Results 1 to 10 of 10
-
2010-10-23, 11:57 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Ebonwood
[3.5] Caster Level for Craft Warforged?
So, I bought the Monster Manual III today, one of the primary intentions being to add Warforged to the construct army one of the minor(ish) villains is making. Problem being, of all the constructs in the book, Warforged are the only ones that have no construction rules for them. Since I don't like running my NPCs on plot-fu (except the Big Bad and his nigh-unlimited income), I'd prefer to get a ballpark estimate to see if the villain in question is powerful enough to make the things in the first place before I use them.
If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.
ENBY
-
2010-10-24, 12:18 AM (ISO 8601)
- Join Date
- Jun 2007
- Location
- Norway
- Gender
Re: [3.5] Caster Level for Craft Warforged?
http://en.wikipedia.org/wiki/World_of_Eberron#Warforged
http://www.wizards.com/default.asp?x=dnd/ebds/20050627a
http://www.wizards.com/default.asp?x=dnd/ebds/20050711a
Short story: Warforged are built in large and very advanced "creation forges". Once you have a creation forge it gets a lot easier. There are no published rules for it.
-
2010-10-24, 12:26 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Ebonwood
Re: [3.5] Caster Level for Craft Warforged?
If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.
ENBY
-
2010-10-24, 01:46 AM (ISO 8601)
- Join Date
- Sep 2009
- Location
- Runite
- Gender
Re: [3.5] Caster Level for Craft Warforged?
AFAIR the creation forges are artefacts..so I guess a high CL.
As far as other pre-reqs, you would obviously need craft construct...I would say about a 1K of materials (including wood, metal, etc). Spells needed.... limited wish, woodshape..and...PAo? So at least CL 15....
-
2010-10-24, 01:53 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Ebonwood
Re: [3.5] Caster Level for Craft Warforged?
Pity. The villain is CL 7 (Wizard 7/Effigy Master 1). Guess I'm stuck with Effigies and Animated Objects unless this guy winds up being a long-term villain. (I make named NPCs gain one level for every two levels the PCs gain since encountering them for the first time. So to reach CL 15... he'd need to be their opponent until they hit 18th level. Not likely. )
[Edit]: Wait... why polymorph any object?
[Edit]: Oh ho... after taking a look at the Effigy Creature template again, and cross-referencing it with the various Constructs in my books, I noticed a pattern. It's not a hard-and-fast rule by RAW, mind, but it's an elegent but simple solution for a houserule:
The Caster Level to create any Construct is equal to that Construct's HD.
Using this method, the villain can make up to Level 8 Warforged.Last edited by Drakevarg; 2010-10-24 at 02:19 AM.
If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.
ENBY
-
2010-10-24, 02:46 AM (ISO 8601)
- Join Date
- Jul 2007
- Location
- Metro Manila, Philippines
- Gender
Re: [3.5] Caster Level for Craft Warforged?
The thing about the Warforged is that even if the Cannith artificers built the Creation Forges, they didn't expect intelligent constructs to come out.
If you really want plot-fu, you could just say the villain somehow got hold of/found a creation forge.
When Warforged are created, though, they emerge blank and need to be trained for them to gain experience. I guess that's why crafting warforged is broken---they're intelligent enough to be cohorts.
Eberron Red Hand of Doom Campaign Journal. NOW COMPLETE!
Sakuya Izayoi avatar by Mr. Saturn. Caella sig by Neoseph.
"I dunno, you just gave me the image of a nerd flying slow motion over a coffee table towards another nerd, dual wielding massive books. It was awesome." -- Marriclay
-
2010-10-24, 02:59 AM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Ebonwood
Re: [3.5] Caster Level for Craft Warforged?
Alternative idea: Warforged cannot gain any more class levels than it's creator's caster level at the time of it's creation. However, a Warforged can be upgraded past this limitation by someone with the Craft Construct feat and a higher caster level than the Warforged's creator.
If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.
ENBY
-
2010-10-24, 01:10 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Argonth
Re: [3.5] Caster Level for Craft Warforged?
Generally the idea is that all warforged start at level 0 and are trained, like people. I don't think you could just create them as say level 8 fighters.
But that's not actual rules I guess, so go wild.Witty sig here nosey, aren't ya?
Avatar by Hacktor
-
2010-10-24, 01:16 PM (ISO 8601)
- Join Date
- Jun 2009
- Location
- Ebonwood
Re: [3.5] Caster Level for Craft Warforged?
That's why my alternative idea was that a creator with a CL of X is only so good at designing the "brain" of the Warforged, and so any Warforged created by them can only handle the complexity of X class levels. A more adept caster with Craft Construct can upgrade their "brain," however, allowing them to reach higher levels than their original limitation.
If asked the question "how can I do this within this system?" answering with "use a different system" is never a helpful or appreciated answer.
ENBY
-
2010-10-24, 01:18 PM (ISO 8601)
- Join Date
- Jul 2010
- Location
- Argonth