dice?
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2010-10-16, 02:03 AM (ISO 8601)
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- Sep 2010
Re: CharGen: Point buy or 4D6 and take three best dice?
I've tried experimenting with these as a DM, and as far as it goes, probably the best way I've found is 8+1d10 or 6+1d12 for slightly tougher odds. This usually results in stat arrays that are good for most players, (2 stats heroic good, 2 stats heroic average, 2 stats heroic poor.)
For PbP though, there is no option except point buy.
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2010-10-16, 02:28 AM (ISO 8601)
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- Jan 2007
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2010-10-16, 02:28 AM (ISO 8601)
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- May 2010
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2010-10-16, 02:52 AM (ISO 8601)
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- Aug 2004
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2010-10-16, 03:49 AM (ISO 8601)
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- Aug 2010
Re: CharGen: Point buy or 4D6 and take three best dice?
I think it depends on the game. The more the game tends towards "PCs are special snowflakes that will never die," the more point-buy is appropriate. The more the game tends towards "The world is grimdark place and PCs will die left and right," the more random generation works.
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2010-10-16, 04:07 AM (ISO 8601)
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- Sep 2008
Re: CharGen: Point buy or 4D6 and take three best dice?
If I have a specific concept in mind, I prefer the predictability of point buy.
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2010-10-16, 04:50 AM (ISO 8601)
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- Oct 2009
Re: CharGen: Point buy or 4D6 and take three best dice?
We roll the points in the point buy.
Game systems played: D&D Basic (and other rainbow coloured boxes), AD&D, D&D 2, D&D 3 & 3.5, Champions, GURPS, Warhammer, Cyberpunk, Rifts... and more I can't remember.
Current Campaign(s): Savage Worlds post apoc.
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2010-10-16, 07:42 AM (ISO 8601)
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- Jul 2009
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- In the T.A.R.D.I.S.
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2010-10-16, 08:19 AM (ISO 8601)
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- Dec 2006
Re: CharGen: Point buy or 4D6 and take three best dice?
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2010-10-16, 08:43 AM (ISO 8601)
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- Mar 2006
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- Material Plane
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Re: CharGen: Point buy or 4D6 and take three best dice?
I've been thinking about 4D6-b3 and after the players have decided how to allocate their dice rolls, tell them to upgrade the stat they left the lowest to 18!
That would be a surprise. Genius Fighters, Charismatic Barbarians, cat-like Clerics and totally ripped Wizards.
Though few would be wise as Gandalf and even fewer would get those +4 hp per level. I think this would work at least once.Last edited by Raimun; 2010-10-16 at 08:57 AM.
Signatures are so 90's.
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2010-10-16, 09:46 AM (ISO 8601)
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- Oct 2009
Re: CharGen: Point buy or 4D6 and take three best dice?
Last edited by Emmerask; 2010-10-16 at 09:48 AM.
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2010-10-16, 09:49 AM (ISO 8601)
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- Feb 2005
- Gender
Re: CharGen: Point buy or 4D6 and take three best dice?
NOW COMPLETE: Let's Play Starcraft II Trilogy:
Hell, It's About Time: Wings of Liberty
Does This Mutation Make Me Look Fat: Heart of the Swarm
My Life For Aiur? I Barely Know 'Er: Legacy of the Void
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2010-10-16, 09:52 AM (ISO 8601)
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- Aug 2009
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- Maryland
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2010-10-16, 09:54 AM (ISO 8601)
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- Oct 2009
Re: CharGen: Point buy or 4D6 and take three best dice?
Last edited by Emmerask; 2010-10-16 at 09:55 AM.
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2010-10-16, 09:55 AM (ISO 8601)
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- Aug 2009
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- Maryland
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2010-10-16, 09:56 AM (ISO 8601)
- Join Date
- Oct 2009
Re: CharGen: Point buy or 4D6 and take three best dice?
I don't think Stats are as meaningful as people make them up to be. Every two stat increases equals a 5% bonus to a roll. Mid and late game that's not really that big of a deal. We've done the experiment by giving all classes all 18s. Was easier until about level 5 and then it became normalized.
Game systems played: D&D Basic (and other rainbow coloured boxes), AD&D, D&D 2, D&D 3 & 3.5, Champions, GURPS, Warhammer, Cyberpunk, Rifts... and more I can't remember.
Current Campaign(s): Savage Worlds post apoc.
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2010-10-16, 09:56 AM (ISO 8601)
- Join Date
- Oct 2009