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    Troll in the Playground
     
    Katana_Geldar's Avatar

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    Default [3.5-4e] Bringing Resurrection and True Resurrection into the system

    With the campaign I am running, I think the system is a little too lenient in regards to Raise Dead. Aside from the Time Limit, you can Raise a person reduced to a pile of ash.

    Any suggestions?
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    Troll in the Playground
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    Default Re: [3.5-4e] Bringing Resurrection and True Resurrection into the system

    Quote Originally Posted by Katana_Geldar View Post
    With the campaign I am running, I think the system is a little too lenient in regards to Raise Dead. Aside from the Time Limit, you can Raise a person reduced to a pile of ash.

    Any suggestions?
    I don't understand what it is you're asking?
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    Lord_Gareth's Avatar

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    Default Re: [3.5-4e] Bringing Resurrection and True Resurrection into the system

    Well, you can do a few things - up the cost, require a permanent physical sacrifice, require the body to be physically intact (or as intact as you think it can survive coming back to life in), et cetera.


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    Ogre in the Playground
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    Default Re: [3.5-4e] Bringing Resurrection and True Resurrection into the system

    You could cut out Raise Dead et al entirely. This also means that each death should mean something, which means adjusting your monster's tactics accordingly. It also helps if you PC's are on board with the idea.

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    Zaydos's Avatar

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    Default Re: [3.5-4e] Bringing Resurrection and True Resurrection into the system

    I'm assuming this is asking about porting Resurrection from 3.5 to 4e.

    Well my advice would be to make Resurrection simply be a higher level (late paragon maybe?) ritual and to make Raise Dead not function on creatures with their entire bodies destroyed.
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    vicente408's Avatar

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    Default Re: [3.5-4e] Bringing Resurrection and True Resurrection into the system

    ... just change it so you need an intact body?
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