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    Default [3.5] Mystic SotAO Ranger -> Swiftblade?

    Assuming the Sorc/Wiz spells you gain through the Sword of the Arcane Order feat, count as Arcane spells, would using an Arcane advancing prg class such as swiftblade,advance the spellcasting?

    I wanted to make a more...balanced gish, in the sense that instead of being a spellcaster that hits baddies with a piece of metal, a much more martial spellcaster.

    So I came up with the idea of trying to combine it with one of my favorite prg classes the Swiftblade, as the lost CL are not a big issue in such a build, besides it also opens some really nice options, the only thing I micht be missing is the capstone, as I won't have 6th level spells.

    So what do you think? Should it be allowed? Yes, no, why?
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Sure. It's much like base Duskblade or Suel Arcanamach Swiftblade; works fine and gets all the spell casting of the base class in spite of having 4 dead levels, but misses out on Innervated Speed. It's fair, it's solid, it's not broken.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    I love the idea. Probably my favorite gish build ever.

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    The only problem is that I miis the martial melee weapons...well spears are perfectly sevciable weapons.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Dusk Eclipse View Post
    The only problem is that I miis the martial melee weapons...well spears are perfectly sevciable weapons.
    If you really miss them swords, you could be an elf.

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by true_shinken View Post
    If you really miss them swords, you could be an elf.
    I don't particularly like Elfs, and recently I am leaning towards polearms (probably influenced by the Hood's builds)

    And now that I think so, maybe I can combine my staff fighter idea with this... Quarterstaffs are simple weapons right?
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by true_shinken View Post
    If you really miss them swords, you could be an elf.
    Eww, elves. Rather become a Neraphin. All martial weapon proficiencies, some nat armour, oh, and outsider type at +0 LA.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Greenish View Post
    Eww, elves. Rather become a Neraphin. All martial weapon proficiencies, some nat armour, oh, and outsider type at +0 LA.
    Being a giant frog is not my personal cup of tea either....
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Dusk Eclipse View Post
    Being a giant frog is not my personal cup of tea either....
    Also, it's obviously not intended for outsider PCs to get all martial weapon proficiencies.


    Quote Originally Posted by Dusk Eclipse View Post
    And now that I think so, maybe I can combine my staff fighter idea with this... Quarterstaffs are simple weapons right?
    Exactly. Sounds like a perfect fit.
    Last edited by true_shinken; 2010-10-22 at 10:04 AM.

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Greenish View Post
    Eww, elves. Rather become a Neraphin. All martial weapon proficiencies, some nat armour, oh, and outsider type at +0 LA.
    Meh; something like Snow Elf would work out just fine. Hell, Fire Elf isn't terrible though Con penalty is always a downer. At least you're talking about a character who gains more HP through HD than your average Gish. There's always EWP feat too; doesn't require MWP.
    Last edited by Eldariel; 2010-10-22 at 10:05 AM.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Don't you need MWP to get into Swiftblade?
    Quote Originally Posted by Doc Roc View Post
    Ring of Evasion means never playing a monk with monk levels again. There is just no reason to dip that stuff. I know we're all about using every part of the buffalo here, but can we just admit that it's inedible?

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Mongoose87 View Post
    Don't you need MWP to get into Swiftblade?
    He has ranged weapons from Mystic Ranger making it a non-issue.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Dusk Eclipse View Post
    Being a giant frog is not my personal cup of tea either....
    Better than being an elf.
    Quote Originally Posted by true_shinken View Post
    Also, it's obviously not intended for outsider PCs to get all martial weapon proficiencies.
    I don't see the "obvious" part.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Greenish View Post
    I don't see the "obvious" part.
    It's not listed in any racial statblock. Magic of Incarnum's Aasimar Incarnate gains Martial Weapon Proficiency as a bonus feat. Planar Handbook's neraph 'treat the annulat as a martial weapon', but are not mentioned as innately proficient with them.
    That's plenty of evidence of the RAI here. RAW is pretty obvious that they do get it, but complaining if any DM shoots it down is silly, because RAI is also very clear.

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by true_shinken View Post
    It's not listed in any racial statblock. Magic of Incarnum's Aasimar Incarnate gains Martial Weapon Proficiency as a bonus feat. Planar Handbook's neraph 'treat the annulat as a martial weapon', but are not mentioned as innately proficient with them.
    That's plenty of evidence of the RAI here. RAW is pretty obvious that they do get it, but complaining if any DM shoots it down is silly, because RAI is also very clear.
    "An outsider possesses the following traits (unless otherwise noted in a creature’s entry)."...Proficient with all simple and martial weapons and any weapons mentioned in its entry. That kinda throws the RAI argument for a loop IMO, as all outsiders have that by default. If they had proficiency with a specific martial weapon, I'd agree. The aasimar incarnate seems, honestly, to be the more likely oversight, considering that there would be no other evidence to support that players lose a racial trait because they're a player.
    Last edited by Thiyr; 2010-10-22 at 10:55 AM.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Thiyr View Post
    That kinda throws the RAI argument for a loop IMO, as all outsiders have that by default.
    That's not from a racial statblock. Doesn't it seem weird that all other traits are accounted and listed in the racial statblocks but this one?

