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Thread: Magic Jar and Ex abilities.
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2010-10-27, 02:41 PM (ISO 8601)
- Join Date
- Jan 2009
Magic Jar and Ex abilities.
The wording of magic jar is quite ambiguous, it says
The body retains its Strength, Dexterity, Constitution, hit points, natural abilities, and automatic abilities.
You can't choose to activate the body's extraordinary or supernatural abilities.
So can you use the creature's Extraordinary Special Qualities? Because they kind of qualify as "natural abilities" and aren't really activated.Last edited by BenTheJester; 2010-10-27 at 02:41 PM.