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Dusk Eclipse View Post
    Being a giant frog is not my personal cup of tea either....
    Not even the TitaniToad???! (Ad&D fans should know what I am talking about!)

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by true_shinken View Post
    RAW is pretty obvious that they do get it, but complaining if any DM shoots it down is silly, because RAI is also very clear.
    You're entitled to your own opinion, but trying to shove it down other people's throat is bad form. The very fact that there's an argument about it should adequately demonstrate that the designer's intentions aren't quite as clear as you maintain them to be.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Tvtyrant View Post
    Not even the TitaniToad???! (Ad&D fans should know what I am talking about!)

    Started playing LATE in 3.5 run ( ~2006-2007), so I don't know about previous editions.

    From the top of my head without checking my books.

    Dark (ToM) Human Mystic Ranger 5/Abjurant Champion 1/Swiftblade 10/Abjurant Champion +4

    1 Expeditous Dodge (RoTW)
    H Mobility
    3 Combat Casting
    6 SotAO (CoV)
    9 Minor Shapeshift (CMag)
    12 Dimensional Jaunt (CMag)
    15 Bounding Assault/Rapid Blitz
    18 Rapid Bitz (Don't remember which one is the pre-req for the other one)
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Greenish View Post
    Better than being an elf.
    Come now, being an elf > being a human any day of the week
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Eldariel View Post
    Come now, being an elf > being a human any day of the week
    Except on monday. And sunday. And the days between them.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Fluffwise, yeah Elves better than humans (specially if you are a Valenar elf/xendirc drow )

    Mechanic-wise: give me human every time of the week.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Dusk Eclipse View Post
    1 Expeditous Dodge (RoTW)
    H Mobility
    3 Combat Casting
    6 SotAO (CoV)
    9 Minor Shapeshift (CMag)
    12 Dimensional Jaunt (CMag)
    15 Bounding Assault
    18 Rapid Bitz
    Bounding Assault is the prerequisite for Rapid Blitz.
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by true_shinken View Post
    That's not from a racial statblock. Doesn't it seem weird that all other traits are accounted and listed in the racial statblocks but this one?
    You're correct, it's not in the racial statblock. Because it's part of their type, like how undead are immune to critical hits. In fact, in exactly the same way skeletons are immune to critical hits (even though they're not explicitly stated to in their statblock).
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Anyway, even with Mystic Ranger as the base, I'd still say don't take Swiftblade 10.

    Eldritch Knight 1 would give a bonus feat and bump up the fortitude save.
    Last edited by Coidzor; 2010-10-22 at 03:31 PM.
    Quote Originally Posted by Keld Denar View Post
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Coidzor View Post
    Anyway, even with Mystic Ranger as the base, I'd still say don't take Swiftblade 10.

    Eldritch Knight 1 would give a bonus feat and bump up the fortitude save.
    For a second, I thought you were recommending Eldritch Knight over Swiftblade.
    Quote Originally Posted by Doc Roc View Post
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Mongoose87 View Post
    For a second, I thought you were recommending Eldritch Knight over Swiftblade.
    Over the tenth level of swiftblade, yes. All it gives is +10 movement speed while hasted and +1 to Reflex and Will saves

    Of course, I just realized to a human something would need to be done to qualify for Eldritch Knight. Hmm. What else other than Swiftblade 10...
    Quote Originally Posted by Keld Denar View Post
    +3 Girlfriend is totally unoptimized. You are better off with a +1 Keen Witty girlfriend and then appling Greater Magic Make-up to increase her enhancement bonus.
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Thiyr View Post
    You're correct, it's not in the racial statblock. Because it's part of their type, like how undead are immune to critical hits. In fact, in exactly the same way skeletons are immune to critical hits (even though they're not explicitly stated to in their statblock).
    But skeletons are not a playable race. Though I just checked the 'playing as a rakshasa' statblock and it does not mention weapon proficiencies so all, so maybe it's not that clear. The evidence from Aasimar Incarnate still stands, though.

    Quote Originally Posted by Coidzor View Post
    Over the tenth level of swiftblade, yes. All it gives is +10 movement speed while hasted and +1 to Reflex and Will saves

    Of course, I just realized to a human something would need to be done to qualify for Eldritch Knight. Hmm. What else other than Swiftblade 10...
    Well, Swiftblade 10 also gives you time stop, ya know. Just saying.

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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by true_shinken View Post
    Well, Swiftblade 10 also gives you time stop, ya know. Just saying.
    But base non-6th level caster can't use it
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    Default Re: [3.5] Mystic SotAO Ranger -> Swiftblade?

    Quote Originally Posted by Eldariel View Post
    But base non-6th level caster can't use it
    Hm, true. The Versatile Spellcaster trick doesn't even work with Mystic Ranger.

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